My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Rune Giant Hunter Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Rune Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Guards
Giant Snowball
Royal Recruits Guards Princess Little Prince
Zap
Guards Princess Little Prince
Barbarian Barrel
Royal Recruits Guards Hunter Princess Little Prince
The Log
Royal Recruits Guards Hunter Princess Little Prince
Earthquake
Guards
Arrows
Royal Recruits Guards Princess Little Prince
Royal Delivery
Royal Recruits Guards Hunter Princess Little Prince
Fireball
Hunter Princess Little Prince
Poison
Royal Recruits Guards Hunter Princess Little Prince
Lightning
Hunter Little Prince
Rocket
Hunter Little Prince

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Hunter The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Royal Recruits Guards Rune Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Delivery Guards Princess Little Prince Rune Giant Hunter Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Royal Delivery Guards Princess

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Royal Recruits
Princess
Guards
The Log
Rune Giant
Hunter Little Prince
Hunter
Rune Giant
The Log
Guards Princess Little Prince
Princess
Royal Recruits The Log
Little Prince
Rune Giant The Log

Defense Synergies 1 13

Royal Delivery
Royal Recruits Guards Hunter The Log Princess Little Prince
Royal Recruits
Royal Delivery The Log Princess
Guards
Hunter Royal Delivery The Log Princess
Rune Giant
Hunter
Guards Royal Delivery The Log
The Log
Royal Delivery Royal Recruits Guards Hunter Princess Little Prince
Princess
Royal Delivery Royal Recruits Guards The Log
Little Prince
Royal Delivery The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits The Log
Hunter Royal Delivery Royal Recruits The Log
Hunter Royal Delivery Royal Recruits
Royal Recruits Hunter Guards
Royal Delivery Royal Recruits The Log Princess
Royal Delivery The Log Guards Hunter
Hunter Royal Delivery Princess Little Prince
Royal Recruits The Log
Hunter Royal Recruits Princess
Guards Royal Delivery Royal Recruits Hunter Little Prince
Guards Royal Delivery Royal Recruits Hunter The Log Princess
Hunter Royal Delivery Princess
Royal Recruits Hunter Royal Delivery Guards The Log
Royal Delivery Royal Recruits Guards Hunter The Log Princess
Royal Recruits Hunter
Royal Delivery Royal Recruits Hunter The Log
Royal Delivery Royal Recruits Hunter
Royal Delivery Royal Recruits Guards Hunter The Log Little Prince
Royal Delivery Hunter The Log Royal Recruits Guards Princess Little Prince
Royal Recruits Hunter
Royal Recruits Royal Delivery Guards Hunter The Log Little Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Royal Delivery
Royal Delivery Hunter The Log
Royal Delivery Royal Recruits Guards Hunter The Log
Royal Recruits Guards Hunter Royal Delivery The Log
Royal Recruits Royal Delivery Guards Hunter
Royal Delivery Hunter Princess
Royal Delivery Royal Recruits Guards Hunter
Royal Delivery Royal Recruits Hunter
Royal Delivery Royal Recruits The Log
Royal Recruits Royal Delivery Guards
Royal Recruits Guards Hunter
Royal Recruits Royal Delivery Guards The Log
Royal Delivery Royal Recruits Guards Hunter
Royal Recruits Princess
Royal Recruits Guards Royal Delivery Hunter The Log Little Prince
Royal Delivery Royal Recruits Hunter The Log Princess
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Recruits Guards The Log
The Log Princess
The Log
Royal Recruits Guards The Log
The Log
Hunter Princess
The Log Princess
The Log Hunter Princess
The Log
Guards
Royal Recruits The Log Princess
Princess
Hunter The Log Princess
Princess
Princess The Log
Hunter The Log Princess
Royal Recruits The Log Princess
Hunter The Log Princess
The Log Princess Little Prince
The Log
Princess
The Log
Royal Recruits The Log
The Log Hunter Princess Little Prince
The Log Hunter Princess
The Log Princess
The Log
Hunter Princess Little Prince
Guards
Hunter The Log
Princess
The Log Princess
Royal Recruits Guards Princess
Hunter Princess
The Log
Hunter Princess
The Log Princess
Royal Recruits
Royal Recruits Guards The Log Princess
Princess
Royal Recruits The Log Princess Little Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: