My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Flying Machine P.E.K.K.A Fisherman Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Fisherman Ram Rider
Giant Snowball
Skeletons Royal Recruits Flying Machine Fisherman Ram Rider
Zap
Skeletons Flying Machine Fisherman Ram Rider
Barbarian Barrel
Skeletons Royal Recruits
The Log
Skeletons Royal Recruits Fisherman Ram Rider
Earthquake
Skeletons
Arrows
Skeletons Royal Recruits Flying Machine
Royal Delivery
Skeletons Royal Recruits Flying Machine P.E.K.K.A Fisherman Ram Rider
Fireball
Flying Machine Fisherman Ram Rider
Poison
Royal Recruits Flying Machine Fisherman
Lightning
Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rage P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage The Log Fisherman Flying Machine Ram Rider Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Rage The Log Fisherman

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Recruits
Flying Machine Ram Rider
Flying Machine
Royal Recruits P.E.K.K.A Ram Rider
Rage
P.E.K.K.A
Flying Machine The Log Fisherman Ram Rider
The Log
P.E.K.K.A Fisherman Ram Rider
Fisherman
P.E.K.K.A The Log Ram Rider
Ram Rider
Royal Recruits Flying Machine P.E.K.K.A The Log Fisherman

Defense Synergies 2 12

Skeletons
Fisherman Flying Machine P.E.K.K.A The Log Ram Rider
Royal Recruits
The Log
Flying Machine
Skeletons P.E.K.K.A The Log Fisherman
Rage
P.E.K.K.A
The Log Skeletons Flying Machine Fisherman
The Log
P.E.K.K.A Skeletons Royal Recruits Flying Machine Fisherman Ram Rider
Fisherman
Skeletons Flying Machine P.E.K.K.A The Log Ram Rider
Ram Rider
Skeletons The Log Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Flying Machine The Log Ram Rider
P.E.K.K.A Skeletons Royal Recruits Flying Machine The Log Fisherman Ram Rider
P.E.K.K.A Fisherman Ram Rider Skeletons Royal Recruits
Royal Recruits P.E.K.K.A Skeletons Fisherman Ram Rider
Royal Recruits P.E.K.K.A The Log
The Log Skeletons Flying Machine
Ram Rider Flying Machine
Royal Recruits Flying Machine P.E.K.K.A The Log Ram Rider
P.E.K.K.A Skeletons Royal Recruits Fisherman
Skeletons Royal Recruits Fisherman
Skeletons Royal Recruits Flying Machine The Log Fisherman Ram Rider
Flying Machine Ram Rider
Royal Recruits P.E.K.K.A Skeletons Flying Machine The Log Ram Rider
Royal Recruits P.E.K.K.A The Log
Royal Recruits P.E.K.K.A Ram Rider
Royal Recruits P.E.K.K.A The Log Fisherman Ram Rider
Skeletons Royal Recruits P.E.K.K.A Fisherman
Royal Recruits Flying Machine The Log Fisherman Ram Rider
The Log Royal Recruits Flying Machine Fisherman Ram Rider
P.E.K.K.A Royal Recruits Fisherman Ram Rider
Royal Recruits Flying Machine P.E.K.K.A The Log Fisherman
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeletons P.E.K.K.A Fisherman
Flying Machine The Log Fisherman
Royal Recruits P.E.K.K.A Skeletons The Log Fisherman Ram Rider
Royal Recruits P.E.K.K.A The Log Fisherman Ram Rider
Royal Recruits P.E.K.K.A Skeletons Fisherman Ram Rider
Skeletons Flying Machine Ram Rider
Royal Recruits P.E.K.K.A Skeletons Flying Machine Ram Rider
P.E.K.K.A Royal Recruits Fisherman
Royal Recruits P.E.K.K.A Skeletons Flying Machine The Log
Royal Recruits P.E.K.K.A Skeletons
P.E.K.K.A Royal Recruits Flying Machine
Royal Recruits P.E.K.K.A The Log
Royal Recruits P.E.K.K.A Skeletons Ram Rider
Royal Recruits Flying Machine
Royal Recruits Skeletons Flying Machine P.E.K.K.A The Log Fisherman
Royal Recruits Flying Machine P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine The Log
Flying Machine The Log Fisherman Ram Rider
Flying Machine The Log
Royal Recruits Flying Machine The Log
The Log
Flying Machine Ram Rider
Flying Machine The Log
The Log Flying Machine Ram Rider
The Log Flying Machine Fisherman Ram Rider
Fisherman
Royal Recruits Flying Machine The Log Fisherman Ram Rider
Flying Machine
Flying Machine The Log Fisherman
Flying Machine Fisherman
Flying Machine The Log Fisherman
Flying Machine The Log
Royal Recruits Flying Machine The Log
Fisherman
Flying Machine The Log Fisherman
Flying Machine The Log
The Log
The Log Fisherman
Royal Recruits Flying Machine The Log
The Log
Fisherman
The Log Flying Machine Fisherman Ram Rider
Flying Machine The Log Fisherman Ram Rider
The Log Fisherman
Flying Machine
Flying Machine
The Log
P.E.K.K.A
The Log
Royal Recruits Flying Machine
Flying Machine Ram Rider
The Log
Flying Machine
The Log Flying Machine
Royal Recruits Flying Machine P.E.K.K.A
Royal Recruits Flying Machine The Log
Flying Machine
Royal Recruits Flying Machine The Log
P.E.K.K.A

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