My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Musketeer Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Musketeer Giant Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Giant Night Witch
Giant Snowball
Skeletons Spear Goblins Dart Goblin Musketeer Night Witch
Zap
Skeletons Spear Goblins Dart Goblin Night Witch
Barbarian Barrel
Skeletons Spear Goblins Dart Goblin Musketeer Wizard Night Witch
The Log
Skeletons Spear Goblins Dart Goblin Musketeer
Earthquake
Skeletons Spear Goblins
Arrows
Skeletons Spear Goblins Dart Goblin Night Witch
Royal Delivery
Skeletons Spear Goblins Dart Goblin Musketeer Wizard Night Witch
Fireball
Dart Goblin Musketeer Wizard Night Witch
Poison
Spear Goblins Dart Goblin Musketeer Wizard Night Witch
Lightning
Musketeer Wizard Night Witch
Rocket
Musketeer Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Arrows Dart Goblin Musketeer Night Witch Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins Arrows Dart Goblin

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Dart Goblin Giant
Arrows
Giant Night Witch
Dart Goblin
Spear Goblins Giant
Musketeer
Giant
Giant
Arrows Musketeer Night Witch Spear Goblins Dart Goblin Wizard
Wizard
Giant
Night Witch
Giant Arrows

Defense Synergies 2 9

Skeletons
Dart Goblin Musketeer Spear Goblins Wizard Night Witch
Spear Goblins
Skeletons Arrows Dart Goblin Musketeer Night Witch
Arrows
Spear Goblins
Dart Goblin
Skeletons Spear Goblins Musketeer Night Witch
Musketeer
Skeletons Spear Goblins Dart Goblin
Giant
Wizard
Skeletons
Night Witch
Skeletons Spear Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Musketeer Wizard
Skeletons Dart Goblin Musketeer Night Witch
Skeletons Dart Goblin Musketeer Night Witch
Night Witch Skeletons Dart Goblin Musketeer
Arrows
Arrows Skeletons Spear Goblins Dart Goblin Musketeer Night Witch
Dart Goblin Musketeer Spear Goblins Arrows Wizard Night Witch
Arrows Dart Goblin Musketeer
Skeletons Musketeer Night Witch
Skeletons Spear Goblins Dart Goblin Musketeer Night Witch
Dart Goblin Skeletons Spear Goblins Arrows Musketeer Wizard Night Witch
Arrows Musketeer Spear Goblins Dart Goblin Wizard Night Witch
Night Witch Skeletons Musketeer Wizard
Wizard Arrows Dart Goblin Night Witch
Wizard Skeletons Arrows Musketeer Night Witch
Arrows Spear Goblins Dart Goblin Musketeer Wizard Night Witch
Arrows Wizard Spear Goblins Dart Goblin Musketeer
Dart Goblin Musketeer
Wizard Spear Goblins Arrows Dart Goblin Musketeer Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins
Arrows Musketeer Wizard
Skeletons Spear Goblins Musketeer
Musketeer Night Witch
Skeletons Musketeer Night Witch
Arrows Wizard Skeletons Dart Goblin Musketeer
Skeletons Spear Goblins Dart Goblin Musketeer Night Witch
Skeletons Spear Goblins
Skeletons Dart Goblin Musketeer
Dart Goblin Musketeer
Arrows
Skeletons Wizard Night Witch
Wizard Dart Goblin Musketeer
Skeletons Spear Goblins Dart Goblin Musketeer Night Witch
Arrows Dart Goblin Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin
Arrows Dart Goblin Musketeer
Wizard Arrows
Arrows Wizard Spear Goblins Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Musketeer Night Witch
Arrows Dart Goblin Musketeer Wizard
Arrows Dart Goblin Musketeer Wizard
Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer
Spear Goblins Arrows Dart Goblin Musketeer Wizard
Arrows Dart Goblin Musketeer Wizard
Arrows
Night Witch
Arrows Dart Goblin Musketeer Wizard
Arrows Dart Goblin Wizard
Musketeer Night Witch
Arrows Wizard
Musketeer
Arrows Musketeer
Arrows Wizard
Arrows Dart Goblin Musketeer Wizard
Arrows Musketeer Wizard
Arrows Dart Goblin Musketeer
Arrows Dart Goblin Musketeer Wizard Night Witch
Dart Goblin Musketeer Wizard
Night Witch
Arrows Dart Goblin Musketeer Wizard Night Witch
Arrows
Arrows Wizard
Spear Goblins Dart Goblin Musketeer Night Witch
Arrows Dart Goblin Musketeer Wizard
Arrows
Dart Goblin Musketeer Wizard
Arrows Dart Goblin Musketeer Wizard
Arrows
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer
Dart Goblin Musketeer

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