My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Gang Skeleton Army
Giant Snowball
Skeletons Minions Goblin Gang Skeleton Army Princess
Zap
Skeletons Minions Goblin Gang Skeleton Army Princess
Barbarian Barrel
Skeletons Goblin Gang Skeleton Army Princess
The Log
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Princess
Earthquake
Skeletons Goblin Gang Skeleton Army
Arrows
Skeletons Minions Goblin Gang Skeleton Army Princess
Royal Delivery
Skeletons Minions Goblin Gang Mini P.E.K.K.A Skeleton Army Princess
Fireball
Minions Goblin Gang Skeleton Army Princess
Poison
Minions Goblin Gang Skeleton Army Princess
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Minions Goblin Gang Skeleton Army Princess Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Minions Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mini P.E.K.K.A Mega Knight
Minions
Mega Knight Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Arrows Minions Goblin Gang Princess Mega Knight
Skeleton Army
Princess
Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight
Minions Arrows Mini P.E.K.K.A Princess

Defense Synergies 1 12

Skeletons
Minions Mini P.E.K.K.A Princess
Arrows
Mega Knight Mini P.E.K.K.A
Minions
Skeletons Mega Knight
Goblin Gang
Mini P.E.K.K.A Skeleton Army Princess
Mini P.E.K.K.A
Skeletons Arrows Goblin Gang Skeleton Army Princess
Skeleton Army
Goblin Gang Mini P.E.K.K.A Princess
Princess
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Mega Knight
Arrows Minions Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions
Mini P.E.K.K.A Skeleton Army Skeletons Minions Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons Minions
Mini P.E.K.K.A Skeleton Army Skeletons Minions Goblin Gang Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Princess Mega Knight
Arrows Goblin Gang Skeleton Army Skeletons Minions Mega Knight
Minions Arrows Goblin Gang Princess
Arrows Mega Knight
Mini P.E.K.K.A Skeletons Minions Goblin Gang Skeleton Army Princess
Goblin Gang Skeleton Army Skeletons Mini P.E.K.K.A Mega Knight
Minions Goblin Gang Skeleton Army Skeletons Arrows Princess Mega Knight
Arrows Minions Goblin Gang Princess
Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons Minions Goblin Gang
Skeleton Army Mega Knight Arrows Minions Goblin Gang Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Goblin Gang Mega Knight
Skeleton Army Goblin Gang Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Arrows Minions Goblin Gang Mini P.E.K.K.A Skeleton Army
Arrows Mega Knight Minions Goblin Gang Skeleton Army
Arrows Minions Princess Mega Knight
Mini P.E.K.K.A
Goblin Gang Skeleton Army Mega Knight Arrows Minions Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons
Arrows Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Skeleton Army Mega Knight Skeletons Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Skeletons Goblin Gang Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeletons Minions Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Skeleton Army Skeletons Minions
Mini P.E.K.K.A Mega Knight Skeleton Army
Mega Knight Skeletons Minions Mini P.E.K.K.A Skeleton Army
Skeletons Goblin Gang Skeleton Army
Mega Knight Minions Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Skeletons Goblin Gang
Skeleton Army Princess Mega Knight
Goblin Gang Skeleton Army Skeletons Minions Mini P.E.K.K.A
Arrows Minions Mega Knight Mini P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Arrows Mega Knight
Arrows Minions Princess
Arrows Princess
Arrows Princess
Arrows
Minions Goblin Gang Mini P.E.K.K.A
Arrows Princess
Arrows Princess
Princess
Arrows Minions Princess
Princess Arrows
Arrows Princess
Arrows Princess Mega Knight
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Princess Mega Knight
Arrows Princess Mega Knight
Minions Mega Knight
Arrows Princess
Arrows
Arrows Princess Mega Knight
Arrows Princess
Arrows Princess Mega Knight
Arrows
Arrows Princess
Minions
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Princess
Mega Knight
Arrows Princess
Minions Goblin Gang Skeleton Army Princess
Arrows Princess
Arrows
Goblin Gang Mini P.E.K.K.A Princess Mega Knight
Arrows Princess
Arrows
Mega Knight
Minions Goblin Gang Princess
Princess
Princess Mega Knight
Mega Knight

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