My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rune Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Hunter Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel
Giant Snowball
Goblin Barrel Little Prince
Zap
Goblin Barrel Little Prince
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Barrel Hunter Little Prince
The Log
Elite Barbarians Goblin Barrel Hunter Little Prince
Earthquake
Goblin Barrel
Arrows
Goblin Barrel Little Prince
Royal Delivery
Elite Barbarians Valkyrie Goblin Barrel Hunter Little Prince
Fireball
Elite Barbarians Goblin Barrel Hunter Little Prince
Poison
Hunter Little Prince
Lightning
Elite Barbarians Valkyrie Hunter Little Prince
Rocket
Elite Barbarians Valkyrie Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Barrel Little Prince Fireball Valkyrie Hunter Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Goblin Barrel Little Prince

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Rage Fireball The Log
Fireball
Elite Barbarians The Log Little Prince
Valkyrie
Elite Barbarians Goblin Barrel Hunter Little Prince
Rage
Elite Barbarians
Goblin Barrel
Valkyrie
Hunter
Valkyrie
The Log
Elite Barbarians Fireball Little Prince
Little Prince
Fireball Valkyrie The Log

Defense Synergies 2 9

Elite Barbarians
Valkyrie Hunter The Log
Fireball
The Log Valkyrie Little Prince
Valkyrie
Elite Barbarians Fireball Hunter The Log Little Prince
Rage
Goblin Barrel
Hunter
Elite Barbarians Valkyrie The Log
The Log
Fireball Elite Barbarians Valkyrie Hunter Little Prince
Little Prince
Fireball Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log
Elite Barbarians Hunter Valkyrie The Log
Hunter Elite Barbarians Valkyrie
Elite Barbarians Hunter Valkyrie
Elite Barbarians Fireball Valkyrie The Log
Fireball The Log Valkyrie Hunter
Hunter Fireball Little Prince
Fireball Valkyrie The Log
Hunter Elite Barbarians
Elite Barbarians Valkyrie Hunter Little Prince
Valkyrie Fireball Hunter The Log
Hunter Fireball
Hunter Elite Barbarians Fireball Valkyrie The Log
Fireball Valkyrie Hunter The Log
Elite Barbarians Hunter
Elite Barbarians Fireball Hunter The Log
Elite Barbarians Fireball Valkyrie Hunter
Fireball Valkyrie Elite Barbarians Hunter The Log Little Prince
Valkyrie Hunter The Log Fireball Little Prince
Elite Barbarians Hunter
Valkyrie Elite Barbarians Fireball Hunter The Log Little Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball
Fireball Elite Barbarians Valkyrie Hunter The Log
Elite Barbarians Valkyrie Hunter The Log
Valkyrie Hunter Elite Barbarians Fireball The Log
Elite Barbarians Valkyrie Hunter
Fireball Hunter
Elite Barbarians Fireball Valkyrie Hunter
Elite Barbarians Valkyrie Hunter
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Valkyrie Hunter
Elite Barbarians Fireball Valkyrie The Log
Elite Barbarians Fireball Valkyrie Hunter
Fireball Valkyrie
Elite Barbarians Fireball Valkyrie Hunter The Log Little Prince
Valkyrie Elite Barbarians Fireball Hunter The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Hunter
The Log
Fireball The Log Hunter
Fireball The Log
Elite Barbarians Fireball
Fireball Valkyrie The Log
Fireball
Elite Barbarians Fireball Hunter The Log
Fireball
Elite Barbarians Fireball The Log
Fireball Hunter The Log
Fireball The Log
Fireball
Fireball Hunter The Log
Fireball Valkyrie The Log Little Prince
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Hunter Little Prince
Fireball The Log Hunter
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Hunter Little Prince
Fireball
Elite Barbarians Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Fireball
Fireball Hunter
The Log Fireball
Fireball Valkyrie Hunter
The Log Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball The Log
Fireball
Fireball The Log Little Prince
Fireball

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