My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Electro Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel
Giant Snowball
Flying Machine Goblin Barrel Electro Dragon
Zap
Mortar Royal Giant Flying Machine Goblin Barrel
Barbarian Barrel
Mortar Goblin Barrel Ice Wizard
The Log
Royal Giant Goblin Barrel
Earthquake
Mortar Goblin Barrel
Arrows
Flying Machine Goblin Barrel
Royal Delivery
Flying Machine Goblin Barrel Electro Dragon Ice Wizard
Fireball
Mortar Flying Machine Goblin Barrel Electro Dragon Ice Wizard
Poison
Mortar Flying Machine Electro Dragon Ice Wizard
Lightning
Mortar Electro Dragon Ice Wizard
Rocket
Mortar Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Tornado Void Ice Wizard Mortar Flying Machine Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Barrel Tornado Void Ice Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Royal Giant Flying Machine Tornado
Royal Giant
Mortar Goblin Barrel Ice Wizard Flying Machine Tornado Void Electro Dragon
Flying Machine
Mortar Royal Giant Electro Dragon
Goblin Barrel
Royal Giant Ice Wizard
Tornado
Mortar Royal Giant Electro Dragon Ice Wizard
Void
Royal Giant
Electro Dragon
Royal Giant Flying Machine Tornado Ice Wizard
Ice Wizard
Royal Giant Goblin Barrel Tornado Electro Dragon

Defense Synergies 1 7

Mortar
Flying Machine Tornado Ice Wizard
Royal Giant
Flying Machine
Mortar Electro Dragon Ice Wizard
Goblin Barrel
Tornado
Ice Wizard Mortar Electro Dragon
Void
Electro Dragon
Flying Machine Tornado Ice Wizard
Ice Wizard
Tornado Mortar Flying Machine Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Flying Machine Void Electro Dragon
Mortar Flying Machine Electro Dragon Ice Wizard
Mortar Tornado Void Electro Dragon Ice Wizard
Mortar Electro Dragon Ice Wizard
Tornado
Tornado Flying Machine Electro Dragon Ice Wizard
Tornado Mortar Flying Machine Void Electro Dragon Ice Wizard
Flying Machine Void Electro Dragon
Mortar Tornado Ice Wizard
Tornado Ice Wizard
Ice Wizard Flying Machine Tornado Electro Dragon
Flying Machine Tornado Electro Dragon Ice Wizard
Mortar Flying Machine Electro Dragon Ice Wizard
Mortar Tornado Electro Dragon
Mortar
Tornado Mortar
Mortar Tornado Electro Dragon
Mortar Flying Machine Tornado Electro Dragon Ice Wizard
Mortar Tornado Flying Machine Electro Dragon Ice Wizard
Mortar Tornado
Flying Machine Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void
Void Mortar Flying Machine Electro Dragon
Electro Dragon
Tornado
Flying Machine Tornado Electro Dragon Ice Wizard
Flying Machine Void Ice Wizard
Void Electro Dragon Mortar Flying Machine Tornado
Flying Machine Electro Dragon
Tornado Void
Flying Machine Electro Dragon
Electro Dragon Mortar Flying Machine Tornado
Flying Machine Electro Dragon Ice Wizard
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar Flying Machine Electro Dragon
Mortar Void Flying Machine Tornado Electro Dragon Ice Wizard
Flying Machine Void Electro Dragon
Flying Machine Void
Mortar
Flying Machine Tornado Electro Dragon Ice Wizard
Mortar Flying Machine Tornado
Flying Machine Tornado Electro Dragon Ice Wizard
Void Mortar Flying Machine Tornado Electro Dragon
Tornado Void Electro Dragon
Void Mortar Flying Machine Tornado Electro Dragon
Void Flying Machine Tornado Electro Dragon
Flying Machine Mortar Void
Mortar Flying Machine Void Electro Dragon
Mortar Flying Machine
Mortar Flying Machine Electro Dragon
Mortar Flying Machine Electro Dragon
Mortar Tornado
Void Mortar Flying Machine Electro Dragon
Mortar Flying Machine Tornado Electro Dragon
Void
Tornado Void
Void Tornado
Mortar Flying Machine Void Electro Dragon
Tornado Mortar Electro Dragon Ice Wizard
Mortar Void Flying Machine Tornado Electro Dragon Ice Wizard
Void Mortar Flying Machine Tornado Electro Dragon
Void Mortar Tornado
Flying Machine Tornado Electro Dragon Ice Wizard
Electro Dragon Flying Machine Void
Void
Void Mortar Electro Dragon
Void Electro Dragon
Flying Machine Void Electro Dragon
Flying Machine Tornado Electro Dragon Ice Wizard
Void Flying Machine Electro Dragon
Mortar Flying Machine Electro Dragon
Void Tornado
Flying Machine Electro Dragon
Electro Dragon Flying Machine Tornado
Flying Machine Tornado Void Electro Dragon
Void Electro Dragon Mortar Flying Machine Tornado

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