My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant
Giant Snowball
Minion Horde Witch Princess
Zap
Minion Horde Witch Princess
Barbarian Barrel
Wizard Witch Princess
The Log
Witch Princess
Earthquake
Witch
Arrows
Minion Horde Witch Princess
Royal Delivery
Minion Horde Wizard Witch Princess
Fireball
Minion Horde Wizard Witch Princess
Poison
Minion Horde Wizard Witch Princess
Lightning
Wizard Witch
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Princess Fireball Minion Horde Giant Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Princess Fireball Minion Horde

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Mirror
Fireball
Mirror Giant Princess
Giant
Minion Horde Fireball Wizard Rocket Witch Princess
Wizard
Giant
Rocket
Giant Mirror
Mirror
Fireball Minion Horde Rocket Princess
Witch
Giant
Princess
Fireball Giant Mirror

Defense Synergies 2 2

Minion Horde
Mirror
Fireball
Mirror Princess
Giant
Wizard
Rocket
Mirror
Minion Horde Fireball Princess
Witch
Princess
Fireball Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Wizard
Minion Horde Witch
Minion Horde Rocket Witch
Minion Horde Witch
Fireball Rocket Princess
Fireball
Minion Horde Rocket Fireball Wizard Witch Princess
Rocket Fireball
Minion Horde Witch Princess
Minion Horde
Minion Horde Witch Fireball Wizard Princess
Minion Horde Fireball Wizard Witch Princess
Minion Horde Fireball Wizard Rocket Witch
Fireball Wizard Rocket Minion Horde Witch Princess
Minion Horde
Minion Horde Rocket Fireball
Minion Horde Wizard Fireball Witch
Fireball Minion Horde Wizard Witch
Wizard Witch Fireball Princess
Wizard Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Witch
Fireball Wizard Rocket
Minion Horde Rocket Witch
Rocket Minion Horde Fireball
Minion Horde Witch
Fireball Wizard Rocket Minion Horde Witch Princess
Rocket Minion Horde Fireball Witch
Minion Horde
Minion Horde Rocket Fireball Witch
Witch Minion Horde
Minion Horde Witch
Rocket Fireball
Rocket Minion Horde Fireball Wizard Witch
Wizard Minion Horde Fireball Witch Princess
Witch Minion Horde Fireball Rocket
Minion Horde Fireball Wizard Witch Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde Rocket
Fireball Princess
Rocket Minion Horde Fireball
Fireball Rocket
Fireball Wizard Rocket Minion Horde
Fireball Wizard Minion Horde Rocket Witch Princess
Minion Horde Wizard Witch Princess
Fireball Wizard Princess
Fireball Wizard
Rocket Minion Horde Fireball
Rocket Minion Horde Fireball Wizard Princess
Fireball Wizard Rocket Princess
Rocket Fireball Princess
Minion Horde Fireball Rocket Princess
Princess Fireball
Rocket Minion Horde Fireball Wizard Witch Princess
Minion Horde Fireball Wizard Rocket Princess
Fireball Rocket
Minion Horde Rocket
Rocket Fireball Wizard Princess
Rocket Fireball Wizard Witch Princess
Rocket Minion Horde Fireball
Rocket Fireball Wizard Princess
Rocket
Rocket Minion Horde Fireball
Fireball Wizard Witch Princess
Minion Horde Witch
Fireball Wizard Witch Princess
Fireball Wizard Witch Princess
Fireball Rocket
Minion Horde Fireball Wizard Witch Princess
Rocket Minion Horde Fireball Wizard Witch
Minion Horde Fireball
Minion Horde Fireball Wizard Rocket
Rocket Minion Horde Fireball Princess
Minion Horde
Rocket Fireball Wizard Princess
Minion Horde Fireball Rocket Witch Princess
Fireball Rocket Wizard Witch Princess
Fireball
Fireball Minion Horde Wizard Rocket Princess
Fireball Wizard Princess
Rocket Fireball
Minion Horde
Minion Horde Fireball Rocket Witch Princess
Fireball Rocket Witch Princess
Fireball Rocket Witch Princess
Fireball Wizard Rocket

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