My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Valkyrie Rune Giant Fisherman Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Fisherman
Giant Snowball
Skeletons Fisherman
Zap
Skeletons Firecracker Fisherman
Barbarian Barrel
Skeletons Firecracker Tesla Valkyrie
The Log
Skeletons Firecracker Fisherman
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Fisherman Mother Witch
Fireball
Firecracker Tesla Fisherman Mother Witch
Poison
Firecracker Fisherman Mother Witch
Lightning
Tesla Valkyrie Fisherman Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rune Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Fisherman Tesla Fireball Valkyrie Rune Giant Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Firecracker Fisherman Tesla

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Rune Giant Fisherman
Tesla
Fireball
Valkyrie
Firecracker Fisherman Mother Witch
Rune Giant
Firecracker
Fisherman
Firecracker Valkyrie
Mother Witch
Valkyrie

Defense Synergies 3 10

Skeletons
Tesla Fisherman Firecracker
Firecracker
Valkyrie Skeletons Tesla Fisherman
Tesla
Skeletons Firecracker Fireball Valkyrie Mother Witch
Fireball
Tesla Valkyrie
Valkyrie
Firecracker Tesla Fireball Fisherman Mother Witch
Rune Giant
Fisherman
Skeletons Firecracker Valkyrie Mother Witch
Mother Witch
Tesla Valkyrie Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Valkyrie
Skeletons Firecracker Tesla Valkyrie Fisherman
Tesla Fisherman Skeletons Valkyrie
Tesla Skeletons Firecracker Valkyrie Fisherman
Firecracker Fireball Valkyrie
Fireball Skeletons Firecracker Tesla Valkyrie Mother Witch
Tesla Firecracker Fireball
Tesla Fireball Valkyrie
Tesla Skeletons Fisherman
Skeletons Firecracker Tesla Valkyrie Fisherman
Valkyrie Mother Witch Skeletons Firecracker Tesla Fireball Fisherman
Tesla Firecracker Fireball
Tesla Skeletons Fireball Valkyrie
Fireball Valkyrie Firecracker Tesla
Tesla
Tesla Fireball Fisherman
Tesla Skeletons Firecracker Fireball Valkyrie Fisherman
Tesla Fireball Valkyrie Firecracker Fisherman
Valkyrie Firecracker Tesla Fireball Fisherman Mother Witch
Tesla Fisherman
Valkyrie Firecracker Tesla Fireball Fisherman Mother Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla Fireball Fisherman
Fireball Firecracker Tesla Valkyrie Fisherman
Skeletons Valkyrie Fisherman
Valkyrie Tesla Fireball Fisherman
Skeletons Tesla Valkyrie Fisherman
Firecracker Fireball Mother Witch Skeletons Tesla
Skeletons Tesla Fireball Valkyrie
Tesla Valkyrie Fisherman
Skeletons Firecracker Fireball Valkyrie
Skeletons Tesla
Tesla Valkyrie
Fireball Valkyrie
Skeletons Tesla Fireball Valkyrie
Firecracker Tesla Fireball Valkyrie
Tesla Skeletons Firecracker Fireball Valkyrie Fisherman
Valkyrie Firecracker Tesla Fireball Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Fisherman
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball Mother Witch
Firecracker
Fireball Firecracker
Fireball Firecracker Fisherman
Fireball Fisherman
Firecracker Fireball Valkyrie Fisherman
Fireball Firecracker
Firecracker Fireball Fisherman
Firecracker Fireball Fisherman
Firecracker Fireball Fisherman
Firecracker Fireball
Firecracker Fireball
Fireball
Fisherman
Firecracker Fireball Fisherman
Firecracker Fireball Valkyrie Mother Witch
Fireball
Fireball
Fisherman
Fireball
Firecracker Mother Witch Fireball Valkyrie
Fisherman
Firecracker Fireball Fisherman
Fireball Fisherman
Fireball Firecracker Fisherman
Firecracker Fireball Mother Witch
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball Firecracker
Fireball
Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Firecracker

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