My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Goblin Curse Goblin Barrel
Giant Snowball
Skeletons Bats Goblin Curse Goblin Barrel
Zap
Skeletons Bats Goblin Curse Goblin Barrel
Barbarian Barrel
Skeletons Wizard Goblin Curse Goblin Barrel
The Log
Skeletons Mini P.E.K.K.A Goblin Curse Goblin Barrel
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Bats Goblin Curse Goblin Barrel
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Wizard Goblin Barrel
Fireball
Wizard Goblin Barrel
Poison
Bats Wizard Goblin Curse
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Goblin Curse Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Zap Goblin Curse Goblin Barrel Mini P.E.K.K.A Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Zap Goblin Curse

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Zap Mini P.E.K.K.A Goblin Barrel
Zap
Goblin Curse Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Goblin Curse
Zap
Goblin Barrel
Bats Mega Knight
Mega Knight
Bats Zap Mini P.E.K.K.A Wizard Goblin Barrel

Defense Synergies 2 9

Skeletons
Bats Zap Mini P.E.K.K.A Wizard
Bats
Skeletons Zap Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Skeletons Bats
Mini P.E.K.K.A
Zap Skeletons Bats Wizard
Wizard
Skeletons Mini P.E.K.K.A Mega Knight
Goblin Curse
Goblin Barrel
Mega Knight
Zap Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Mini P.E.K.K.A Skeletons Bats Zap Goblin Curse Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Bats Goblin Curse
Mini P.E.K.K.A Skeletons Bats Goblin Curse Mega Knight
Mini P.E.K.K.A Mega Knight
Skeletons Bats Zap Mega Knight
Bats Zap Wizard Goblin Curse
Zap Mega Knight
Mini P.E.K.K.A Skeletons Goblin Curse
Skeletons Mini P.E.K.K.A Mega Knight
Bats Goblin Curse Skeletons Zap Wizard Mega Knight
Bats Zap Wizard Goblin Curse
Mini P.E.K.K.A Mega Knight Skeletons Bats Zap Wizard Goblin Curse
Wizard Mega Knight Bats Zap Mini P.E.K.K.A Goblin Curse
Mini P.E.K.K.A Goblin Curse Mega Knight
Zap Mini P.E.K.K.A Goblin Curse Mega Knight
Wizard Mega Knight Skeletons Bats Mini P.E.K.K.A
Mega Knight Bats Zap Wizard
Zap Wizard Bats Goblin Curse Mega Knight
Mini P.E.K.K.A Goblin Curse
Wizard Mega Knight Bats Mini P.E.K.K.A Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Zap
Zap Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Skeletons Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Zap
Skeletons Mini P.E.K.K.A Goblin Curse Mega Knight
Wizard Skeletons Bats Zap Goblin Curse
Mini P.E.K.K.A Skeletons Bats
Mini P.E.K.K.A Mega Knight Goblin Curse
Zap Mega Knight Skeletons Bats Mini P.E.K.K.A
Skeletons Goblin Curse
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Skeletons Wizard Goblin Curse
Wizard Goblin Curse Mega Knight
Skeletons Bats Zap Mini P.E.K.K.A
Bats Mega Knight Zap Mini P.E.K.K.A Wizard Goblin Curse
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Goblin Curse
Wizard Zap Goblin Curse Mega Knight
Wizard Bats Zap Goblin Curse
Wizard
Zap Wizard Goblin Curse
Zap Wizard
Bats Mini P.E.K.K.A
Zap Wizard
Zap Wizard Goblin Curse
Zap
Zap Wizard
Wizard Mega Knight
Bats Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Mega Knight
Zap Wizard Goblin Curse Mega Knight
Mega Knight
Wizard
Zap
Zap Goblin Curse Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap Goblin Curse
Bats Zap Wizard Goblin Curse
Zap Bats Wizard
Mini P.E.K.K.A
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard Goblin Curse
Zap Bats
Zap Wizard Goblin Curse
Mini P.E.K.K.A Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Bats
Bats Zap
Zap Mega Knight
Wizard Mega Knight

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