My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Mighty Miner
Giant Snowball
Skeletons Cannon Dart Goblin Goblin Barrel Mighty Miner
Zap
Skeletons Cannon Dart Goblin Goblin Barrel Mighty Miner
Barbarian Barrel
Skeletons Ice Spirit Cannon Dart Goblin Goblin Barrel
The Log
Skeletons Ice Spirit Cannon Dart Goblin Goblin Barrel
Earthquake
Skeletons Cannon Goblin Barrel
Arrows
Skeletons Ice Spirit Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Ice Spirit Dart Goblin Goblin Barrel
Fireball
Cannon Dart Goblin Goblin Barrel Mighty Miner
Poison
Cannon Dart Goblin
Lightning
Cannon Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Cannon Dart Goblin Goblin Barrel Fireball Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Cannon

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Goblin Barrel Dart Goblin
Cannon
Dart Goblin
Goblin Barrel Ice Spirit The Log
Fireball
The Log
Goblin Barrel
Ice Spirit Dart Goblin Mighty Miner
The Log
Dart Goblin Fireball
Mighty Miner
Goblin Barrel

Defense Synergies 4 10

Skeletons
Cannon Dart Goblin Ice Spirit The Log
Ice Spirit
Skeletons Cannon Dart Goblin Fireball The Log
Cannon
Skeletons The Log Ice Spirit Dart Goblin Fireball Mighty Miner
Dart Goblin
Skeletons Ice Spirit Cannon The Log
Fireball
The Log Ice Spirit Cannon
Goblin Barrel
The Log
Cannon Fireball Skeletons Ice Spirit Dart Goblin
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Fireball The Log
Skeletons Ice Spirit Cannon Dart Goblin The Log
Cannon Skeletons Dart Goblin
Cannon Skeletons Dart Goblin
Fireball The Log
Fireball The Log Skeletons Cannon Dart Goblin
Dart Goblin Ice Spirit Cannon Fireball
Cannon Dart Goblin Fireball The Log
Cannon Mighty Miner Skeletons
Skeletons Ice Spirit Cannon Dart Goblin
Dart Goblin Skeletons Cannon Fireball The Log
Dart Goblin Fireball
Cannon Skeletons Ice Spirit Fireball The Log
Fireball Ice Spirit Cannon Dart Goblin The Log
Cannon
Ice Spirit Cannon Fireball The Log
Skeletons Cannon Fireball
Ice Spirit Cannon Fireball Dart Goblin The Log
The Log Ice Spirit Cannon Dart Goblin Fireball
Cannon Dart Goblin
Cannon Dart Goblin Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Fireball
Fireball The Log
Skeletons Ice Spirit The Log
Fireball The Log
Skeletons Cannon Mighty Miner
Fireball Skeletons Ice Spirit Dart Goblin
Skeletons Dart Goblin Fireball
Mighty Miner
Skeletons Ice Spirit Fireball The Log
Skeletons Cannon Dart Goblin
Dart Goblin
Fireball The Log
Skeletons Cannon Fireball
Cannon Dart Goblin Fireball
Skeletons Ice Spirit Dart Goblin Fireball The Log Mighty Miner
Cannon Dart Goblin Fireball The Log Mighty Miner
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball The Log
Fireball Ice Spirit Dart Goblin
Dart Goblin The Log
Fireball The Log Ice Spirit Dart Goblin
Fireball The Log Dart Goblin
Fireball
Dart Goblin Fireball The Log
Fireball Dart Goblin
Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball
Fireball The Log Dart Goblin
Fireball The Log
Fireball Dart Goblin The Log
Dart Goblin Fireball
Ice Spirit Dart Goblin Fireball
Fireball
Dart Goblin Fireball The Log
Ice Spirit Fireball
Mighty Miner
Fireball The Log
Ice Spirit Dart Goblin Fireball
Fireball Dart Goblin
The Log Fireball
Fireball Dart Goblin
The Log Dart Goblin Fireball
Fireball
Dart Goblin
Ice Spirit Dart Goblin Fireball The Log
Dart Goblin Fireball
Dart Goblin Fireball The Log
Fireball Dart Goblin

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