My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Electro Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Barbarian Barrel
Electro Spirit Elixir Golem
The Log
Electro Spirit Elixir Golem
Earthquake
Elixir Golem
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Elixir Golem Electro Dragon
Fireball
Elixir Golem Electro Dragon
Poison
Elixir Golem Electro Dragon
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball Tornado Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Elixir Golem Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Electro Spirit Giant Snowball The Log Elixir Golem Tornado Golden Knight Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Electro Spirit Giant Snowball The Log

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball
Giant Snowball
Electro Spirit Elixir Golem Mirror Tornado Electro Dragon The Log
Elixir Golem
Giant Snowball Mirror Tornado Electro Dragon The Log
Mirror
The Log Giant Snowball Elixir Golem Tornado
Tornado
Giant Snowball Elixir Golem Mirror Electro Dragon The Log
Electro Dragon
Giant Snowball Elixir Golem Tornado
The Log
Mirror Giant Snowball Elixir Golem Tornado
Golden Knight

Defense Synergies 2 12

Electro Spirit
Giant Snowball The Log Golden Knight
Giant Snowball
Mirror Electro Spirit Electro Dragon The Log Golden Knight
Elixir Golem
Mirror
Giant Snowball Tornado Electro Dragon The Log
Tornado
Mirror Electro Dragon The Log
Electro Dragon
Giant Snowball Mirror Tornado The Log
The Log
Electro Spirit Giant Snowball Mirror Tornado Electro Dragon Golden Knight
Golden Knight
Electro Spirit Giant Snowball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log Golden Knight
Electro Dragon The Log
Tornado Giant Snowball Electro Dragon
Electro Dragon
Tornado The Log
Tornado The Log Electro Spirit Giant Snowball Electro Dragon
Giant Snowball Tornado Electro Spirit Electro Dragon
Electro Spirit Electro Dragon The Log Golden Knight
Tornado
Tornado Giant Snowball
Electro Spirit Giant Snowball Tornado Electro Dragon The Log
Giant Snowball Tornado Electro Dragon
Giant Snowball Electro Dragon The Log
Electro Spirit Giant Snowball Tornado Electro Dragon The Log Golden Knight
Tornado Giant Snowball The Log
Tornado Electro Dragon
Electro Spirit Giant Snowball Tornado Electro Dragon The Log Golden Knight
Giant Snowball Tornado The Log Electro Spirit Electro Dragon
Tornado
Electro Spirit Giant Snowball Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball
Giant Snowball Electro Dragon The Log
Electro Dragon The Log Golden Knight
Tornado The Log
Electro Spirit Giant Snowball Tornado Electro Dragon
Electro Dragon Electro Spirit Giant Snowball Tornado The Log
Electro Dragon Golden Knight
Giant Snowball Tornado The Log
Golden Knight
Electro Dragon
Electro Dragon Electro Spirit Tornado The Log Golden Knight
Electro Spirit Giant Snowball Electro Dragon The Log Golden Knight
Electro Spirit Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log Golden Knight
Giant Snowball Tornado Electro Dragon The Log Golden Knight
Electro Dragon The Log
The Log
Giant Snowball The Log
Electro Spirit Giant Snowball Tornado Electro Dragon
Tornado The Log
The Log Giant Snowball Tornado Electro Dragon
The Log Giant Snowball Tornado Electro Dragon Golden Knight
Giant Snowball Tornado Electro Dragon
Tornado Electro Dragon The Log Golden Knight
Giant Snowball Tornado Electro Dragon
Giant Snowball The Log Golden Knight
Electro Dragon
Giant Snowball The Log
Giant Snowball Electro Dragon The Log Golden Knight
Electro Dragon The Log
Giant Snowball Tornado
Giant Snowball Electro Dragon The Log
Giant Snowball Tornado Electro Dragon The Log Golden Knight
The Log
Giant Snowball Tornado
Tornado The Log
Giant Snowball Electro Dragon The Log
Giant Snowball Tornado The Log Electro Spirit Electro Dragon
The Log Giant Snowball Tornado Electro Dragon Golden Knight
Giant Snowball Tornado Electro Dragon The Log Golden Knight
Tornado The Log Golden Knight
Giant Snowball Tornado Electro Dragon
Electro Dragon Electro Spirit Giant Snowball
Giant Snowball
Giant Snowball Electro Dragon The Log
Electro Spirit Giant Snowball Electro Dragon
Giant Snowball The Log
Electro Spirit Electro Dragon
Giant Snowball Tornado Electro Dragon
The Log
Electro Dragon
The Log Giant Snowball Electro Dragon
Giant Snowball Tornado
Electro Dragon
Electro Dragon Electro Spirit Giant Snowball Tornado The Log Golden Knight
Giant Snowball Tornado Electro Dragon
Electro Dragon Giant Snowball Tornado The Log Golden Knight
Electro Dragon

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