My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Balloon Bowler Magic Archer Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Musketeer Balloon Lumberjack Little Prince
Zap
Skeletons Balloon Little Prince
Barbarian Barrel
Skeletons Musketeer Magic Archer Lumberjack Little Prince
The Log
Skeletons Musketeer Lumberjack Little Prince
Earthquake
Skeletons
Arrows
Skeletons Little Prince
Royal Delivery
Skeletons Musketeer Balloon Bowler Magic Archer Lumberjack Little Prince
Fireball
Musketeer Balloon Bowler Magic Archer Lumberjack Little Prince
Poison
Musketeer Balloon Magic Archer Little Prince
Lightning
Musketeer Balloon Bowler Magic Archer Lumberjack Little Prince
Rocket
Musketeer Balloon Bowler Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Little Prince Fireball Musketeer Magic Archer Lumberjack Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Little Prince Fireball Musketeer

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fireball
Magic Archer Little Prince
Musketeer
Balloon Bowler Lumberjack
Balloon
Lumberjack Musketeer Magic Archer Little Prince
Bowler
Musketeer Magic Archer Lumberjack Little Prince
Magic Archer
Fireball Balloon Bowler Lumberjack
Lumberjack
Balloon Musketeer Bowler Magic Archer
Little Prince
Fireball Balloon Bowler

Defense Synergies 2 12

Skeletons
Musketeer Bowler Magic Archer Lumberjack Little Prince
Fireball
Musketeer Lumberjack Little Prince
Musketeer
Skeletons Lumberjack Fireball Bowler
Balloon
Bowler
Skeletons Musketeer Lumberjack Little Prince
Magic Archer
Skeletons Lumberjack
Lumberjack
Musketeer Skeletons Fireball Bowler Magic Archer Little Prince
Little Prince
Skeletons Fireball Bowler Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Musketeer Magic Archer
Lumberjack Skeletons Musketeer
Bowler Lumberjack Skeletons Musketeer
Lumberjack Skeletons Musketeer Bowler
Fireball Bowler Lumberjack
Fireball Bowler Skeletons Musketeer Magic Archer Lumberjack
Musketeer Fireball Magic Archer Little Prince
Bowler Fireball Musketeer Magic Archer
Skeletons Musketeer Lumberjack
Skeletons Musketeer Bowler Lumberjack Little Prince
Skeletons Fireball Musketeer Bowler Magic Archer Lumberjack
Musketeer Fireball Magic Archer
Bowler Lumberjack Skeletons Fireball Musketeer
Fireball Bowler Magic Archer Lumberjack
Lumberjack
Fireball Bowler Lumberjack
Skeletons Fireball Musketeer Bowler Lumberjack
Fireball Musketeer Bowler Magic Archer Lumberjack Little Prince
Fireball Musketeer Bowler Magic Archer Lumberjack Little Prince
Musketeer Lumberjack
Bowler Fireball Musketeer Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Fireball Bowler
Fireball Musketeer Bowler Magic Archer Lumberjack
Lumberjack Skeletons Musketeer Bowler
Bowler Lumberjack Fireball Musketeer
Skeletons Musketeer Bowler Lumberjack
Fireball Skeletons Musketeer Magic Archer
Skeletons Fireball Musketeer Bowler Lumberjack
Lumberjack
Skeletons Fireball Magic Archer
Skeletons Musketeer
Musketeer Bowler Lumberjack
Fireball Bowler
Bowler Skeletons Fireball Lumberjack
Fireball Musketeer Bowler Magic Archer
Skeletons Fireball Musketeer Bowler Magic Archer Lumberjack Little Prince
Bowler Fireball Musketeer Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Musketeer
Fireball Musketeer Bowler Magic Archer
Fireball Magic Archer
Fireball Musketeer
Fireball Bowler Magic Archer
Fireball Musketeer Magic Archer
Musketeer Bowler Magic Archer
Fireball Bowler Magic Archer
Fireball
Fireball Musketeer Bowler Lumberjack
Fireball Musketeer Bowler Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Bowler Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Bowler Magic Archer
Magic Archer Fireball Musketeer Bowler
Fireball
Fireball Musketeer Bowler Magic Archer
Fireball Bowler Magic Archer Little Prince
Fireball Musketeer Bowler Magic Archer
Fireball
Musketeer Bowler
Fireball Musketeer
Fireball Bowler Magic Archer Little Prince
Fireball Musketeer Bowler Magic Archer
Fireball Musketeer Bowler Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer Little Prince
Fireball Musketeer
Fireball Bowler
Fireball Musketeer Magic Archer
Fireball Magic Archer
Fireball Bowler Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Magic Archer
Fireball
Fireball Musketeer Bowler Magic Archer Lumberjack
Fireball Musketeer Bowler Magic Archer
Fireball
Musketeer
Fireball Musketeer Bowler Magic Archer
Fireball Musketeer Magic Archer
Fireball Musketeer Bowler Magic Archer Little Prince
Fireball Bowler

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