My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Ghost Electro Wizard Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost Electro Wizard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Lava Hound
Giant Snowball
Goblin Drill Lava Hound
Zap
Goblin Drill Lava Hound
Barbarian Barrel
Goblin Drill Royal Ghost Electro Wizard
The Log
Goblin Drill
Earthquake
Goblin Drill
Arrows
Goblin Drill Lava Hound
Royal Delivery
Goblin Drill Royal Ghost Electro Wizard Lava Hound
Fireball
Goblin Drill Electro Wizard Lava Hound
Poison
Goblin Drill Electro Wizard Lava Hound
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Royal Ghost Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Goblin Drill Royal Ghost Goblin Machine Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Royal Ghost Goblin Drill Electro Wizard Goblin Machine Rocket Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Royal Ghost Goblin Drill Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Goblin Drill Royal Ghost Electro Wizard Mega Knight Lava Hound
Rocket
Lava Hound
Goblin Drill
Goblin Machine Giant Snowball Royal Ghost Mega Knight
Royal Ghost
Giant Snowball Goblin Drill Electro Wizard Mega Knight
Electro Wizard
Giant Snowball Royal Ghost Mega Knight
Goblin Machine
Goblin Drill
Mega Knight
Giant Snowball Goblin Drill Royal Ghost Electro Wizard
Lava Hound
Giant Snowball Rocket

Defense Synergies 1 7

Giant Snowball
Mega Knight Goblin Drill Royal Ghost Electro Wizard
Rocket
Goblin Drill
Giant Snowball Electro Wizard
Royal Ghost
Giant Snowball Electro Wizard Mega Knight
Electro Wizard
Giant Snowball Goblin Drill Royal Ghost Mega Knight
Goblin Machine
Mega Knight
Giant Snowball Royal Ghost Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Wizard
Goblin Drill Electro Wizard Mega Knight
Rocket Mega Knight Giant Snowball Goblin Drill Electro Wizard
Goblin Drill Electro Wizard Mega Knight
Rocket Mega Knight
Giant Snowball Royal Ghost Electro Wizard Mega Knight
Giant Snowball Rocket Electro Wizard
Rocket Electro Wizard Mega Knight
Goblin Drill
Giant Snowball Royal Ghost Electro Wizard Mega Knight
Electro Wizard Giant Snowball Goblin Drill Royal Ghost Mega Knight
Giant Snowball Electro Wizard
Goblin Drill Mega Knight Giant Snowball Rocket Electro Wizard
Rocket Mega Knight Giant Snowball Goblin Drill Royal Ghost Electro Wizard
Goblin Drill Electro Wizard Mega Knight
Rocket Giant Snowball Goblin Drill Electro Wizard Mega Knight
Mega Knight Goblin Drill Electro Wizard
Mega Knight Giant Snowball Goblin Drill Royal Ghost Electro Wizard
Giant Snowball Goblin Drill Royal Ghost Electro Wizard Mega Knight
Goblin Drill Electro Wizard
Royal Ghost Mega Knight Giant Snowball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Royal Ghost Electro Wizard
Electro Wizard Giant Snowball Rocket Royal Ghost Mega Knight
Mega Knight Rocket Electro Wizard
Rocket Mega Knight Electro Wizard
Goblin Drill Mega Knight
Rocket Giant Snowball Electro Wizard
Rocket Electro Wizard
Mega Knight
Rocket Electro Wizard Mega Knight Giant Snowball
Goblin Drill
Mega Knight
Rocket Mega Knight Giant Snowball Electro Wizard
Rocket Mega Knight
Mega Knight
Electro Wizard Rocket Goblin Drill
Mega Knight Giant Snowball Royal Ghost Electro Wizard
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Goblin Drill Royal Ghost
Giant Snowball Royal Ghost Electro Wizard
Rocket Goblin Drill
Rocket
Rocket Giant Snowball Mega Knight
Giant Snowball Rocket Goblin Machine
Giant Snowball
Giant Snowball
Rocket Giant Snowball Electro Wizard
Rocket Electro Wizard Goblin Machine
Giant Snowball Rocket
Rocket Giant Snowball
Rocket
Giant Snowball
Rocket Giant Snowball Goblin Drill
Rocket Mega Knight
Giant Snowball Rocket
Rocket
Rocket Giant Snowball Electro Wizard Goblin Machine Mega Knight
Rocket Giant Snowball Goblin Machine Mega Knight
Rocket Mega Knight
Rocket Giant Snowball
Rocket
Rocket Giant Snowball Goblin Drill
Giant Snowball Goblin Machine Mega Knight
Giant Snowball Royal Ghost Electro Wizard
Giant Snowball Mega Knight
Rocket
Giant Snowball Electro Wizard
Rocket Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball Rocket Mega Knight
Rocket Giant Snowball Electro Wizard
Mega Knight
Rocket Giant Snowball
Electro Wizard Rocket
Rocket Giant Snowball Electro Wizard
Rocket Electro Wizard Mega Knight
Giant Snowball
Rocket Giant Snowball
Mega Knight
Giant Snowball Rocket Electro Wizard
Giant Snowball Rocket Electro Wizard
Giant Snowball Rocket Royal Ghost Electro Wizard Mega Knight
Rocket Mega Knight

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