My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Rune Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Elite Barbarians Rune Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Lumberjack
Zap
Firecracker
Barbarian Barrel
Ice Spirit Knight Firecracker Elite Barbarians Lumberjack
The Log
Ice Spirit Firecracker Elite Barbarians Lumberjack
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Knight Firecracker Elite Barbarians Lumberjack
Fireball
Firecracker Elite Barbarians Lumberjack
Poison
Firecracker
Lightning
Knight Elite Barbarians Lumberjack
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Rune Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Arrows Knight Firecracker Rune Giant Lumberjack Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Arrows Knight

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Giant Snowball Firecracker Elite Barbarians Lumberjack
Giant Snowball
Ice Spirit Knight Firecracker Elite Barbarians Lumberjack
Arrows
Elite Barbarians Knight Lumberjack
Knight
Ice Spirit Firecracker Giant Snowball Arrows Elite Barbarians Lumberjack
Firecracker
Knight Ice Spirit Giant Snowball Elite Barbarians Rune Giant Lumberjack
Elite Barbarians
Arrows Ice Spirit Giant Snowball Knight Firecracker Lumberjack
Rune Giant
Firecracker Lumberjack
Lumberjack
Ice Spirit Giant Snowball Arrows Knight Firecracker Elite Barbarians Rune Giant

Defense Synergies 1 13

Ice Spirit
Giant Snowball Knight Firecracker Elite Barbarians Lumberjack
Giant Snowball
Ice Spirit Knight Firecracker Elite Barbarians Lumberjack
Arrows
Knight Lumberjack
Knight
Firecracker Ice Spirit Giant Snowball Arrows Lumberjack
Firecracker
Knight Ice Spirit Giant Snowball Lumberjack
Elite Barbarians
Ice Spirit Giant Snowball
Rune Giant
Lumberjack
Ice Spirit Giant Snowball Arrows Knight Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Elite Barbarians Lumberjack Ice Spirit Knight Firecracker
Lumberjack Giant Snowball Knight Elite Barbarians
Elite Barbarians Lumberjack Knight Firecracker
Arrows Firecracker Elite Barbarians Lumberjack
Arrows Giant Snowball Firecracker Lumberjack
Giant Snowball Ice Spirit Arrows Firecracker
Arrows
Elite Barbarians Lumberjack
Knight Elite Barbarians Ice Spirit Giant Snowball Firecracker Lumberjack
Giant Snowball Arrows Knight Firecracker Lumberjack
Arrows Giant Snowball Firecracker
Lumberjack Ice Spirit Giant Snowball Knight Elite Barbarians
Ice Spirit Giant Snowball Arrows Firecracker Lumberjack
Elite Barbarians Knight Lumberjack
Ice Spirit Giant Snowball Elite Barbarians Lumberjack
Arrows Knight Firecracker Elite Barbarians Lumberjack
Ice Spirit Arrows Giant Snowball Knight Firecracker Elite Barbarians Lumberjack
Giant Snowball Arrows Ice Spirit Knight Firecracker Lumberjack
Elite Barbarians Lumberjack
Giant Snowball Arrows Knight Firecracker Elite Barbarians Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Giant Snowball Elite Barbarians
Giant Snowball Arrows Knight Firecracker Elite Barbarians Lumberjack
Lumberjack Ice Spirit Knight Elite Barbarians
Lumberjack Knight Elite Barbarians
Knight Elite Barbarians Lumberjack
Arrows Firecracker Ice Spirit Giant Snowball
Knight Elite Barbarians Lumberjack
Knight Elite Barbarians Lumberjack
Ice Spirit Giant Snowball Knight Firecracker Elite Barbarians
Knight Elite Barbarians Lumberjack
Giant Snowball Arrows Elite Barbarians
Elite Barbarians Knight Lumberjack
Firecracker
Elite Barbarians Ice Spirit Knight Firecracker Lumberjack
Arrows Giant Snowball Firecracker Elite Barbarians
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Giant Snowball
Arrows
Arrows Knight Firecracker
Giant Snowball Arrows Firecracker
Arrows Firecracker Ice Spirit Giant Snowball
Arrows Firecracker
Arrows Ice Spirit Giant Snowball Firecracker
Arrows Giant Snowball Firecracker
Giant Snowball Elite Barbarians Lumberjack
Firecracker Arrows Knight
Giant Snowball Arrows Firecracker
Giant Snowball Knight Firecracker Elite Barbarians
Arrows Firecracker
Giant Snowball Arrows Firecracker Elite Barbarians
Giant Snowball Arrows Firecracker
Arrows Firecracker
Giant Snowball Arrows
Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Ice Spirit
Arrows Firecracker Giant Snowball
Giant Snowball Arrows
Arrows Firecracker
Elite Barbarians Giant Snowball Arrows Firecracker
Ice Spirit Giant Snowball Firecracker
Giant Snowball Elite Barbarians
Giant Snowball Arrows
Ice Spirit Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker
Ice Spirit
Giant Snowball Arrows Firecracker
Arrows
Knight Firecracker Lumberjack
Arrows Giant Snowball Firecracker
Giant Snowball Arrows
Firecracker Elite Barbarians
Ice Spirit Giant Snowball Firecracker Elite Barbarians
Firecracker Giant Snowball
Giant Snowball Firecracker
Firecracker

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