My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Balloon Electro Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Balloon Miner Sparky
Giant Snowball
Goblin Gang Goblin Barrel Balloon Electro Dragon Miner
Zap
Goblin Gang Goblin Barrel Balloon Sparky
Barbarian Barrel
Goblin Gang Goblin Barrel Sparky
The Log
Goblin Gang Goblin Barrel Sparky
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Balloon Electro Dragon Miner Sparky
Fireball
Goblin Gang Goblin Barrel Balloon Electro Dragon Sparky
Poison
Goblin Gang Balloon Electro Dragon Sparky
Lightning
Ice Golem Balloon Electro Dragon Sparky
Rocket
Balloon Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Earthquake Electro Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Miner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Goblin Gang Earthquake Goblin Barrel Miner Balloon Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Goblin Gang Earthquake Goblin Barrel

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Goblin Barrel Miner Balloon Sparky
Ice Golem
Goblin Gang Goblin Barrel Balloon Electro Dragon Miner Sparky
Earthquake
Balloon Sparky
Goblin Barrel
Goblin Gang Ice Golem Balloon Miner Sparky
Balloon
Ice Golem Miner Goblin Gang Earthquake Goblin Barrel Electro Dragon Sparky
Electro Dragon
Ice Golem Balloon Miner Sparky
Miner
Goblin Gang Balloon Ice Golem Goblin Barrel Electro Dragon Sparky
Sparky
Goblin Gang Ice Golem Earthquake Goblin Barrel Balloon Electro Dragon Miner

Defense Synergies 0 7

Goblin Gang
Ice Golem Miner Sparky
Ice Golem
Goblin Gang Earthquake Electro Dragon Sparky
Earthquake
Ice Golem Sparky
Goblin Barrel
Balloon
Electro Dragon
Ice Golem
Miner
Goblin Gang
Sparky
Goblin Gang Ice Golem Earthquake

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Ice Golem Electro Dragon Sparky
Sparky Goblin Gang Electro Dragon
Goblin Gang Sparky Electro Dragon
Sparky Goblin Gang Electro Dragon
Earthquake Sparky
Goblin Gang Earthquake Electro Dragon
Goblin Gang Electro Dragon
Earthquake Ice Golem Electro Dragon Sparky
Sparky Goblin Gang
Goblin Gang Ice Golem Miner Sparky
Goblin Gang Ice Golem Earthquake Electro Dragon
Goblin Gang Electro Dragon
Sparky Goblin Gang Earthquake Electro Dragon
Sparky Goblin Gang Earthquake Electro Dragon
Sparky Goblin Gang
Goblin Gang Sparky
Sparky Goblin Gang Electro Dragon
Goblin Gang Electro Dragon
Earthquake Ice Golem Electro Dragon
Sparky
Goblin Gang Earthquake Electro Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Ice Golem Sparky
Goblin Gang Ice Golem Electro Dragon Miner
Goblin Gang Ice Golem Electro Dragon Sparky
Goblin Gang Ice Golem Sparky
Goblin Gang Sparky
Goblin Gang Ice Golem Electro Dragon
Goblin Gang Sparky Ice Golem
Sparky
Electro Dragon Ice Golem Sparky
Goblin Gang Sparky
Electro Dragon Sparky
Goblin Gang Ice Golem Sparky
Electro Dragon Sparky
Goblin Gang Electro Dragon Sparky Ice Golem
Ice Golem Earthquake Electro Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Ice Golem Electro Dragon Sparky
Electro Dragon Miner
Earthquake Electro Dragon Miner Sparky
Earthquake Ice Golem Sparky
Earthquake Sparky
Ice Golem Electro Dragon
Earthquake Sparky
Earthquake Ice Golem Electro Dragon
Miner Electro Dragon
Goblin Gang Electro Dragon Sparky
Miner Earthquake Electro Dragon Sparky
Electro Dragon
Earthquake Ice Golem Miner Sparky
Earthquake Electro Dragon
Earthquake Ice Golem Sparky
Earthquake Electro Dragon Sparky
Earthquake Electro Dragon Sparky
Earthquake Sparky
Sparky
Earthquake Electro Dragon Sparky
Earthquake Electro Dragon Miner
Earthquake Sparky
Sparky
Earthquake Electro Dragon
Ice Golem Earthquake Electro Dragon Sparky
Miner Earthquake Electro Dragon Sparky
Electro Dragon Miner Sparky
Miner Sparky
Ice Golem Electro Dragon Sparky
Electro Dragon
Sparky
Earthquake Electro Dragon Miner Sparky
Electro Dragon Sparky
Sparky
Earthquake Sparky
Earthquake Goblin Gang Electro Dragon
Electro Dragon
Miner Goblin Gang Electro Dragon Sparky
Ice Golem Earthquake Electro Dragon
Sparky
Electro Dragon Sparky
Electro Dragon Goblin Gang Sparky
Electro Dragon
Electro Dragon Miner Sparky

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