My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Wizard Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel Miner Night Witch
Giant Snowball
Cannon Skeleton Barrel Goblin Barrel Miner Night Witch
Zap
Cannon Skeleton Barrel Firecracker Goblin Barrel Night Witch
Barbarian Barrel
Cannon Skeleton Barrel Firecracker Wizard Goblin Barrel Night Witch
The Log
Cannon Skeleton Barrel Firecracker Goblin Barrel
Earthquake
Cannon Firecracker Goblin Barrel
Arrows
Skeleton Barrel Firecracker Goblin Barrel Night Witch
Royal Delivery
Skeleton Barrel Firecracker Wizard Goblin Barrel Miner Night Witch
Fireball
Cannon Skeleton Barrel Firecracker Wizard Goblin Barrel Night Witch
Poison
Cannon Skeleton Barrel Firecracker Wizard Night Witch
Lightning
Cannon Wizard Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Miner Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Skeleton Barrel Firecracker Goblin Barrel Miner Night Witch Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Cannon Skeleton Barrel Firecracker Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Skeleton Barrel
Firecracker Goblin Barrel Miner Mega Knight
Firecracker
Skeleton Barrel Miner Goblin Barrel Mega Knight
Wizard
Miner Mega Knight
Goblin Barrel
Skeleton Barrel Firecracker Miner Mega Knight
Miner
Skeleton Barrel Firecracker Wizard Goblin Barrel Mega Knight
Night Witch
Mega Knight
Mega Knight
Skeleton Barrel Firecracker Wizard Goblin Barrel Miner Night Witch

Defense Synergies 0 9

Cannon
Firecracker Wizard Night Witch
Skeleton Barrel
Mega Knight
Firecracker
Cannon Night Witch Mega Knight
Wizard
Cannon Mega Knight
Goblin Barrel
Miner
Mega Knight
Night Witch
Cannon Firecracker Mega Knight
Mega Knight
Skeleton Barrel Firecracker Wizard Miner Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Skeleton Barrel Firecracker Wizard
Cannon Firecracker Night Witch Mega Knight
Cannon Mega Knight Night Witch
Cannon Night Witch Firecracker Mega Knight
Firecracker Mega Knight
Cannon Firecracker Night Witch Mega Knight
Cannon Firecracker Wizard Night Witch
Cannon Skeleton Barrel Mega Knight
Cannon Night Witch
Cannon Firecracker Miner Night Witch Mega Knight
Cannon Firecracker Wizard Night Witch Mega Knight
Firecracker Wizard Night Witch
Cannon Night Witch Mega Knight Wizard
Wizard Mega Knight Cannon Firecracker Night Witch
Cannon Mega Knight
Cannon Mega Knight
Wizard Mega Knight Cannon Firecracker Night Witch
Cannon Mega Knight Firecracker Wizard Night Witch
Wizard Cannon Firecracker Mega Knight
Cannon
Wizard Mega Knight Cannon Firecracker Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Skeleton Barrel Firecracker Wizard Miner Mega Knight
Mega Knight
Mega Knight Night Witch
Cannon Night Witch Mega Knight
Firecracker Wizard Skeleton Barrel
Night Witch
Mega Knight
Mega Knight Firecracker
Cannon
Mega Knight
Mega Knight
Mega Knight Cannon Wizard Night Witch
Wizard Cannon Firecracker Mega Knight
Firecracker Night Witch
Mega Knight Cannon Firecracker Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel Miner
Skeleton Barrel Miner
Skeleton Barrel Firecracker
Wizard Firecracker Mega Knight
Firecracker Wizard Skeleton Barrel
Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Miner Skeleton Barrel Firecracker Wizard
Night Witch
Firecracker Miner Skeleton Barrel Wizard
Firecracker Wizard
Skeleton Barrel Firecracker Miner
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard Mega Knight
Night Witch
Skeleton Barrel Firecracker Wizard Mega Knight
Skeleton Barrel Firecracker Wizard Miner Mega Knight
Night Witch Mega Knight
Wizard
Skeleton Barrel
Firecracker Wizard Mega Knight
Firecracker Miner Skeleton Barrel Wizard
Skeleton Barrel Wizard Miner Mega Knight
Miner Skeleton Barrel Firecracker
Firecracker Wizard Night Witch
Skeleton Barrel Firecracker Wizard
Night Witch
Wizard Miner Night Witch Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Skeleton Barrel Night Witch
Firecracker Wizard
Miner Firecracker Wizard Mega Knight
Skeleton Barrel Firecracker Wizard
Firecracker Mega Knight
Firecracker
Firecracker
Skeleton Barrel Firecracker Miner Mega Knight
Firecracker Wizard Mega Knight

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