My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Guards Princess
Zap
Firecracker Royal Giant Inferno Tower Guards Princess
Barbarian Barrel
Knight Firecracker Inferno Tower Guards Princess
The Log
Firecracker Royal Giant Guards Princess
Earthquake
Firecracker Inferno Tower Guards
Arrows
Firecracker Guards Princess
Royal Delivery
Knight Firecracker Guards Princess
Fireball
Firecracker Inferno Tower Princess
Poison
Firecracker Inferno Tower Guards Princess
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Guards Princess Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight
Knight
Firecracker Princess Arrows The Log
Firecracker
Knight Royal Giant Princess
Royal Giant
Arrows Firecracker Guards The Log Princess
Inferno Tower
Guards
Royal Giant The Log
The Log
Knight Royal Giant Guards Princess
Princess
Knight Firecracker Royal Giant The Log

Defense Synergies 6 10

Arrows
Knight Inferno Tower
Knight
Firecracker Inferno Tower Princess Arrows The Log
Firecracker
Knight The Log Inferno Tower Guards Princess
Royal Giant
Inferno Tower
Knight Guards The Log Arrows Firecracker Princess
Guards
Inferno Tower Firecracker The Log Princess
The Log
Firecracker Inferno Tower Knight Guards Princess
Princess
Knight Firecracker Inferno Tower Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Inferno Tower The Log
Inferno Tower Knight Firecracker The Log
Inferno Tower Knight
Inferno Tower Knight Firecracker Guards
Arrows Firecracker The Log Princess
Arrows The Log Firecracker Guards
Inferno Tower Arrows Firecracker Princess
Arrows Inferno Tower The Log
Inferno Tower Princess
Knight Guards Firecracker Inferno Tower
Guards Arrows Knight Firecracker The Log Princess
Arrows Inferno Tower Firecracker Princess
Inferno Tower Knight Guards The Log
Arrows Firecracker Guards The Log Princess
Inferno Tower Knight
Inferno Tower The Log
Arrows Knight Firecracker Inferno Tower
Arrows Knight Firecracker Guards The Log
Arrows The Log Knight Firecracker Guards Princess
Inferno Tower
Arrows Knight Firecracker Guards The Log
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower
Arrows Knight Firecracker The Log
Guards Knight Inferno Tower The Log
Guards Knight Inferno Tower The Log
Inferno Tower Knight Guards
Arrows Firecracker Princess
Guards Knight Inferno Tower
Inferno Tower Knight
Knight Firecracker Inferno Tower The Log
Inferno Tower Guards
Knight Inferno Tower Guards
Arrows Guards The Log
Knight Inferno Tower Guards
Firecracker Princess
Inferno Tower Guards Knight Firecracker The Log
Arrows Firecracker Inferno Tower The Log Princess
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Firecracker Guards The Log
Arrows Firecracker The Log Princess
Arrows The Log
Arrows Knight Firecracker Guards The Log
Arrows Firecracker The Log
Arrows Firecracker Princess
Arrows Firecracker The Log Princess
Arrows The Log Firecracker Princess
Arrows The Log Firecracker
Guards
Firecracker Arrows Knight The Log Princess
Arrows Firecracker Princess
Knight Firecracker The Log Princess
Arrows Firecracker Princess
Princess Arrows Firecracker The Log
Arrows Firecracker The Log Princess
Arrows Firecracker The Log Princess
Arrows
Arrows Firecracker The Log Princess
Arrows Firecracker The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows Firecracker The Log Princess
Arrows Firecracker The Log Princess
Arrows The Log Princess
Arrows Firecracker The Log
Arrows Firecracker Princess
Firecracker Guards
Arrows The Log
Arrows Firecracker Princess
Arrows Firecracker The Log Princess
Guards Princess
Arrows Firecracker Princess
Arrows The Log
Knight Firecracker Princess
Arrows The Log Firecracker Princess
Arrows
Firecracker
Firecracker Guards The Log Princess
Firecracker Princess
Firecracker The Log Princess
Firecracker

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