My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard Witch Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Recruits Wizard Witch Executioner Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Dart Goblin Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Dart Goblin Witch Princess
Zap
Mortar Dart Goblin Witch Princess
Barbarian Barrel
Mortar Tesla Royal Recruits Dart Goblin Wizard Witch Executioner Princess
The Log
Royal Recruits Dart Goblin Witch Princess
Earthquake
Mortar Tesla Witch
Arrows
Royal Recruits Dart Goblin Witch Princess
Royal Delivery
Royal Recruits Dart Goblin Wizard Witch Executioner Princess
Fireball
Mortar Tesla Dart Goblin Wizard Witch Executioner Princess
Poison
Mortar Royal Recruits Dart Goblin Wizard Witch Executioner Princess
Lightning
Mortar Tesla Wizard Witch Executioner
Rocket
Mortar Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Wizard Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Princess Mortar Tesla Wizard Witch Executioner Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Princess Mortar Tesla

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Dart Goblin
Tesla
Royal Recruits
Dart Goblin Princess
Dart Goblin
Mortar Royal Recruits Princess
Wizard
Witch
Executioner
Princess
Royal Recruits Dart Goblin

Defense Synergies 0 10

Mortar
Tesla Dart Goblin Wizard Princess
Tesla
Mortar Dart Goblin Wizard Princess
Royal Recruits
Dart Goblin Princess
Dart Goblin
Mortar Tesla Royal Recruits Princess
Wizard
Mortar Tesla
Witch
Executioner
Princess
Mortar Tesla Royal Recruits Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Tesla Royal Recruits Dart Goblin Wizard Executioner
Mortar Tesla Royal Recruits Dart Goblin Witch Executioner
Mortar Tesla Witch Royal Recruits Dart Goblin Executioner
Tesla Royal Recruits Witch Mortar Dart Goblin
Royal Recruits Princess
Tesla Dart Goblin Executioner
Tesla Dart Goblin Mortar Wizard Witch Executioner Princess
Tesla Royal Recruits Dart Goblin
Tesla Witch Mortar Royal Recruits Princess
Tesla Royal Recruits Dart Goblin
Dart Goblin Witch Executioner Tesla Royal Recruits Wizard Princess
Tesla Executioner Dart Goblin Wizard Witch Princess
Mortar Tesla Royal Recruits Wizard Witch
Wizard Executioner Mortar Tesla Royal Recruits Dart Goblin Witch Princess
Royal Recruits Mortar Tesla
Mortar Tesla Royal Recruits
Tesla Wizard Mortar Royal Recruits Witch Executioner
Mortar Tesla Royal Recruits Dart Goblin Wizard Witch Executioner
Mortar Wizard Witch Executioner Tesla Royal Recruits Dart Goblin Princess
Mortar Tesla Royal Recruits Dart Goblin
Royal Recruits Wizard Tesla Dart Goblin Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Witch
Mortar Tesla Wizard Executioner
Royal Recruits Witch
Royal Recruits Tesla
Royal Recruits Tesla Witch Executioner
Wizard Executioner Tesla Dart Goblin Witch Princess
Royal Recruits Tesla Dart Goblin Witch
Tesla Royal Recruits
Royal Recruits Mortar Witch
Royal Recruits Witch Tesla Dart Goblin
Tesla Royal Recruits Dart Goblin Witch
Royal Recruits
Royal Recruits Tesla Wizard Witch Executioner
Royal Recruits Wizard Tesla Dart Goblin Witch Executioner Princess
Tesla Royal Recruits Witch Mortar Dart Goblin Executioner
Executioner Tesla Royal Recruits Dart Goblin Wizard Witch Princess
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar Royal Recruits Dart Goblin
Mortar Dart Goblin Executioner Princess
Dart Goblin
Royal Recruits Dart Goblin
Wizard Executioner Mortar
Wizard Executioner Dart Goblin Witch Princess
Mortar Dart Goblin Wizard Witch Executioner Princess
Dart Goblin Wizard Executioner Princess
Mortar Dart Goblin Wizard
Mortar Royal Recruits Dart Goblin Wizard Princess
Dart Goblin Wizard Executioner Princess
Mortar Dart Goblin Executioner Princess
Mortar Dart Goblin Princess
Princess Mortar Dart Goblin
Mortar Dart Goblin Wizard Witch Executioner Princess
Mortar Royal Recruits Dart Goblin Wizard Executioner Princess
Mortar
Mortar Dart Goblin Wizard Executioner Princess
Mortar Dart Goblin Wizard Witch Princess
Wizard Princess
Mortar Royal Recruits
Mortar Wizard Witch Executioner Princess
Witch
Mortar Dart Goblin Wizard Witch Executioner Princess
Mortar Wizard Witch Princess
Mortar Dart Goblin
Dart Goblin Wizard Witch Executioner Princess
Dart Goblin Wizard Witch
Mortar Dart Goblin Wizard
Princess
Wizard Princess
Royal Recruits Dart Goblin Witch Princess
Dart Goblin Wizard Witch Executioner Princess
Dart Goblin Wizard Executioner Princess
Mortar Dart Goblin Wizard Executioner Princess
Royal Recruits Dart Goblin Executioner
Royal Recruits Dart Goblin Witch Princess
Dart Goblin Witch Executioner Princess
Mortar Royal Recruits Dart Goblin Witch Executioner Princess
Mortar Dart Goblin Wizard

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