My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Battle Ram Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Guards Inferno Dragon
Giant Snowball
Fire Spirit Battle Ram Royal Hogs Guards Inferno Dragon
Zap
Fire Spirit Battle Ram Royal Hogs Guards Inferno Dragon
Barbarian Barrel
Fire Spirit Tesla Battle Ram Royal Hogs Guards
The Log
Fire Spirit Battle Ram Royal Hogs Guards
Earthquake
Tesla Royal Hogs Guards
Arrows
Fire Spirit Royal Hogs Guards
Royal Delivery
Fire Spirit Battle Ram Royal Hogs Guards Inferno Dragon
Fireball
Tesla Battle Ram Royal Hogs Inferno Dragon
Poison
Royal Hogs Guards
Lightning
Tesla Battle Ram Inferno Dragon
Rocket
Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram Rage Guards Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Rage Guards Tesla Fireball Battle Ram Inferno Dragon Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Rage Guards Tesla

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Battle Ram Royal Hogs Inferno Dragon
Tesla
Fireball
Battle Ram Royal Hogs
Battle Ram
Fire Spirit Fireball Royal Hogs
Royal Hogs
Fire Spirit Fireball Battle Ram Guards
Rage
Guards
Royal Hogs
Inferno Dragon
Fire Spirit

Defense Synergies 0 3

Fire Spirit
Tesla
Fireball Guards Inferno Dragon
Fireball
Tesla
Battle Ram
Royal Hogs
Rage
Guards
Tesla
Inferno Dragon
Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Inferno Dragon Tesla
Tesla Fire Spirit Inferno Dragon
Tesla Inferno Dragon Guards
Fireball
Fireball Fire Spirit Tesla Guards
Tesla Inferno Dragon Fire Spirit Fireball
Tesla Fireball
Tesla Inferno Dragon
Guards Fire Spirit Tesla
Guards Tesla Fireball
Tesla Inferno Dragon Fireball
Tesla Fire Spirit Fireball Guards
Fire Spirit Fireball Tesla Guards
Inferno Dragon Tesla
Tesla Fireball Inferno Dragon
Tesla Fireball
Fire Spirit Tesla Fireball Guards
Fire Spirit Tesla Fireball Guards Inferno Dragon
Tesla Inferno Dragon
Fire Spirit Tesla Fireball Guards
Tesla Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla Fireball
Fireball Tesla Inferno Dragon
Guards
Guards Tesla Fireball
Tesla Guards Inferno Dragon
Fire Spirit Fireball Tesla
Guards Tesla Fireball
Tesla Inferno Dragon
Fireball Inferno Dragon
Tesla Guards Inferno Dragon
Inferno Dragon Tesla Guards
Fireball Guards
Tesla Fireball Guards
Tesla Fireball
Tesla Guards Fireball Inferno Dragon
Tesla Fireball Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball
Fireball
Fireball Guards
Fireball Fire Spirit
Fireball Fire Spirit
Fire Spirit
Fireball Fire Spirit
Fireball
Fire Spirit Fireball Guards
Fireball
Fireball Fire Spirit
Fire Spirit Fireball
Fireball
Fireball
Fireball
Fireball
Fireball
Fire Spirit Fireball
Fire Spirit Fireball
Fireball
Fireball
Fireball
Fire Spirit Fireball
Inferno Dragon
Fireball
Fireball
Fireball
Fire Spirit Fireball
Fireball Guards
Fireball
Fireball
Fireball
Fireball
Fire Spirit Fireball Guards
Fireball Fire Spirit
Fireball
Fireball
Fireball
Fireball
Fireball Guards
Fireball
Fireball
Inferno Dragon
Fireball

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