My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Minion Horde Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Royal Recruits Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde Royal Recruits
Giant Snowball
Bats Goblin Gang Minion Horde Royal Recruits Little Prince
Zap
Bats Goblin Gang Firecracker Minion Horde Little Prince
Barbarian Barrel
Goblin Gang Firecracker Royal Recruits Little Prince
The Log
Goblin Gang Firecracker Royal Recruits Little Prince
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker Minion Horde Royal Recruits Little Prince
Royal Delivery
Bats Goblin Gang Firecracker Minion Horde Royal Recruits Little Prince
Fireball
Goblin Gang Firecracker Minion Horde Little Prince
Poison
Bats Goblin Gang Firecracker Minion Horde Royal Recruits Little Prince
Lightning
Little Prince
Rocket
Minion Horde Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Royal Recruits Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Tornado Little Prince Minion Horde Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Royal Recruits
Arrows
Goblin Gang
Firecracker Royal Recruits
Firecracker
Bats Goblin Gang Royal Recruits Tornado
Minion Horde
Royal Recruits
Bats Goblin Gang Firecracker
Tornado
Firecracker
Little Prince

Defense Synergies 0 11

Bats
Firecracker Royal Recruits
Arrows
Tornado Little Prince
Goblin Gang
Firecracker Royal Recruits
Firecracker
Bats Goblin Gang Royal Recruits Tornado
Minion Horde
Tornado
Royal Recruits
Bats Goblin Gang Firecracker Tornado
Tornado
Arrows Firecracker Minion Horde Royal Recruits Little Prince
Little Prince
Arrows Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Royal Recruits
Minion Horde Bats Goblin Gang Firecracker Royal Recruits
Goblin Gang Minion Horde Tornado Bats Royal Recruits
Minion Horde Royal Recruits Bats Goblin Gang Firecracker
Arrows Firecracker Royal Recruits Tornado
Arrows Goblin Gang Tornado Bats Firecracker
Bats Minion Horde Tornado Arrows Goblin Gang Firecracker Little Prince
Arrows Royal Recruits
Minion Horde Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Firecracker Minion Horde Royal Recruits Little Prince
Bats Goblin Gang Minion Horde Arrows Firecracker Royal Recruits Tornado
Arrows Minion Horde Bats Goblin Gang Firecracker Tornado
Minion Horde Royal Recruits Bats Goblin Gang
Bats Arrows Goblin Gang Firecracker Minion Horde Royal Recruits Tornado
Royal Recruits Goblin Gang Minion Horde
Minion Horde Tornado Goblin Gang Royal Recruits
Minion Horde Bats Arrows Goblin Gang Firecracker Royal Recruits Tornado
Arrows Bats Goblin Gang Firecracker Minion Horde Royal Recruits Tornado Little Prince
Arrows Tornado Bats Firecracker Royal Recruits Little Prince
Royal Recruits Tornado
Goblin Gang Royal Recruits Bats Arrows Firecracker Minion Horde Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits
Arrows Goblin Gang Firecracker
Goblin Gang Royal Recruits Bats Minion Horde
Goblin Gang Royal Recruits Bats Minion Horde Tornado
Royal Recruits Goblin Gang Minion Horde
Arrows Firecracker Bats Goblin Gang Minion Horde Tornado
Goblin Gang Royal Recruits Bats Minion Horde
Minion Horde Royal Recruits
Minion Horde Royal Recruits Bats Firecracker Tornado
Royal Recruits Goblin Gang Minion Horde
Bats Minion Horde Royal Recruits
Royal Recruits Arrows Tornado
Royal Recruits Goblin Gang Minion Horde
Royal Recruits Firecracker Minion Horde
Goblin Gang Royal Recruits Bats Firecracker Minion Horde Tornado Little Prince
Bats Arrows Firecracker Minion Horde Royal Recruits
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Minion Horde Royal Recruits
Arrows Firecracker Tornado
Arrows Minion Horde
Arrows Firecracker Royal Recruits
Arrows Firecracker Minion Horde
Arrows Firecracker Bats Minion Horde Tornado
Arrows Firecracker Minion Horde Tornado
Arrows Firecracker Tornado
Arrows Firecracker Tornado
Bats Goblin Gang Minion Horde Tornado
Firecracker Arrows Minion Horde Royal Recruits Tornado
Arrows Firecracker Tornado
Firecracker
Arrows Firecracker Minion Horde
Arrows Firecracker
Arrows Firecracker Minion Horde
Arrows Firecracker Minion Horde Royal Recruits
Arrows Tornado
Bats Minion Horde
Arrows Firecracker
Arrows Firecracker Tornado Little Prince
Minion Horde
Arrows Tornado
Tornado
Arrows Minion Horde Royal Recruits
Arrows Firecracker Tornado Little Prince
Minion Horde
Arrows Firecracker Tornado
Arrows Tornado
Arrows Firecracker Tornado
Bats Arrows Firecracker Minion Horde Tornado Little Prince
Bats Firecracker Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Firecracker Minion Horde
Minion Horde
Arrows Firecracker
Minion Horde Bats Goblin Gang Royal Recruits
Arrows Firecracker Tornado
Arrows
Goblin Gang Firecracker Minion Horde
Arrows Firecracker
Arrows Tornado
Firecracker Minion Horde Royal Recruits
Bats Goblin Gang Firecracker Minion Horde Royal Recruits Tornado
Firecracker Bats Tornado
Firecracker Royal Recruits Tornado Little Prince
Firecracker

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