My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Witch Balloon Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Valkyrie Balloon Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Balloon Giant Skeleton
Giant Snowball
Spear Goblins Minion Horde Witch Balloon
Zap
Spear Goblins Minion Horde Witch Balloon
Barbarian Barrel
Spear Goblins Valkyrie Witch Giant Skeleton Royal Ghost
The Log
Spear Goblins Witch Giant Skeleton
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Minion Horde Witch
Royal Delivery
Spear Goblins Minion Horde Valkyrie Witch Balloon Giant Skeleton Royal Ghost
Fireball
Minion Horde Witch Balloon
Poison
Spear Goblins Minion Horde Witch Balloon
Lightning
Valkyrie Witch Balloon
Rocket
Minion Horde Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rage Giant Skeleton Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Royal Ghost Valkyrie Minion Horde Witch Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Rage Royal Ghost Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Balloon Giant Skeleton Royal Ghost
Minion Horde
Rage Giant Skeleton
Valkyrie
Spear Goblins Balloon Witch Giant Skeleton Royal Ghost
Rage
Minion Horde Witch Balloon Giant Skeleton
Witch
Rage Valkyrie Giant Skeleton Royal Ghost
Balloon
Valkyrie Rage Spear Goblins Giant Skeleton Royal Ghost
Giant Skeleton
Spear Goblins Minion Horde Valkyrie Rage Witch Balloon
Royal Ghost
Spear Goblins Valkyrie Witch Balloon

Defense Synergies 0 6

Spear Goblins
Valkyrie Giant Skeleton Royal Ghost
Minion Horde
Valkyrie
Spear Goblins Witch
Rage
Witch
Valkyrie Giant Skeleton Royal Ghost
Balloon
Giant Skeleton
Spear Goblins Witch
Royal Ghost
Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Valkyrie
Minion Horde Valkyrie Witch
Minion Horde Witch Valkyrie Giant Skeleton
Minion Horde Witch Valkyrie
Valkyrie Giant Skeleton
Spear Goblins Valkyrie Royal Ghost
Minion Horde Spear Goblins Witch
Valkyrie Giant Skeleton
Minion Horde Witch
Spear Goblins Minion Horde Valkyrie Giant Skeleton Royal Ghost
Minion Horde Valkyrie Witch Spear Goblins Giant Skeleton Royal Ghost
Minion Horde Spear Goblins Witch
Minion Horde Valkyrie Witch Giant Skeleton
Valkyrie Minion Horde Witch Royal Ghost
Minion Horde
Minion Horde
Minion Horde Valkyrie Witch
Valkyrie Spear Goblins Minion Horde Witch Royal Ghost
Valkyrie Witch Spear Goblins Giant Skeleton Royal Ghost
Valkyrie Royal Ghost Spear Goblins Minion Horde Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Witch Giant Skeleton Royal Ghost
Valkyrie Royal Ghost
Giant Skeleton Spear Goblins Minion Horde Valkyrie Witch
Valkyrie Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Valkyrie Witch
Minion Horde Witch
Spear Goblins Minion Horde Valkyrie Witch Giant Skeleton
Giant Skeleton Minion Horde Valkyrie
Minion Horde Giant Skeleton Spear Goblins Valkyrie Witch
Witch Minion Horde
Minion Horde Valkyrie Witch Giant Skeleton
Valkyrie Giant Skeleton
Giant Skeleton Minion Horde Valkyrie Witch
Minion Horde Valkyrie Witch
Witch Spear Goblins Minion Horde Valkyrie Giant Skeleton
Valkyrie Minion Horde Witch Giant Skeleton Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Giant Skeleton Royal Ghost
Royal Ghost
Minion Horde Giant Skeleton
Valkyrie Giant Skeleton
Minion Horde Valkyrie
Spear Goblins Minion Horde Witch
Minion Horde Witch
Minion Horde
Minion Horde Valkyrie
Minion Horde
Spear Goblins Minion Horde Witch
Minion Horde
Minion Horde
Valkyrie Witch
Minion Horde Giant Skeleton
Minion Horde
Valkyrie Witch
Minion Horde Witch
Witch Royal Ghost
Witch
Minion Horde Witch
Minion Horde Witch
Minion Horde
Minion Horde
Minion Horde
Minion Horde Giant Skeleton
Minion Horde Spear Goblins Witch
Witch
Minion Horde Valkyrie
Giant Skeleton
Minion Horde
Minion Horde Witch Giant Skeleton
Witch
Witch Giant Skeleton Royal Ghost

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