My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Firecracker Royal Giant Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Goblin Barrel Executioner Electro Wizard
The Log
Goblin Gang Firecracker Royal Giant Goblin Barrel
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Goblin Barrel Executioner Electro Wizard
Fireball
Goblin Gang Firecracker Goblin Barrel Executioner Electro Wizard
Poison
Goblin Gang Firecracker Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Goblin Barrel Tornado Electro Wizard Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Goblin Barrel

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Tornado Electro Wizard Royal Giant Executioner
Goblin Gang
Goblin Barrel Firecracker Royal Giant
Firecracker
Zap Royal Giant Goblin Gang Goblin Barrel Tornado
Royal Giant
Firecracker Goblin Barrel Zap Goblin Gang Tornado Executioner Electro Wizard
Goblin Barrel
Goblin Gang Royal Giant Firecracker
Tornado
Zap Executioner Firecracker Royal Giant
Executioner
Tornado Zap Royal Giant
Electro Wizard
Zap Royal Giant

Defense Synergies 2 9

Zap
Electro Wizard Goblin Gang Firecracker Tornado Executioner
Goblin Gang
Zap Firecracker Electro Wizard
Firecracker
Zap Goblin Gang Tornado Electro Wizard
Royal Giant
Goblin Barrel
Tornado
Executioner Zap Firecracker Electro Wizard
Executioner
Tornado Zap
Electro Wizard
Zap Goblin Gang Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner Electro Wizard
Zap Goblin Gang Firecracker Executioner Electro Wizard
Goblin Gang Tornado Executioner Electro Wizard
Goblin Gang Firecracker Electro Wizard
Firecracker Tornado
Goblin Gang Tornado Zap Firecracker Executioner Electro Wizard
Tornado Electro Wizard Zap Goblin Gang Firecracker Executioner
Zap Electro Wizard
Goblin Gang Tornado
Goblin Gang Tornado Firecracker Electro Wizard
Goblin Gang Executioner Electro Wizard Zap Firecracker Tornado
Executioner Zap Goblin Gang Firecracker Tornado Electro Wizard
Zap Goblin Gang Electro Wizard
Executioner Zap Goblin Gang Firecracker Tornado Electro Wizard
Goblin Gang Electro Wizard
Tornado Zap Goblin Gang Electro Wizard
Goblin Gang Firecracker Tornado Executioner Electro Wizard
Zap Goblin Gang Firecracker Tornado Executioner Electro Wizard
Zap Tornado Executioner Firecracker Electro Wizard
Tornado Electro Wizard
Goblin Gang Firecracker Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Electro Wizard
Electro Wizard Zap Goblin Gang Firecracker Executioner
Goblin Gang Zap Electro Wizard
Goblin Gang Zap Tornado Electro Wizard
Goblin Gang Executioner
Firecracker Executioner Zap Goblin Gang Tornado Electro Wizard
Goblin Gang Electro Wizard
Zap Electro Wizard Firecracker Tornado
Goblin Gang
Zap Tornado Electro Wizard
Goblin Gang Executioner
Firecracker Executioner
Goblin Gang Electro Wizard Zap Firecracker Tornado Executioner
Executioner Zap Firecracker Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Tornado Executioner Electro Wizard
Firecracker
Executioner Zap Firecracker
Firecracker Executioner Zap Tornado
Firecracker Tornado Executioner
Zap Firecracker Tornado Executioner
Zap Firecracker Tornado
Goblin Gang Tornado Electro Wizard
Firecracker Zap Tornado Electro Wizard
Zap Firecracker Tornado Executioner
Firecracker Executioner
Firecracker
Zap Firecracker
Zap Firecracker Executioner
Firecracker Executioner
Tornado
Zap Firecracker Executioner Electro Wizard
Zap Firecracker Tornado
Tornado
Tornado
Zap
Zap Firecracker Tornado Executioner
Firecracker Zap Tornado Executioner Electro Wizard
Zap Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado Executioner Electro Wizard
Zap Electro Wizard Firecracker
Zap
Zap Firecracker Electro Wizard
Firecracker
Zap Electro Wizard Goblin Gang
Zap Firecracker Tornado Executioner Electro Wizard
Goblin Gang Firecracker Executioner Electro Wizard
Zap Firecracker Executioner
Zap Tornado
Firecracker Executioner
Zap Goblin Gang Firecracker Tornado Electro Wizard
Firecracker Zap Tornado Executioner Electro Wizard
Zap Firecracker Tornado Executioner Electro Wizard
Firecracker

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