My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Royal Giant Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Royal Giant Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Royal Giant Elite Barbarians Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Skeleton Barrel Royal Giant Elite Barbarians Prince
Giant Snowball
Bats Goblin Gang Skeleton Barrel
Zap
Bats Goblin Gang Skeleton Barrel Royal Giant Prince
Barbarian Barrel
Goblin Gang Skeleton Barrel Elite Barbarians Magic Archer
The Log
Goblin Gang Skeleton Barrel Royal Giant Elite Barbarians Prince
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Skeleton Barrel
Royal Delivery
Bats Goblin Gang Skeleton Barrel Elite Barbarians Prince Magic Archer
Fireball
Goblin Gang Skeleton Barrel Elite Barbarians Magic Archer
Poison
Bats Goblin Gang Skeleton Barrel Magic Archer
Lightning
Elite Barbarians Prince Magic Archer
Rocket
Elite Barbarians Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Skeleton Barrel Earthquake Magic Archer Prince Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Goblin Gang Skeleton Barrel Earthquake

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Royal Giant Elite Barbarians Prince
Goblin Gang
Skeleton Barrel Royal Giant Prince
Skeleton Barrel
Bats Royal Giant Goblin Gang Prince Magic Archer
Royal Giant
Bats Skeleton Barrel Earthquake Goblin Gang Elite Barbarians Magic Archer
Elite Barbarians
Bats Royal Giant
Earthquake
Royal Giant Prince
Prince
Bats Goblin Gang Skeleton Barrel Earthquake Magic Archer
Magic Archer
Skeleton Barrel Royal Giant Prince

Defense Synergies 0 5

Bats
Earthquake Prince
Goblin Gang
Prince Magic Archer
Skeleton Barrel
Royal Giant
Elite Barbarians
Earthquake
Bats
Prince
Bats Goblin Gang Magic Archer
Magic Archer
Goblin Gang Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Skeleton Barrel Magic Archer
Elite Barbarians Bats Goblin Gang Prince
Goblin Gang Prince Bats Elite Barbarians
Elite Barbarians Prince Bats Goblin Gang
Elite Barbarians Earthquake Prince
Goblin Gang Bats Earthquake Magic Archer
Bats Goblin Gang Magic Archer
Earthquake Skeleton Barrel Magic Archer
Goblin Gang Elite Barbarians Prince
Goblin Gang Elite Barbarians Prince
Bats Goblin Gang Earthquake Magic Archer
Bats Goblin Gang Magic Archer
Prince Bats Goblin Gang Elite Barbarians Earthquake
Bats Goblin Gang Earthquake Prince Magic Archer
Elite Barbarians Goblin Gang Prince
Goblin Gang Elite Barbarians Prince
Bats Goblin Gang Elite Barbarians Prince
Bats Goblin Gang Elite Barbarians Prince Magic Archer
Earthquake Bats Magic Archer
Elite Barbarians Prince
Goblin Gang Bats Elite Barbarians Earthquake Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Prince
Goblin Gang Skeleton Barrel Elite Barbarians Prince Magic Archer
Goblin Gang Bats Elite Barbarians Prince
Goblin Gang Prince Bats Elite Barbarians
Goblin Gang Elite Barbarians Prince
Bats Goblin Gang Skeleton Barrel Magic Archer
Goblin Gang Prince Bats Elite Barbarians
Elite Barbarians Prince
Bats Elite Barbarians Prince Magic Archer
Goblin Gang
Bats Elite Barbarians Prince
Elite Barbarians Prince
Elite Barbarians Prince Goblin Gang
Magic Archer
Goblin Gang Elite Barbarians Bats Prince Magic Archer
Bats Elite Barbarians Earthquake Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Magic Archer
Skeleton Barrel Magic Archer
Earthquake Skeleton Barrel Magic Archer
Earthquake Skeleton Barrel Prince
Earthquake Magic Archer
Bats Skeleton Barrel Magic Archer
Earthquake Magic Archer
Earthquake Skeleton Barrel Magic Archer
Skeleton Barrel
Bats Goblin Gang Elite Barbarians Prince
Skeleton Barrel Earthquake Prince Magic Archer
Magic Archer
Earthquake Skeleton Barrel Elite Barbarians Magic Archer
Earthquake Skeleton Barrel Magic Archer
Earthquake Skeleton Barrel Elite Barbarians Prince Magic Archer
Earthquake Skeleton Barrel Magic Archer
Earthquake Magic Archer Skeleton Barrel
Earthquake
Bats
Skeleton Barrel Earthquake Prince Magic Archer
Skeleton Barrel Earthquake Magic Archer
Earthquake Prince Magic Archer
Prince
Earthquake Skeleton Barrel
Earthquake Magic Archer
Skeleton Barrel Earthquake Magic Archer
Skeleton Barrel Prince Magic Archer
Skeleton Barrel Magic Archer
Elite Barbarians Bats Magic Archer
Bats Skeleton Barrel
Elite Barbarians
Earthquake Magic Archer
Magic Archer
Prince
Earthquake Magic Archer
Skeleton Barrel Earthquake Bats Goblin Gang Prince Magic Archer
Magic Archer
Goblin Gang Prince Magic Archer
Skeleton Barrel Earthquake Magic Archer
Elite Barbarians Prince
Bats Goblin Gang Elite Barbarians Magic Archer
Bats Magic Archer
Skeleton Barrel Prince Magic Archer
Prince

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