My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Balloon Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Wall Breakers Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Wall Breakers Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Wall Breakers Balloon
Giant Snowball
Wall Breakers Balloon Princess
Zap
Royal Giant Inferno Tower Wall Breakers Balloon Princess
Barbarian Barrel
Inferno Tower Wall Breakers Princess Ice Wizard
The Log
Royal Giant Mini P.E.K.K.A Wall Breakers Princess
Earthquake
Inferno Tower
Arrows
Wall Breakers Princess
Royal Delivery
Mini P.E.K.K.A Wall Breakers Balloon Princess Ice Wizard
Fireball
Inferno Tower Wall Breakers Balloon Princess Ice Wizard
Poison
Inferno Tower Balloon Princess Ice Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Balloon Ice Wizard
Rocket
Inferno Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Princess Ice Wizard Mini P.E.K.K.A Inferno Tower Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Princess Ice Wizard

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Royal Giant Mini P.E.K.K.A Wall Breakers Princess Ice Wizard
Royal Giant
Ice Wizard Zap Princess
Mini P.E.K.K.A
Zap Princess Ice Wizard
Inferno Tower
Wall Breakers
Zap Balloon Princess
Balloon
Zap Wall Breakers Princess Ice Wizard
Princess
Zap Royal Giant Mini P.E.K.K.A Wall Breakers Balloon
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A Balloon

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Inferno Tower Princess Ice Wizard
Royal Giant
Mini P.E.K.K.A
Zap Princess Ice Wizard
Inferno Tower
Zap Princess Ice Wizard
Wall Breakers
Balloon
Princess
Zap Mini P.E.K.K.A Inferno Tower Ice Wizard
Ice Wizard
Zap Mini P.E.K.K.A Inferno Tower Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Zap Ice Wizard
Mini P.E.K.K.A Inferno Tower Ice Wizard
Mini P.E.K.K.A Inferno Tower Ice Wizard
Mini P.E.K.K.A Princess
Zap Ice Wizard
Inferno Tower Zap Princess Ice Wizard
Zap Inferno Tower
Mini P.E.K.K.A Inferno Tower Princess Ice Wizard
Mini P.E.K.K.A Inferno Tower Ice Wizard
Ice Wizard Zap Princess
Inferno Tower Zap Princess Ice Wizard
Mini P.E.K.K.A Inferno Tower Zap Ice Wizard
Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A Inferno Tower
Inferno Tower Zap Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower
Zap Ice Wizard
Zap Princess Ice Wizard
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower
Zap Mini P.E.K.K.A
Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A
Zap Princess Ice Wizard
Mini P.E.K.K.A Inferno Tower Ice Wizard
Mini P.E.K.K.A Inferno Tower
Zap Mini P.E.K.K.A Inferno Tower
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap
Mini P.E.K.K.A Inferno Tower
Princess
Inferno Tower Zap Mini P.E.K.K.A
Zap Mini P.E.K.K.A Inferno Tower Princess Ice Wizard
Zap Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Ice Wizard
Zap
Zap Princess Ice Wizard
Princess
Zap Princess Ice Wizard
Zap
Mini P.E.K.K.A
Zap Princess
Zap Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Princess
Zap Princess
Princess
Zap
Zap Princess Ice Wizard
Zap Princess Ice Wizard
Zap Princess
Zap
Zap Princess Ice Wizard
Zap
Mini P.E.K.K.A
Zap
Zap Princess
Princess
Zap Princess
Zap Princess Ice Wizard
Mini P.E.K.K.A Princess
Zap Princess
Zap
Zap Princess
Zap Princess
Zap Princess

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