My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dart Goblin Wall Breakers Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Miner
Giant Snowball
Tombstone Dart Goblin Wall Breakers Miner Lumberjack
Zap
Tombstone Dart Goblin Wall Breakers
Barbarian Barrel
Heal Spirit Tombstone Dart Goblin Wall Breakers Lumberjack
The Log
Heal Spirit Tombstone Dart Goblin Wall Breakers Lumberjack
Earthquake
Tombstone
Arrows
Heal Spirit Tombstone Dart Goblin Wall Breakers
Royal Delivery
Heal Spirit Dart Goblin Wall Breakers Miner Lumberjack
Fireball
Tombstone Dart Goblin Wall Breakers Lumberjack
Poison
Tombstone Dart Goblin
Lightning
Tombstone Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Heal Spirit Tombstone Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Wall Breakers Royal Delivery Tombstone Dart Goblin Miner Fireball Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Wall Breakers Royal Delivery Tombstone

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Heal Spirit
Lumberjack
Tombstone
Dart Goblin
Miner Wall Breakers
Fireball
Wall Breakers Miner
Wall Breakers
Miner Dart Goblin Fireball
Miner
Dart Goblin Wall Breakers Fireball Lumberjack
Lumberjack
Heal Spirit Miner

Defense Synergies 2 9

Royal Delivery
Dart Goblin Tombstone Fireball Lumberjack
Heal Spirit
Tombstone
Dart Goblin Royal Delivery Fireball Lumberjack
Dart Goblin
Royal Delivery Tombstone Miner Lumberjack
Fireball
Royal Delivery Tombstone Miner Lumberjack
Wall Breakers
Miner
Dart Goblin Fireball
Lumberjack
Royal Delivery Tombstone Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Dart Goblin Fireball
Lumberjack Royal Delivery Tombstone Dart Goblin
Lumberjack Royal Delivery Tombstone Dart Goblin
Lumberjack Tombstone Dart Goblin
Royal Delivery Tombstone Fireball Lumberjack
Royal Delivery Fireball Dart Goblin Lumberjack
Dart Goblin Royal Delivery Tombstone Fireball
Dart Goblin Fireball
Tombstone Lumberjack
Royal Delivery Dart Goblin Miner Lumberjack
Dart Goblin Royal Delivery Tombstone Fireball Lumberjack
Royal Delivery Dart Goblin Fireball
Tombstone Lumberjack Royal Delivery Fireball
Fireball Royal Delivery Tombstone Dart Goblin Lumberjack
Tombstone Lumberjack
Royal Delivery Fireball Lumberjack
Royal Delivery Tombstone Fireball Lumberjack
Royal Delivery Tombstone Fireball Dart Goblin Lumberjack
Royal Delivery Tombstone Dart Goblin Fireball Lumberjack
Dart Goblin Lumberjack
Royal Delivery Dart Goblin Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Royal Delivery Tombstone Fireball
Royal Delivery Fireball Miner Lumberjack
Royal Delivery Tombstone Lumberjack
Lumberjack Royal Delivery Fireball
Royal Delivery Tombstone Lumberjack
Royal Delivery Fireball Dart Goblin
Royal Delivery Tombstone Dart Goblin Fireball Lumberjack
Royal Delivery Lumberjack
Royal Delivery Tombstone Fireball
Royal Delivery Tombstone Dart Goblin
Tombstone Dart Goblin Lumberjack
Royal Delivery Fireball
Royal Delivery Tombstone Fireball Lumberjack
Dart Goblin Fireball
Tombstone Royal Delivery Dart Goblin Fireball Lumberjack
Royal Delivery Dart Goblin Fireball
Royal Delivery Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Dart Goblin Miner
Dart Goblin Fireball Miner
Dart Goblin Fireball
Fireball
Fireball Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Miner Dart Goblin
Fireball Lumberjack
Miner Dart Goblin Fireball
Fireball Dart Goblin
Dart Goblin Fireball Miner
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Dart Goblin Fireball Miner
Fireball
Fireball
Fireball
Fireball
Fireball Miner Dart Goblin
Fireball Miner
Fireball Miner Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Dart Goblin Fireball Miner
Fireball
Fireball
Tombstone Dart Goblin Fireball
Fireball Dart Goblin
Fireball
Fireball Miner Dart Goblin Lumberjack
Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Miner
Fireball Dart Goblin

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