My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Ram Rider
Giant Snowball
Hog Rider Skeleton Army Witch Ram Rider
Zap
Firecracker Skeleton Army Witch Ram Rider
Barbarian Barrel
Firecracker Skeleton Army Witch
The Log
Firecracker Hog Rider Skeleton Army Witch Ram Rider
Earthquake
Firecracker Hog Rider Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Hog Rider Skeleton Army Witch Ram Rider
Fireball
Firecracker Hog Rider Skeleton Army Witch Ram Rider
Poison
Firecracker Skeleton Army Witch
Lightning
Witch Ram Rider
Rocket
Hog Rider Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Electro Giant

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Fireball Hog Rider Witch Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Skeleton Army Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider Ram Rider
Firecracker
Hog Rider Ram Rider
Fireball
Arrows Hog Rider Ram Rider
Hog Rider
Arrows Firecracker Fireball Witch
Skeleton Army
Witch
Hog Rider Ram Rider
Electro Giant
Ram Rider
Arrows Firecracker Fireball Witch

Defense Synergies 0 3

Arrows
Fireball
Firecracker
Skeleton Army
Fireball
Arrows Ram Rider
Hog Rider
Skeleton Army
Firecracker
Witch
Electro Giant
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Ram Rider
Skeleton Army Firecracker Witch Ram Rider
Skeleton Army Witch Ram Rider
Skeleton Army Witch Firecracker Ram Rider
Arrows Firecracker Fireball Skeleton Army
Arrows Fireball Skeleton Army Firecracker
Ram Rider Arrows Firecracker Fireball Witch
Arrows Fireball Electro Giant Ram Rider
Witch Skeleton Army
Skeleton Army Firecracker
Skeleton Army Witch Arrows Firecracker Fireball Electro Giant Ram Rider
Arrows Firecracker Fireball Witch Ram Rider
Skeleton Army Fireball Witch Ram Rider
Fireball Skeleton Army Arrows Firecracker Witch
Skeleton Army Ram Rider
Skeleton Army Fireball Electro Giant Ram Rider
Arrows Firecracker Fireball Skeleton Army Witch
Arrows Fireball Firecracker Skeleton Army Witch Ram Rider
Arrows Witch Firecracker Fireball Ram Rider
Ram Rider
Skeleton Army Arrows Firecracker Fireball Witch Electro Giant
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Witch Electro Giant
Fireball Arrows Firecracker
Skeleton Army Witch Ram Rider
Skeleton Army Fireball Ram Rider
Skeleton Army Witch Ram Rider
Arrows Firecracker Fireball Electro Giant Witch Ram Rider
Skeleton Army Fireball Witch Ram Rider
Skeleton Army
Firecracker Fireball Skeleton Army Witch
Witch Skeleton Army
Witch
Skeleton Army Arrows Fireball Electro Giant
Skeleton Army Fireball Witch Ram Rider
Firecracker Fireball Skeleton Army Witch Electro Giant
Skeleton Army Witch Electro Giant Firecracker Fireball
Arrows Firecracker Fireball Witch Electro Giant
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball Ram Rider
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Electro Giant Witch Ram Rider
Arrows Firecracker Witch
Arrows Fireball Firecracker Ram Rider
Arrows Fireball Firecracker Ram Rider
Fireball
Firecracker Arrows Fireball Ram Rider
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch Electro Giant
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Electro Giant Fireball Witch
Witch
Arrows Firecracker Fireball Witch Ram Rider
Fireball Arrows Witch Ram Rider
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch Electro Giant
Firecracker Fireball Witch Electro Giant
Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Fireball Skeleton Army Witch
Fireball Arrows Firecracker Witch Ram Rider
Arrows Fireball
Fireball Firecracker
Arrows Firecracker Fireball
Arrows Fireball Electro Giant
Firecracker
Electro Giant Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Electro Giant
Fireball Firecracker

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