My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Bowler Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider
Giant Snowball
Dart Goblin Hog Rider Witch Little Prince
Zap
Royal Giant Dart Goblin Witch Little Prince
Barbarian Barrel
Dart Goblin Bomb Tower Witch Electro Wizard Little Prince
The Log
Royal Giant Dart Goblin Hog Rider Witch Little Prince
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Dart Goblin Witch Little Prince
Royal Delivery
Dart Goblin Hog Rider Witch Bowler Electro Wizard Little Prince
Fireball
Dart Goblin Bomb Tower Hog Rider Witch Bowler Electro Wizard Little Prince
Poison
Dart Goblin Bomb Tower Witch Electro Wizard Little Prince
Lightning
Bomb Tower Witch Bowler Electro Wizard Little Prince
Rocket
Bomb Tower Hog Rider Witch Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Little Prince Bomb Tower Hog Rider Electro Wizard Witch Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Little Prince Bomb Tower Hog Rider

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Hog Rider Witch Bowler Electro Wizard
Dart Goblin
Royal Giant Hog Rider Bowler
Bomb Tower
Hog Rider
Royal Giant Dart Goblin Witch Bowler Electro Wizard Little Prince
Witch
Royal Giant Hog Rider Bowler
Bowler
Royal Giant Dart Goblin Hog Rider Witch Electro Wizard Little Prince
Electro Wizard
Royal Giant Hog Rider Bowler
Little Prince
Hog Rider Bowler

Defense Synergies 0 9

Royal Giant
Dart Goblin
Bomb Tower Bowler Electro Wizard
Bomb Tower
Dart Goblin Electro Wizard
Hog Rider
Witch
Bowler Electro Wizard
Bowler
Dart Goblin Witch Electro Wizard Little Prince
Electro Wizard
Dart Goblin Bomb Tower Witch Bowler Little Prince
Little Prince
Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Electro Wizard
Bomb Tower Dart Goblin Witch Electro Wizard
Bomb Tower Witch Bowler Dart Goblin Electro Wizard
Bomb Tower Witch Dart Goblin Bowler Electro Wizard
Bomb Tower Bowler
Bowler Dart Goblin Bomb Tower Electro Wizard
Dart Goblin Electro Wizard Bomb Tower Witch Little Prince
Bowler Dart Goblin Bomb Tower Electro Wizard
Witch Bomb Tower
Dart Goblin Bowler Electro Wizard Little Prince
Dart Goblin Witch Electro Wizard Bomb Tower Bowler
Dart Goblin Witch Electro Wizard
Bomb Tower Bowler Witch Electro Wizard
Bomb Tower Bowler Dart Goblin Witch Electro Wizard
Bomb Tower Electro Wizard
Bomb Tower Bowler Electro Wizard
Bomb Tower Witch Bowler Electro Wizard
Bomb Tower Dart Goblin Witch Bowler Electro Wizard Little Prince
Bomb Tower Witch Dart Goblin Bowler Electro Wizard Little Prince
Dart Goblin Bomb Tower Electro Wizard
Bowler Dart Goblin Bomb Tower Witch Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bowler Electro Wizard
Electro Wizard Bomb Tower Bowler
Bomb Tower Witch Bowler Electro Wizard
Bowler Electro Wizard
Witch Bowler
Dart Goblin Bomb Tower Witch Electro Wizard
Dart Goblin Bomb Tower Witch Bowler Electro Wizard
Bomb Tower
Electro Wizard Bomb Tower Witch
Witch Dart Goblin
Dart Goblin Bomb Tower Witch Bowler
Bowler Electro Wizard
Bowler Bomb Tower Witch
Dart Goblin Bomb Tower Witch Bowler
Witch Electro Wizard Dart Goblin Bomb Tower Bowler Little Prince
Bowler Dart Goblin Bomb Tower Witch Electro Wizard
Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Bowler Electro Wizard
Dart Goblin
Dart Goblin
Bowler
Dart Goblin Witch
Dart Goblin Witch Bowler
Dart Goblin Bowler
Dart Goblin
Bowler Electro Wizard
Dart Goblin Bowler Electro Wizard
Dart Goblin
Dart Goblin Bowler
Dart Goblin
Dart Goblin
Dart Goblin Witch Bowler
Dart Goblin Bowler
Dart Goblin Bowler Electro Wizard
Dart Goblin Witch Bowler Little Prince
Bowler
Bowler
Witch Bowler Little Prince
Witch
Dart Goblin Witch Bowler Electro Wizard
Witch Bowler
Dart Goblin
Dart Goblin Witch Electro Wizard Little Prince
Electro Wizard Dart Goblin Witch
Bowler
Dart Goblin
Electro Wizard
Bowler
Electro Wizard Dart Goblin Witch
Dart Goblin Witch Electro Wizard
Dart Goblin Bowler Electro Wizard
Dart Goblin Bowler
Dart Goblin
Dart Goblin Witch Bowler Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Bowler Electro Wizard Little Prince
Dart Goblin Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: