My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Musketeer Valkyrie Baby Dragon Rune Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Rune Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Valkyrie Baby Dragon Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Miner
Giant Snowball
Minion Horde Musketeer Baby Dragon Witch Miner
Zap
Minion Horde Witch
Barbarian Barrel
Elixir Golem Musketeer Valkyrie Witch
The Log
Elixir Golem Musketeer Witch
Earthquake
Elixir Golem Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elixir Golem Musketeer Valkyrie Baby Dragon Witch Miner
Fireball
Minion Horde Elixir Golem Musketeer Baby Dragon Witch
Poison
Minion Horde Elixir Golem Musketeer Witch
Lightning
Musketeer Valkyrie Baby Dragon Witch
Rocket
Minion Horde Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Baby Dragon Rune Giant Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Miner Musketeer Valkyrie Baby Dragon Rune Giant Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Miner Musketeer Valkyrie

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner
Elixir Golem
Musketeer Baby Dragon Witch
Musketeer
Valkyrie Elixir Golem Baby Dragon Miner
Valkyrie
Musketeer Baby Dragon Witch
Baby Dragon
Elixir Golem Musketeer Valkyrie Witch Miner
Rune Giant
Witch
Elixir Golem Valkyrie Baby Dragon Miner
Miner
Minion Horde Musketeer Baby Dragon Witch

Defense Synergies 1 5

Minion Horde
Elixir Golem
Musketeer
Valkyrie Baby Dragon Miner
Valkyrie
Musketeer Baby Dragon Witch
Baby Dragon
Musketeer Valkyrie Witch
Rune Giant
Witch
Valkyrie Baby Dragon
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Valkyrie Baby Dragon
Minion Horde Musketeer Valkyrie Witch
Minion Horde Witch Musketeer Valkyrie
Minion Horde Witch Musketeer Valkyrie
Valkyrie
Musketeer Valkyrie Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Musketeer Valkyrie Baby Dragon
Minion Horde Witch Musketeer
Minion Horde Musketeer Valkyrie Miner
Minion Horde Valkyrie Witch Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Valkyrie Witch
Valkyrie Minion Horde Baby Dragon Witch
Minion Horde
Minion Horde
Minion Horde Musketeer Valkyrie Witch
Valkyrie Minion Horde Musketeer Baby Dragon Witch
Valkyrie Baby Dragon Witch Musketeer
Musketeer
Valkyrie Minion Horde Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Musketeer Valkyrie Baby Dragon Miner
Minion Horde Musketeer Valkyrie Witch
Valkyrie Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Witch
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Valkyrie Witch
Minion Horde Valkyrie
Minion Horde Valkyrie Baby Dragon Witch
Witch Minion Horde Musketeer
Minion Horde Musketeer Valkyrie Witch
Valkyrie
Minion Horde Valkyrie Witch
Minion Horde Musketeer Valkyrie Baby Dragon Witch
Witch Minion Horde Musketeer Valkyrie Baby Dragon
Valkyrie Minion Horde Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon Miner
Minion Horde Baby Dragon Miner
Musketeer Valkyrie
Minion Horde Valkyrie Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Baby Dragon Witch
Baby Dragon
Miner
Minion Horde Musketeer
Miner Minion Horde Musketeer Valkyrie
Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Minion Horde Musketeer Baby Dragon
Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Baby Dragon
Minion Horde
Musketeer Baby Dragon
Valkyrie Baby Dragon Witch Miner
Minion Horde Musketeer Baby Dragon
Musketeer
Minion Horde Musketeer Baby Dragon
Valkyrie Baby Dragon Witch
Minion Horde Witch
Miner Musketeer Baby Dragon Witch
Musketeer Baby Dragon Witch Miner
Miner Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon Witch
Minion Horde Musketeer Witch
Minion Horde
Minion Horde Musketeer Miner
Minion Horde
Minion Horde
Minion Horde Musketeer Witch
Musketeer Baby Dragon Witch
Miner Minion Horde Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon
Minion Horde Musketeer
Minion Horde Musketeer Baby Dragon Witch
Musketeer Witch
Musketeer Baby Dragon Witch Miner

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