My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Royal Recruits Valkyrie Flying Machine Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Royal Recruits Wall Breakers Guards Goblin Drill
Giant Snowball
Skeleton Barrel Skeleton Dragons Royal Recruits Flying Machine Wall Breakers Guards Goblin Drill
Zap
Skeleton Barrel Flying Machine Wall Breakers Guards Goblin Drill
Barbarian Barrel
Skeleton Barrel Royal Recruits Valkyrie Wall Breakers Guards Goblin Drill
The Log
Skeleton Barrel Royal Recruits Wall Breakers Guards Goblin Drill
Earthquake
Guards Goblin Drill
Arrows
Skeleton Barrel Skeleton Dragons Royal Recruits Flying Machine Wall Breakers Guards Goblin Drill
Royal Delivery
Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine Wall Breakers Guards Goblin Drill
Fireball
Skeleton Barrel Skeleton Dragons Flying Machine Wall Breakers Goblin Drill
Poison
Skeleton Barrel Skeleton Dragons Royal Recruits Flying Machine Guards Goblin Drill
Lightning
Skeleton Dragons Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Royal Recruits Valkyrie Guards Goblin Drill

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Skeleton Barrel Guards Skeleton Dragons Valkyrie Flying Machine Goblin Drill Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Wall Breakers Skeleton Barrel Guards Skeleton Dragons

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Skeleton Dragons Royal Recruits Valkyrie Flying Machine Wall Breakers Guards Goblin Drill
Skeleton Dragons
Skeleton Barrel Royal Recruits Valkyrie Flying Machine
Royal Recruits
Skeleton Barrel Skeleton Dragons Flying Machine Wall Breakers
Valkyrie
Wall Breakers Skeleton Barrel Skeleton Dragons Flying Machine
Flying Machine
Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Goblin Drill
Wall Breakers
Valkyrie Goblin Drill Skeleton Barrel Royal Recruits
Guards
Skeleton Barrel
Goblin Drill
Wall Breakers Skeleton Barrel Flying Machine

Defense Synergies 0 7

Skeleton Barrel
Skeleton Dragons
Valkyrie Guards
Royal Recruits
Valkyrie
Skeleton Dragons Flying Machine Goblin Drill
Flying Machine
Valkyrie Guards Goblin Drill
Wall Breakers
Guards
Skeleton Dragons Flying Machine Goblin Drill
Goblin Drill
Valkyrie Flying Machine Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine
Skeleton Dragons Royal Recruits Valkyrie Flying Machine Goblin Drill
Skeleton Dragons Royal Recruits Valkyrie Goblin Drill
Royal Recruits Skeleton Dragons Valkyrie Guards Goblin Drill
Royal Recruits Valkyrie
Skeleton Dragons Valkyrie Flying Machine Guards
Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine
Royal Recruits Goblin Drill
Guards Royal Recruits Valkyrie
Skeleton Dragons Valkyrie Guards Royal Recruits Flying Machine Goblin Drill
Skeleton Dragons Flying Machine
Royal Recruits Goblin Drill Skeleton Dragons Valkyrie Flying Machine Guards
Valkyrie Skeleton Dragons Royal Recruits Guards Goblin Drill
Royal Recruits Goblin Drill
Royal Recruits Goblin Drill
Skeleton Dragons Royal Recruits Valkyrie Goblin Drill
Valkyrie Skeleton Dragons Royal Recruits Flying Machine Guards Goblin Drill
Valkyrie Goblin Drill Skeleton Dragons Royal Recruits Flying Machine Guards
Royal Recruits Goblin Drill
Skeleton Dragons Royal Recruits Valkyrie Flying Machine Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Guards
Skeleton Barrel Skeleton Dragons Valkyrie Flying Machine
Royal Recruits Guards Valkyrie
Royal Recruits Valkyrie Guards
Royal Recruits Valkyrie Guards Goblin Drill
Skeleton Dragons Skeleton Barrel Flying Machine
Royal Recruits Guards Valkyrie Flying Machine
Royal Recruits Valkyrie
Royal Recruits Skeleton Dragons Valkyrie Flying Machine
Royal Recruits Skeleton Dragons Guards Goblin Drill
Royal Recruits Valkyrie Flying Machine Guards
Royal Recruits Valkyrie Guards
Royal Recruits Valkyrie Guards
Royal Recruits Skeleton Dragons Valkyrie Flying Machine
Royal Recruits Guards Skeleton Dragons Valkyrie Flying Machine Goblin Drill
Valkyrie Skeleton Dragons Royal Recruits Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine Guards Goblin Drill
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine Goblin Drill
Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine Guards
Skeleton Dragons Valkyrie
Skeleton Dragons Skeleton Barrel Flying Machine
Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Guards
Skeleton Barrel Skeleton Dragons Royal Recruits Valkyrie Flying Machine
Skeleton Dragons Flying Machine
Flying Machine Skeleton Barrel Skeleton Dragons
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine Goblin Drill
Skeleton Barrel Skeleton Dragons Royal Recruits Flying Machine
Skeleton Dragons
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Valkyrie Flying Machine
Skeleton Dragons
Skeleton Dragons
Skeleton Barrel Skeleton Dragons Royal Recruits Flying Machine Goblin Drill
Skeleton Dragons Valkyrie
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons
Skeleton Dragons Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine Guards
Skeleton Dragons
Skeleton Dragons
Skeleton Barrel Royal Recruits Flying Machine Guards
Skeleton Dragons Flying Machine
Skeleton Dragons Valkyrie Flying Machine
Skeleton Barrel Skeleton Dragons Flying Machine
Skeleton Dragons Royal Recruits Flying Machine
Skeleton Dragons Royal Recruits Flying Machine Guards
Skeleton Dragons Flying Machine
Skeleton Barrel Royal Recruits Flying Machine
Skeleton Dragons

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