My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie Inferno Tower
The Log
Goblin Gang Elite Barbarians Suspicious Bush
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang Suspicious Bush
Royal Delivery
Goblin Gang Elite Barbarians Valkyrie
Fireball
Goblin Gang Elite Barbarians Suspicious Bush Inferno Tower
Poison
Goblin Gang Suspicious Bush Inferno Tower
Lightning
Elite Barbarians Valkyrie Inferno Tower
Rocket
Elite Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Valkyrie Inferno Tower Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Rage Arrows Goblin Gang Void Valkyrie Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Suspicious Bush Rage Arrows Goblin Gang

Attack Synergies 4 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Void
Goblin Gang
Valkyrie
Elite Barbarians
Arrows Valkyrie Rage
Suspicious Bush
Valkyrie
Elite Barbarians Goblin Gang
Inferno Tower
Rage
Elite Barbarians
Void
Arrows

Defense Synergies 3 4

Arrows
Void Valkyrie Inferno Tower
Goblin Gang
Inferno Tower Valkyrie
Elite Barbarians
Valkyrie
Suspicious Bush
Valkyrie
Elite Barbarians Arrows Goblin Gang Inferno Tower
Inferno Tower
Goblin Gang Arrows Valkyrie
Rage
Void
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Void
Elite Barbarians Inferno Tower Goblin Gang Valkyrie
Goblin Gang Inferno Tower Elite Barbarians Valkyrie Void
Elite Barbarians Inferno Tower Goblin Gang Valkyrie
Arrows Elite Barbarians Valkyrie
Arrows Goblin Gang Valkyrie
Inferno Tower Arrows Goblin Gang Void
Arrows Valkyrie Inferno Tower Void
Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Inferno Tower
Goblin Gang Valkyrie Arrows
Arrows Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Elite Barbarians Valkyrie
Valkyrie Arrows Goblin Gang
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Elite Barbarians
Arrows Goblin Gang Elite Barbarians Valkyrie Inferno Tower
Arrows Goblin Gang Elite Barbarians Valkyrie
Arrows Valkyrie
Elite Barbarians Inferno Tower
Goblin Gang Valkyrie Arrows Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Inferno Tower Void
Void Arrows Goblin Gang Elite Barbarians Valkyrie
Goblin Gang Elite Barbarians Valkyrie Inferno Tower
Goblin Gang Valkyrie Elite Barbarians Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians Valkyrie
Arrows Goblin Gang
Goblin Gang Elite Barbarians Valkyrie Inferno Tower Void
Inferno Tower Elite Barbarians Valkyrie
Void Elite Barbarians Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Elite Barbarians Valkyrie Inferno Tower
Arrows Elite Barbarians Valkyrie Void
Elite Barbarians Goblin Gang Valkyrie Inferno Tower
Valkyrie
Goblin Gang Elite Barbarians Inferno Tower Valkyrie
Arrows Valkyrie Elite Barbarians Inferno Tower
Arrows Inferno Tower Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Valkyrie
Arrows Void
Arrows Void
Arrows Valkyrie Void
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows Void
Goblin Gang Elite Barbarians Void
Void Arrows Valkyrie
Void Arrows
Elite Barbarians Void
Arrows Void
Arrows Elite Barbarians
Arrows
Arrows
Arrows
Void Arrows
Arrows Valkyrie Void
Void
Arrows Void
Void
Arrows Void
Arrows Valkyrie
Arrows Void
Void Arrows
Void Arrows
Elite Barbarians Arrows Void
Void
Elite Barbarians Void
Void Arrows
Void Arrows
Arrows
Goblin Gang Void
Arrows
Arrows
Void Goblin Gang Valkyrie
Arrows
Void Arrows
Elite Barbarians
Goblin Gang Elite Barbarians
Void
Void
Void
Void

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