My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Baby Dragon Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton Army
Giant Snowball
Bats Skeleton Army Baby Dragon
Zap
Bats Skeleton Army
Barbarian Barrel
Skeleton Army
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Skeleton Army Baby Dragon
Fireball
Skeleton Army Baby Dragon
Poison
Bats Skeleton Army
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Baby Dragon Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Skeleton Army Fireball Baby Dragon Freeze Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Bats Skeleton Army Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Mega Knight Baby Dragon
Fireball
Mirror Giant Baby Dragon Freeze Mega Knight
Giant
Bats Fireball Baby Dragon
Mirror
Fireball Skeleton Army Freeze
Skeleton Army
Mirror
Baby Dragon
Bats Fireball Giant Mega Knight
Freeze
Fireball Mirror
Mega Knight
Bats Fireball Baby Dragon

Defense Synergies 2 9

Bats
Baby Dragon Freeze Mega Knight
Fireball
Mirror Freeze Mega Knight
Giant
Mirror
Fireball Skeleton Army Mega Knight
Skeleton Army
Mirror Freeze
Baby Dragon
Bats Mega Knight
Freeze
Bats Fireball Skeleton Army Mega Knight
Mega Knight
Bats Fireball Mirror Baby Dragon Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Baby Dragon
Skeleton Army Bats Mega Knight
Skeleton Army Mega Knight Bats Freeze
Skeleton Army Bats Mega Knight
Fireball Skeleton Army Mega Knight
Fireball Skeleton Army Freeze Bats Baby Dragon Mega Knight
Bats Fireball Baby Dragon Freeze
Fireball Baby Dragon Mega Knight
Skeleton Army
Skeleton Army Mega Knight
Bats Skeleton Army Fireball Baby Dragon Freeze Mega Knight
Bats Fireball Baby Dragon
Skeleton Army Mega Knight Bats Fireball Freeze
Fireball Skeleton Army Mega Knight Bats Baby Dragon Freeze
Skeleton Army Mega Knight
Skeleton Army Fireball Freeze Mega Knight
Mega Knight Bats Fireball Skeleton Army
Fireball Mega Knight Bats Skeleton Army Baby Dragon
Baby Dragon Freeze Bats Fireball Mega Knight
Skeleton Army Mega Knight Bats Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball
Fireball Baby Dragon Mega Knight
Skeleton Army Mega Knight Bats
Skeleton Army Mega Knight Bats Fireball
Skeleton Army Mega Knight
Fireball Bats Baby Dragon Freeze
Skeleton Army Bats Fireball
Mega Knight Skeleton Army
Freeze Mega Knight Bats Fireball Skeleton Army Baby Dragon
Skeleton Army
Mega Knight Bats
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Fireball
Fireball Skeleton Army Baby Dragon Mega Knight
Skeleton Army Bats Fireball Baby Dragon Freeze
Bats Mega Knight Fireball Baby Dragon Freeze
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Freeze
Fireball Baby Dragon Mega Knight
Fireball Bats Baby Dragon Freeze
Baby Dragon
Fireball Baby Dragon Freeze
Fireball
Bats Fireball
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Freeze
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball Freeze
Bats
Fireball Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball
Fireball Baby Dragon
Freeze Fireball Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Fireball Baby Dragon
Bats Fireball Baby Dragon
Bats Fireball Freeze
Fireball
Fireball Mega Knight
Fireball Freeze
Mega Knight
Fireball
Bats Fireball Skeleton Army Freeze
Fireball Baby Dragon
Freeze
Fireball
Fireball Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball
Mega Knight
Bats Fireball Baby Dragon Freeze
Bats Fireball
Fireball Baby Dragon Freeze Mega Knight
Fireball Mega Knight

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