My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Witch
Zap
Firecracker Royal Giant Witch
Barbarian Barrel
Firecracker Valkyrie Witch
The Log
Firecracker Royal Giant Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Witch
Fireball
Firecracker Witch
Poison
Firecracker Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Void Mini P.E.K.K.A Valkyrie Witch Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Void Mini P.E.K.K.A

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Void Royal Giant Mini P.E.K.K.A Valkyrie Witch Mega Knight
Firecracker
Zap Royal Giant Mini P.E.K.K.A Valkyrie Mega Knight
Royal Giant
Firecracker Zap Void Witch
Mini P.E.K.K.A
Zap Firecracker Valkyrie Mega Knight
Valkyrie
Zap Firecracker Mini P.E.K.K.A Witch
Void
Zap Royal Giant
Witch
Zap Royal Giant Valkyrie Mega Knight
Mega Knight
Zap Firecracker Mini P.E.K.K.A Witch

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Mega Knight Firecracker Valkyrie Void Witch
Firecracker
Valkyrie Zap Mini P.E.K.K.A Mega Knight
Royal Giant
Mini P.E.K.K.A
Zap Firecracker Valkyrie Witch
Valkyrie
Firecracker Zap Mini P.E.K.K.A Witch
Void
Zap
Witch
Zap Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Zap Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie Void
Mini P.E.K.K.A Zap Firecracker Valkyrie Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Valkyrie Void
Mini P.E.K.K.A Witch Firecracker Valkyrie Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Zap Firecracker Valkyrie Mega Knight
Zap Firecracker Void Witch
Zap Valkyrie Void Mega Knight
Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Zap Firecracker Mega Knight
Zap Firecracker Witch
Mini P.E.K.K.A Mega Knight Zap Valkyrie Witch
Valkyrie Mega Knight Zap Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Witch
Mega Knight Zap Firecracker Valkyrie Witch
Zap Valkyrie Witch Firecracker Mega Knight
Mini P.E.K.K.A
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap Void Witch
Void Zap Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight Zap Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Mega Knight Zap
Mini P.E.K.K.A Valkyrie Witch Mega Knight
Firecracker Zap Witch
Mini P.E.K.K.A Valkyrie Void Witch
Mini P.E.K.K.A Mega Knight Valkyrie
Zap Void Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch
Mega Knight Mini P.E.K.K.A Valkyrie Witch
Mega Knight Zap Valkyrie Void
Mini P.E.K.K.A Mega Knight Valkyrie Witch
Firecracker Valkyrie Witch Mega Knight
Witch Zap Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Zap Firecracker Mini P.E.K.K.A Witch
Zap Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Valkyrie
Firecracker Void Zap
Void
Firecracker Valkyrie Void
Zap Firecracker Valkyrie Mega Knight
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Void Zap Firecracker
Mini P.E.K.K.A Void
Firecracker Void Zap Valkyrie
Void Zap Firecracker
Firecracker Void
Firecracker Void
Zap Firecracker
Zap Firecracker Witch
Firecracker Mega Knight
Mini P.E.K.K.A
Void Zap Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Valkyrie Void Witch Mega Knight
Void Mega Knight
Void
Void
Zap Void
Zap Firecracker Valkyrie Witch Mega Knight
Witch
Firecracker Void Zap Witch
Void Zap Witch Mega Knight
Void Zap Firecracker
Zap Firecracker Void Witch
Zap Firecracker Void Witch
Mini P.E.K.K.A Void
Void Zap Mega Knight
Zap Void Firecracker
Mega Knight
Firecracker
Zap Void Witch
Zap Firecracker Witch
Void Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Zap Firecracker
Void Zap
Firecracker Mega Knight
Zap Firecracker Witch
Firecracker Zap Void Witch
Void Zap Firecracker Witch Mega Knight
Firecracker Void Mega Knight
Void

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