My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Barbarian Barrel Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Mighty Miner
Giant Snowball
Skeletons Bats Dart Goblin Mighty Miner
Zap
Skeletons Bats Mortar Dart Goblin Mighty Miner
Barbarian Barrel
Skeletons Mortar Dart Goblin Bomb Tower
The Log
Skeletons Dart Goblin
Earthquake
Skeletons Mortar Bomb Tower
Arrows
Skeletons Bats Dart Goblin
Royal Delivery
Skeletons Bats Dart Goblin
Fireball
Mortar Dart Goblin Bomb Tower Mighty Miner
Poison
Bats Mortar Dart Goblin Bomb Tower
Lightning
Mortar Bomb Tower Mighty Miner
Rocket
Mortar Bomb Tower Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Bomb Tower Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Barbarian Barrel Arrows Dart Goblin Mortar Bomb Tower Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats Barbarian Barrel Arrows

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mortar Barbarian Barrel
Arrows
Mortar Mighty Miner
Mortar
Bats Arrows Dart Goblin Barbarian Barrel
Dart Goblin
Mortar Barbarian Barrel
Bomb Tower
Barbarian Barrel
Bats Mortar Dart Goblin
Mighty Miner
Arrows

Defense Synergies 2 15

Skeletons
Dart Goblin Bats Mortar Bomb Tower Barbarian Barrel
Bats
Skeletons Mortar Dart Goblin Bomb Tower Barbarian Barrel
Arrows
Mortar Bomb Tower Barbarian Barrel
Mortar
Skeletons Bats Arrows Dart Goblin Barbarian Barrel
Dart Goblin
Skeletons Bats Mortar Bomb Tower Barbarian Barrel
Bomb Tower
Barbarian Barrel Skeletons Bats Arrows Dart Goblin
Barbarian Barrel
Bomb Tower Skeletons Bats Arrows Mortar Dart Goblin
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Dart Goblin Barbarian Barrel
Bomb Tower Skeletons Bats Mortar Dart Goblin
Mortar Bomb Tower Skeletons Bats Dart Goblin
Bomb Tower Skeletons Bats Mortar Dart Goblin
Arrows Bomb Tower Barbarian Barrel
Arrows Barbarian Barrel Skeletons Bats Dart Goblin Bomb Tower
Bats Dart Goblin Arrows Mortar Bomb Tower
Arrows Dart Goblin Bomb Tower Barbarian Barrel
Mighty Miner Skeletons Mortar Bomb Tower
Skeletons Dart Goblin Barbarian Barrel
Bats Dart Goblin Skeletons Arrows Bomb Tower Barbarian Barrel
Arrows Bats Dart Goblin
Mortar Bomb Tower Skeletons Bats
Bomb Tower Bats Arrows Mortar Dart Goblin Barbarian Barrel
Mortar Bomb Tower
Bomb Tower Mortar
Bomb Tower Skeletons Bats Arrows Mortar
Arrows Mortar Bomb Tower Bats Dart Goblin Barbarian Barrel
Arrows Mortar Bomb Tower Barbarian Barrel Bats Dart Goblin
Mortar Dart Goblin Bomb Tower
Bats Arrows Dart Goblin Bomb Tower Barbarian Barrel
Mortar Bomb Tower Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel
Arrows Mortar Bomb Tower Barbarian Barrel
Skeletons Bats Bomb Tower
Bats Barbarian Barrel
Skeletons Mighty Miner
Arrows Skeletons Bats Dart Goblin Bomb Tower
Skeletons Bats Dart Goblin Bomb Tower
Mighty Miner Bomb Tower
Skeletons Bats Mortar Bomb Tower Barbarian Barrel
Skeletons Dart Goblin
Bats Dart Goblin Bomb Tower
Arrows
Skeletons Bomb Tower
Dart Goblin Bomb Tower
Skeletons Bats Mortar Dart Goblin Bomb Tower Barbarian Barrel Mighty Miner
Bats Arrows Dart Goblin Bomb Tower Barbarian Barrel Mighty Miner
Arrows Mortar Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Dart Goblin Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Bats Dart Goblin
Arrows Mortar Dart Goblin
Arrows Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin
Bats
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Dart Goblin
Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Barbarian Barrel
Bats
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel
Arrows Mortar Dart Goblin Barbarian Barrel
Arrows Mortar
Arrows Mortar Dart Goblin Barbarian Barrel
Bats Arrows Dart Goblin
Bats Dart Goblin
Arrows Mortar Dart Goblin
Arrows
Mighty Miner
Arrows
Bats Dart Goblin Barbarian Barrel
Arrows Dart Goblin
Arrows Barbarian Barrel
Dart Goblin
Arrows Mortar Dart Goblin
Arrows
Dart Goblin
Bats Dart Goblin
Bats Dart Goblin
Mortar Dart Goblin Barbarian Barrel
Mortar Dart Goblin

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