My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Great!

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Furnace Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Furnace Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tombstone Furnace Goblin Hut Barbarian Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers
Giant Snowball
Skeletons Archers Tombstone Furnace Goblin Hut
Zap
Skeletons Archers Tombstone Furnace Goblin Hut
Barbarian Barrel
Skeletons Electro Spirit Archers Tombstone Furnace Goblin Hut Barbarian Hut
The Log
Skeletons Electro Spirit Archers Tombstone Furnace Goblin Hut Barbarian Hut
Earthquake
Skeletons Archers Tombstone Furnace Goblin Hut Barbarian Hut
Arrows
Skeletons Electro Spirit Archers Tombstone Furnace Goblin Hut
Royal Delivery
Skeletons Electro Spirit Archers Goblin Hut
Fireball
Archers Tombstone Furnace Goblin Hut Barbarian Hut
Poison
Archers Tombstone Furnace Goblin Hut Barbarian Hut
Lightning
Tombstone Furnace Goblin Hut Barbarian Hut
Rocket
Furnace Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Archers Arrows Tombstone Furnace Goblin Hut Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Archers Arrows

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Archers
Arrows Goblin Hut Barbarian Hut
Arrows
Archers Barbarian Hut
Tombstone
Furnace
Goblin Hut Barbarian Hut
Goblin Hut
Archers Furnace Barbarian Hut
Barbarian Hut
Archers Arrows Furnace Goblin Hut

Defense Synergies 0 17

Skeletons
Electro Spirit Archers Tombstone Furnace Goblin Hut Barbarian Hut
Electro Spirit
Skeletons
Archers
Skeletons Tombstone Furnace Goblin Hut Barbarian Hut
Arrows
Tombstone Furnace Goblin Hut Barbarian Hut
Tombstone
Skeletons Archers Arrows
Furnace
Skeletons Archers Arrows Goblin Hut Barbarian Hut
Goblin Hut
Skeletons Archers Arrows Furnace Barbarian Hut
Barbarian Hut
Skeletons Archers Arrows Furnace Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Tombstone Goblin Hut
Barbarian Hut Skeletons Tombstone Furnace Goblin Hut
Furnace Goblin Hut Barbarian Hut Skeletons Archers Tombstone
Goblin Hut Barbarian Hut Skeletons Tombstone Furnace
Arrows Tombstone
Arrows Skeletons Electro Spirit Archers Furnace
Furnace Electro Spirit Archers Arrows Tombstone Goblin Hut Barbarian Hut
Barbarian Hut Electro Spirit Arrows
Barbarian Hut Skeletons Tombstone Furnace Goblin Hut
Skeletons Archers
Archers Skeletons Electro Spirit Arrows Tombstone Furnace Goblin Hut
Arrows Archers Furnace Goblin Hut Barbarian Hut
Tombstone Furnace Goblin Hut Barbarian Hut Skeletons
Barbarian Hut Electro Spirit Arrows Tombstone Furnace Goblin Hut
Barbarian Hut Tombstone Furnace Goblin Hut
Barbarian Hut Furnace Goblin Hut
Barbarian Hut Skeletons Arrows Tombstone Furnace Goblin Hut
Arrows Tombstone Electro Spirit Archers Furnace Goblin Hut Barbarian Hut
Arrows Furnace Electro Spirit Archers Tombstone Goblin Hut Barbarian Hut
Barbarian Hut Goblin Hut
Electro Spirit Archers Arrows Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeletons Archers Tombstone Furnace Goblin Hut
Archers Arrows
Tombstone Skeletons Furnace Goblin Hut Barbarian Hut
Barbarian Hut
Barbarian Hut Skeletons Tombstone Goblin Hut
Arrows Furnace Skeletons Electro Spirit Archers Goblin Hut
Skeletons Archers Tombstone Furnace Goblin Hut Barbarian Hut
Barbarian Hut
Skeletons Electro Spirit Tombstone Goblin Hut Barbarian Hut
Skeletons Tombstone Goblin Hut Barbarian Hut
Tombstone Goblin Hut
Arrows
Skeletons Tombstone Barbarian Hut
Archers Furnace Barbarian Hut
Tombstone Goblin Hut Skeletons Electro Spirit Archers Furnace Barbarian Hut
Arrows Electro Spirit Archers Goblin Hut Barbarian Hut
Electro Spirit Arrows Tombstone Furnace Goblin Hut Barbarian Hut
Tombstone
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Hut
Arrows
Arrows Goblin Hut Barbarian Hut
Arrows Barbarian Hut
Arrows Furnace
Arrows Electro Spirit Furnace
Archers Arrows Furnace
Arrows Barbarian Hut
Arrows
Arrows
Archers Arrows
Goblin Hut Barbarian Hut
Arrows
Arrows Furnace Goblin Hut Barbarian Hut
Arrows Furnace Goblin Hut Barbarian Hut
Arrows Furnace Goblin Hut Barbarian Hut
Arrows
Archers Arrows
Arrows
Arrows
Arrows Barbarian Hut
Arrows Electro Spirit Furnace
Arrows
Arrows
Arrows
Archers Arrows Furnace
Electro Spirit Goblin Hut
Arrows
Electro Spirit Arrows
Arrows
Electro Spirit Archers Tombstone Goblin Hut Barbarian Hut
Archers Arrows
Arrows
Arrows
Arrows
Electro Spirit

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