My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Bowler Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Royal Hogs Skeleton Army
Zap
Royal Hogs Skeleton Army
Barbarian Barrel
Knight Royal Hogs Skeleton Army
The Log
Royal Hogs Skeleton Army
Earthquake
Royal Hogs Skeleton Army
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Knight Royal Hogs Skeleton Army Bowler Mother Witch
Fireball
Royal Hogs Skeleton Army Bowler Mother Witch
Poison
Royal Hogs Skeleton Army Mother Witch
Lightning
Knight Bowler Mother Witch
Rocket
Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Barbarian Barrel Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Bowler Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Arrows Knight Skeleton Army Mother Witch Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Arrows Knight

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Royal Hogs Barbarian Barrel Bowler Mother Witch
Arrows
Zap Royal Hogs Knight Bowler Mother Witch
Knight
Zap Arrows Royal Hogs Barbarian Barrel Mother Witch
Royal Hogs
Arrows Mother Witch Zap Knight Barbarian Barrel Bowler
Barbarian Barrel
Zap Knight Royal Hogs Bowler
Skeleton Army
Bowler
Zap Arrows Royal Hogs Barbarian Barrel Mother Witch
Mother Witch
Royal Hogs Zap Arrows Knight Bowler

Defense Synergies 0 17

Zap
Arrows Knight Barbarian Barrel Skeleton Army Bowler Mother Witch
Arrows
Zap Knight Barbarian Barrel Bowler Mother Witch
Knight
Zap Arrows Barbarian Barrel Skeleton Army Bowler Mother Witch
Royal Hogs
Barbarian Barrel
Zap Arrows Knight Bowler Mother Witch
Skeleton Army
Zap Knight
Bowler
Zap Arrows Knight Barbarian Barrel Mother Witch
Mother Witch
Zap Arrows Knight Barbarian Barrel Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Barbarian Barrel
Skeleton Army Zap Knight
Skeleton Army Bowler Knight
Skeleton Army Knight Bowler
Arrows Barbarian Barrel Skeleton Army Bowler
Arrows Barbarian Barrel Skeleton Army Bowler Zap Mother Witch
Zap Arrows
Bowler Zap Arrows Barbarian Barrel
Skeleton Army
Knight Skeleton Army Barbarian Barrel Bowler
Skeleton Army Mother Witch Zap Arrows Knight Barbarian Barrel Bowler
Arrows Zap
Skeleton Army Bowler Zap Knight
Skeleton Army Bowler Zap Arrows Barbarian Barrel
Skeleton Army Knight
Skeleton Army Zap Bowler
Arrows Knight Skeleton Army Bowler
Arrows Zap Knight Barbarian Barrel Skeleton Army Bowler
Zap Arrows Barbarian Barrel Knight Bowler Mother Witch
Skeleton Army Bowler Arrows Knight Barbarian Barrel Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Barbarian Barrel Bowler
Zap Arrows Knight Barbarian Barrel Bowler
Skeleton Army Zap Knight Bowler
Skeleton Army Bowler Zap Knight Barbarian Barrel
Knight Skeleton Army Bowler
Arrows Mother Witch Zap
Skeleton Army Knight Bowler
Knight Skeleton Army
Zap Knight Barbarian Barrel Skeleton Army
Skeleton Army
Knight Bowler
Skeleton Army Zap Arrows Bowler
Skeleton Army Bowler Knight
Skeleton Army Bowler
Skeleton Army Zap Knight Barbarian Barrel Bowler
Arrows Bowler Zap Barbarian Barrel Mother Witch
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel
Arrows Zap Barbarian Barrel Bowler
Arrows Barbarian Barrel
Arrows Knight Barbarian Barrel
Zap Arrows Barbarian Barrel Bowler
Arrows Mother Witch Zap
Arrows Bowler
Arrows Zap Barbarian Barrel Bowler
Arrows Zap
Bowler
Zap Arrows Knight Barbarian Barrel Bowler
Zap Arrows
Knight Barbarian Barrel Bowler
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel Bowler
Zap Arrows Barbarian Barrel Bowler Mother Witch
Bowler
Arrows
Bowler
Zap Arrows Barbarian Barrel
Zap Arrows Mother Witch Barbarian Barrel Bowler
Arrows Zap Barbarian Barrel Bowler
Zap Arrows Bowler
Zap Arrows Barbarian Barrel
Zap Arrows Mother Witch
Zap
Bowler
Zap Arrows
Zap Arrows
Arrows Bowler
Zap Barbarian Barrel Skeleton Army
Zap Arrows
Arrows Barbarian Barrel
Knight Bowler
Arrows Zap Bowler
Zap Arrows
Zap Bowler
Zap
Zap Barbarian Barrel Bowler
Bowler

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