My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Dark Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Heal Spirit Dark Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Curse Dark Prince
Giant Snowball
Goblin Curse
Zap
Royal Giant Goblin Curse Dark Prince
Barbarian Barrel
Ice Spirit Heal Spirit Bomb Tower Goblin Curse Dark Prince Magic Archer
The Log
Ice Spirit Royal Giant Heal Spirit Goblin Curse Dark Prince
Earthquake
Bomb Tower
Arrows
Ice Spirit Heal Spirit Goblin Curse
Royal Delivery
Ice Spirit Heal Spirit Dark Prince Magic Archer
Fireball
Bomb Tower Magic Archer
Poison
Bomb Tower Goblin Curse Magic Archer
Lightning
Bomb Tower Dark Prince Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomb Tower Dark Prince Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Heal Spirit Goblin Curse Dark Prince Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Heal Spirit Goblin Curse Bomb Tower Dark Prince Poison Magic Archer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Heal Spirit Goblin Curse Bomb Tower

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Royal Giant Goblin Curse Dark Prince
Royal Giant
Ice Spirit Heal Spirit Poison Ice Spirit Dark Prince Magic Archer
Heal Spirit
Royal Giant Dark Prince
Bomb Tower
Goblin Curse
Poison Ice Spirit Magic Archer
Dark Prince
Ice Spirit Royal Giant Heal Spirit Poison Magic Archer
Poison
Royal Giant Goblin Curse Dark Prince
Magic Archer
Royal Giant Goblin Curse Dark Prince

Defense Synergies 0 7

Ice Spirit
Bomb Tower Dark Prince Poison Magic Archer
Royal Giant
Heal Spirit
Bomb Tower
Ice Spirit Magic Archer
Goblin Curse
Dark Prince
Ice Spirit Poison Magic Archer
Poison
Ice Spirit Dark Prince
Magic Archer
Ice Spirit Bomb Tower Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer
Bomb Tower Ice Spirit Goblin Curse Dark Prince
Bomb Tower Goblin Curse Dark Prince
Bomb Tower Goblin Curse Dark Prince
Bomb Tower Dark Prince Poison
Bomb Tower Dark Prince Magic Archer
Ice Spirit Bomb Tower Goblin Curse Poison Magic Archer
Bomb Tower Poison Magic Archer
Bomb Tower Goblin Curse
Ice Spirit Dark Prince
Goblin Curse Poison Bomb Tower Dark Prince Magic Archer
Goblin Curse Poison Magic Archer
Bomb Tower Ice Spirit Goblin Curse Dark Prince
Bomb Tower Ice Spirit Goblin Curse Dark Prince Poison Magic Archer
Bomb Tower Goblin Curse
Bomb Tower Ice Spirit Goblin Curse
Bomb Tower Dark Prince Poison
Ice Spirit Bomb Tower Dark Prince Magic Archer
Bomb Tower Poison Ice Spirit Goblin Curse Dark Prince Magic Archer
Bomb Tower Goblin Curse
Dark Prince Bomb Tower Goblin Curse Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince
Poison Bomb Tower Magic Archer
Ice Spirit Bomb Tower Dark Prince
Dark Prince
Goblin Curse Dark Prince
Poison Ice Spirit Bomb Tower Goblin Curse Magic Archer
Dark Prince Bomb Tower
Bomb Tower Goblin Curse Dark Prince
Ice Spirit Bomb Tower Dark Prince Poison Magic Archer
Goblin Curse
Bomb Tower Dark Prince
Dark Prince Poison
Dark Prince Bomb Tower Goblin Curse
Bomb Tower Goblin Curse Magic Archer
Ice Spirit Bomb Tower Dark Prince Poison Magic Archer
Poison Bomb Tower Goblin Curse Dark Prince Magic Archer
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Goblin Curse Magic Archer
Poison Magic Archer
Dark Prince Poison
Poison Goblin Curse Dark Prince Magic Archer
Poison Ice Spirit Goblin Curse Magic Archer
Poison Magic Archer
Poison Ice Spirit Goblin Curse Magic Archer
Poison
Poison
Poison Dark Prince Magic Archer
Poison Goblin Curse Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Magic Archer Poison
Poison
Dark Prince Poison Magic Archer
Goblin Curse Poison Magic Archer
Poison Magic Archer
Poison
Poison
Goblin Curse Poison Ice Spirit Dark Prince Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Goblin Curse Magic Archer
Poison Goblin Curse Magic Archer
Ice Spirit Poison
Poison Magic Archer
Ice Spirit Poison Magic Archer
Goblin Curse Poison Magic Archer
Ice Spirit Dark Prince Magic Archer
Poison Goblin Curse Magic Archer
Poison Dark Prince Magic Archer
Poison Magic Archer
Poison
Dark Prince
Ice Spirit Poison Magic Archer
Poison Magic Archer
Poison Dark Prince Magic Archer

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