My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Royal Giant Goblin Demolisher Hunter Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Demolisher Miner
Giant Snowball
Miner
Zap
Royal Giant
Barbarian Barrel
Ice Spirit Knight Hunter
The Log
Ice Spirit Royal Giant Goblin Demolisher Hunter
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Goblin Demolisher Hunter Miner
Fireball
Hunter
Poison
Hunter
Lightning
Knight Hunter Archer Queen
Rocket
Hunter Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Goblin Demolisher Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Goblin Demolisher Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Knight Miner Goblin Demolisher Hunter Archer Queen Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Spirit Knight Miner

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Royal Giant Royal Giant Goblin Demolisher Hunter Miner
Knight
Ice Spirit Goblin Demolisher Hunter Miner Archer Queen
Royal Giant
Ice Spirit Hunter Miner Ice Spirit Goblin Demolisher Mirror
Goblin Demolisher
Ice Spirit Knight Royal Giant Miner
Mirror
Miner Royal Giant
Hunter
Royal Giant Ice Spirit Knight
Miner
Royal Giant Mirror Ice Spirit Knight Goblin Demolisher
Archer Queen
Knight

Defense Synergies 3 6

Ice Spirit
Knight Goblin Demolisher Hunter Miner Archer Queen
Knight
Goblin Demolisher Hunter Archer Queen Ice Spirit
Royal Giant
Goblin Demolisher
Knight Ice Spirit
Mirror
Hunter
Hunter
Knight Ice Spirit Mirror
Miner
Ice Spirit
Archer Queen
Knight Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Demolisher
Hunter Ice Spirit Knight
Hunter Knight
Hunter Knight
Goblin Demolisher
Goblin Demolisher Hunter
Hunter Ice Spirit
Hunter Archer Queen
Knight Ice Spirit Hunter Miner
Knight Goblin Demolisher Hunter
Hunter
Hunter Ice Spirit Knight
Ice Spirit Goblin Demolisher Hunter
Knight Hunter
Ice Spirit Hunter
Knight Hunter
Ice Spirit Knight Goblin Demolisher Hunter
Hunter Ice Spirit Knight Goblin Demolisher
Hunter
Goblin Demolisher Knight Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Knight Hunter Miner
Ice Spirit Knight Hunter
Hunter Knight
Knight Hunter
Ice Spirit Goblin Demolisher Hunter
Knight Hunter
Knight Hunter
Ice Spirit Knight
Knight Hunter
Archer Queen
Knight Hunter
Goblin Demolisher
Ice Spirit Knight Hunter Archer Queen
Hunter Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Miner
Miner
Knight
Goblin Demolisher
Ice Spirit Hunter
Goblin Demolisher
Ice Spirit Goblin Demolisher Hunter
Miner
Miner Knight
Archer Queen
Knight Hunter Miner
Goblin Demolisher Hunter
Goblin Demolisher
Goblin Demolisher Hunter
Goblin Demolisher Miner
Goblin Demolisher Ice Spirit Hunter
Miner Hunter
Miner
Miner
Hunter
Ice Spirit
Hunter Miner
Ice Spirit
Ice Spirit
Hunter Archer Queen
Miner Knight Hunter
Archer Queen
Archer Queen
Ice Spirit Archer Queen
Archer Queen
Miner Archer Queen

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