My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Tesla Royal Giant Musketeer Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Barbarians Royal Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Giant
Giant Snowball
Skeleton Barrel Barbarians Musketeer
Zap
Skeleton Barrel Firecracker Royal Giant
Barbarian Barrel
Knight Skeleton Barrel Firecracker Tesla Barbarians Musketeer Magic Archer
The Log
Skeleton Barrel Firecracker Barbarians Royal Giant Musketeer
Earthquake
Firecracker Tesla Barbarians
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Knight Skeleton Barrel Firecracker Barbarians Musketeer Magic Archer
Fireball
Skeleton Barrel Firecracker Tesla Barbarians Musketeer Magic Archer
Poison
Skeleton Barrel Firecracker Barbarians Musketeer Magic Archer
Lightning
Knight Tesla Musketeer Magic Archer
Rocket
Barbarians Musketeer Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Firecracker Tesla Musketeer Magic Archer Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Barrel Firecracker Tesla

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Firecracker Musketeer Magic Archer
Skeleton Barrel
Knight Firecracker Royal Giant Musketeer Magic Archer
Firecracker
Knight Skeleton Barrel Royal Giant
Tesla
Barbarians
Royal Giant
Skeleton Barrel Firecracker Musketeer Magic Archer
Musketeer
Knight Skeleton Barrel Royal Giant
Magic Archer
Knight Skeleton Barrel Royal Giant

Defense Synergies 5 4

Knight
Firecracker Tesla Musketeer Magic Archer
Skeleton Barrel
Musketeer
Firecracker
Knight Tesla Musketeer
Tesla
Knight Musketeer Firecracker Magic Archer
Barbarians
Royal Giant
Musketeer
Knight Tesla Skeleton Barrel Firecracker
Magic Archer
Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Tesla Musketeer Magic Archer
Barbarians Knight Firecracker Tesla Musketeer
Tesla Barbarians Knight Musketeer
Tesla Barbarians Knight Firecracker Musketeer
Firecracker Barbarians
Firecracker Tesla Musketeer Magic Archer
Tesla Musketeer Firecracker Magic Archer
Skeleton Barrel Tesla Barbarians Musketeer Magic Archer
Tesla Barbarians Musketeer
Knight Firecracker Tesla Barbarians Musketeer
Barbarians Knight Firecracker Tesla Musketeer Magic Archer
Tesla Musketeer Firecracker Magic Archer
Tesla Barbarians Knight Musketeer
Firecracker Tesla Barbarians Magic Archer
Barbarians Knight Tesla
Barbarians Tesla
Tesla Barbarians Knight Firecracker Musketeer
Tesla Knight Firecracker Barbarians Musketeer Magic Archer
Knight Firecracker Tesla Barbarians Musketeer Magic Archer
Barbarians Tesla Musketeer
Knight Firecracker Tesla Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Tesla
Knight Skeleton Barrel Firecracker Tesla Musketeer Magic Archer
Barbarians Knight Musketeer
Knight Tesla Barbarians Musketeer
Barbarians Knight Tesla Musketeer
Firecracker Skeleton Barrel Tesla Musketeer Magic Archer
Knight Tesla Barbarians Musketeer
Knight Tesla Barbarians
Knight Firecracker Barbarians Magic Archer
Tesla Barbarians Musketeer
Knight Tesla Barbarians Musketeer
Barbarians
Barbarians Knight Tesla
Firecracker Tesla Barbarians Musketeer Magic Archer
Tesla Barbarians Knight Firecracker Musketeer Magic Archer
Firecracker Tesla Barbarians Musketeer Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Magic Archer Knight Firecracker Musketeer
Firecracker Skeleton Barrel Musketeer Magic Archer
Skeleton Barrel Magic Archer
Knight Skeleton Barrel Firecracker Barbarians Musketeer
Firecracker Magic Archer
Firecracker Skeleton Barrel Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Magic Archer
Skeleton Barrel Firecracker
Musketeer
Firecracker Knight Skeleton Barrel Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Knight Skeleton Barrel Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Magic Archer Skeleton Barrel Firecracker Musketeer
Skeleton Barrel Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Magic Archer
Musketeer Magic Archer
Musketeer
Skeleton Barrel Barbarians Musketeer
Firecracker Magic Archer
Firecracker Skeleton Barrel Musketeer Magic Archer
Skeleton Barrel Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer
Musketeer Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Skeleton Barrel Barbarians Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Knight Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Firecracker Musketeer
Firecracker Musketeer Magic Archer
Firecracker Musketeer Magic Archer
Skeleton Barrel Firecracker Musketeer Magic Archer
Firecracker

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