My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Tesla Hunter Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Tesla Hunter Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill
Giant Snowball
Skeleton Dragons Guards Goblin Drill Little Prince
Zap
Guards Goblin Drill Little Prince
Barbarian Barrel
Tesla Guards Hunter Goblin Drill Little Prince
The Log
Guards Hunter Goblin Drill Little Prince
Earthquake
Tesla Guards Goblin Drill
Arrows
Skeleton Dragons Guards Goblin Drill Little Prince
Royal Delivery
Skeleton Dragons Guards Hunter Goblin Drill Little Prince
Fireball
Skeleton Dragons Tesla Hunter Goblin Drill Little Prince
Poison
Skeleton Dragons Guards Hunter Goblin Drill Little Prince
Lightning
Skeleton Dragons Tesla Hunter Little Prince
Rocket
Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Rocket Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Guards Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Little Prince Skeleton Dragons Tesla Hunter Goblin Drill Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Guards Little Prince Skeleton Dragons

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Drill
Skeleton Dragons
Tesla
Rocket
Guards
Hunter
Goblin Drill
Arrows
Little Prince

Defense Synergies 1 9

Arrows
Tesla Little Prince
Skeleton Dragons
Tesla Guards Hunter
Tesla
Arrows Skeleton Dragons Guards Goblin Drill Little Prince
Rocket
Guards
Hunter Skeleton Dragons Tesla Goblin Drill
Hunter
Guards Skeleton Dragons
Goblin Drill
Tesla Guards
Little Prince
Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Dragons Tesla
Hunter Skeleton Dragons Tesla Goblin Drill
Tesla Rocket Hunter Skeleton Dragons Goblin Drill
Tesla Hunter Skeleton Dragons Guards Goblin Drill
Arrows Rocket
Arrows Skeleton Dragons Tesla Guards Hunter
Skeleton Dragons Tesla Rocket Hunter Arrows Little Prince
Rocket Arrows Skeleton Dragons Tesla
Tesla Hunter Goblin Drill
Guards Tesla Hunter Little Prince
Skeleton Dragons Guards Arrows Tesla Hunter Goblin Drill
Arrows Skeleton Dragons Tesla Hunter
Tesla Hunter Goblin Drill Skeleton Dragons Rocket Guards
Rocket Arrows Skeleton Dragons Tesla Guards Hunter Goblin Drill
Tesla Hunter Goblin Drill
Rocket Tesla Hunter Goblin Drill
Tesla Arrows Skeleton Dragons Hunter Goblin Drill
Arrows Tesla Skeleton Dragons Guards Hunter Goblin Drill Little Prince
Arrows Hunter Goblin Drill Skeleton Dragons Tesla Guards Little Prince
Tesla Hunter Goblin Drill
Skeleton Dragons Arrows Tesla Guards Hunter Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla
Arrows Skeleton Dragons Tesla Rocket Hunter
Guards Rocket Hunter
Rocket Guards Hunter Tesla
Tesla Guards Hunter Goblin Drill
Arrows Skeleton Dragons Rocket Tesla Hunter
Rocket Guards Tesla Hunter
Tesla Hunter
Rocket Skeleton Dragons
Skeleton Dragons Tesla Guards Goblin Drill
Tesla Guards Hunter
Rocket Arrows Guards
Rocket Tesla Guards Hunter
Skeleton Dragons Tesla
Tesla Guards Skeleton Dragons Rocket Hunter Goblin Drill Little Prince
Arrows Skeleton Dragons Tesla Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Rocket Guards Goblin Drill
Arrows Skeleton Dragons
Rocket Arrows Skeleton Dragons Goblin Drill
Arrows Skeleton Dragons Rocket Guards
Rocket Arrows Skeleton Dragons
Arrows Skeleton Dragons Rocket Hunter
Arrows Skeleton Dragons
Arrows Skeleton Dragons Hunter
Arrows Skeleton Dragons
Rocket Guards
Rocket Arrows Skeleton Dragons
Arrows Skeleton Dragons Rocket
Rocket Skeleton Dragons Hunter
Arrows Skeleton Dragons Rocket
Arrows Skeleton Dragons
Rocket Arrows Skeleton Dragons Hunter Goblin Drill
Arrows Skeleton Dragons Rocket
Arrows Rocket
Skeleton Dragons Rocket
Rocket Arrows Skeleton Dragons Hunter
Rocket Arrows Skeleton Dragons Little Prince
Rocket Skeleton Dragons
Rocket Arrows Skeleton Dragons
Rocket
Rocket Arrows Skeleton Dragons Goblin Drill
Arrows Skeleton Dragons Hunter Little Prince
Arrows Skeleton Dragons Hunter
Arrows Skeleton Dragons
Rocket Arrows Skeleton Dragons
Arrows Skeleton Dragons Hunter Little Prince
Rocket Skeleton Dragons Guards
Arrows Skeleton Dragons Rocket Hunter
Rocket Arrows Skeleton Dragons
Rocket Arrows
Rocket Guards
Rocket Arrows Skeleton Dragons Hunter
Arrows
Skeleton Dragons Rocket Hunter
Arrows Skeleton Dragons
Rocket Arrows
Skeleton Dragons
Skeleton Dragons Rocket Guards
Skeleton Dragons Rocket
Rocket Little Prince

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