My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Furnace Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Barbarian Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Barbarian Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions
Giant Snowball
Bats Minions Furnace
Zap
Bats Minions Furnace
Barbarian Barrel
Valkyrie Furnace
The Log
Furnace
Earthquake
Furnace
Arrows
Bats Minions Furnace
Royal Delivery
Bats Minions Valkyrie
Fireball
Minions Furnace
Poison
Bats Minions Furnace
Lightning
Valkyrie Furnace
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Furnace Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Minions Fireball Valkyrie Furnace Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Minions

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Minions Barbarian Barrel Golem
Arrows
Fireball Golem
Minions
Bats Valkyrie Barbarian Barrel Golem
Fireball
Arrows Golem
Valkyrie
Bats Minions Furnace
Furnace
Valkyrie Barbarian Barrel Golem
Barbarian Barrel
Bats Minions Furnace Golem
Golem
Arrows Fireball Bats Minions Furnace Barbarian Barrel

Defense Synergies 2 11

Bats
Minions Valkyrie Barbarian Barrel
Arrows
Fireball Valkyrie Furnace Barbarian Barrel
Minions
Valkyrie Bats Barbarian Barrel
Fireball
Barbarian Barrel Arrows Valkyrie
Valkyrie
Minions Bats Arrows Fireball Furnace
Furnace
Arrows Valkyrie Barbarian Barrel
Barbarian Barrel
Fireball Bats Arrows Minions Furnace
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Barbarian Barrel
Bats Minions Valkyrie Furnace
Furnace Bats Minions Valkyrie
Bats Minions Valkyrie Furnace
Arrows Fireball Valkyrie Barbarian Barrel
Arrows Fireball Barbarian Barrel Bats Minions Valkyrie Furnace
Bats Minions Furnace Arrows Fireball
Arrows Fireball Valkyrie Barbarian Barrel
Minions Furnace
Valkyrie Barbarian Barrel
Bats Minions Valkyrie Arrows Fireball Furnace Barbarian Barrel
Arrows Minions Bats Fireball Furnace
Furnace Bats Minions Fireball Valkyrie
Fireball Valkyrie Bats Arrows Minions Furnace Barbarian Barrel
Furnace
Fireball Furnace
Bats Arrows Minions Fireball Valkyrie Furnace
Arrows Fireball Valkyrie Bats Minions Furnace Barbarian Barrel
Arrows Valkyrie Furnace Barbarian Barrel Bats Minions Fireball
Valkyrie Bats Arrows Minions Fireball Furnace Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Furnace Barbarian Barrel
Fireball Arrows Valkyrie Barbarian Barrel
Bats Minions Valkyrie Furnace
Valkyrie Bats Fireball Barbarian Barrel
Valkyrie
Arrows Fireball Furnace Bats Minions
Bats Minions Fireball Valkyrie Furnace
Valkyrie
Bats Minions Fireball Valkyrie Barbarian Barrel
Bats Minions Valkyrie
Arrows Fireball Valkyrie
Fireball Valkyrie
Fireball Valkyrie Furnace
Bats Minions Fireball Valkyrie Furnace Barbarian Barrel
Bats Arrows Minions Valkyrie Fireball Barbarian Barrel
Arrows Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Barbarian Barrel
Arrows Fireball Valkyrie Barbarian Barrel
Fireball Arrows Valkyrie Furnace Barbarian Barrel
Arrows Fireball Bats Minions Furnace
Arrows Furnace
Arrows Fireball Barbarian Barrel
Arrows Fireball
Bats Minions Fireball
Arrows Fireball Valkyrie Barbarian Barrel
Fireball Arrows
Fireball Barbarian Barrel
Arrows Minions Fireball Barbarian Barrel
Arrows Fireball Furnace Barbarian Barrel
Arrows Fireball Furnace Barbarian Barrel
Arrows Fireball Furnace Barbarian Barrel
Arrows Fireball Barbarian Barrel
Bats Minions
Arrows Fireball Barbarian Barrel
Arrows Fireball Valkyrie Barbarian Barrel
Minions Fireball
Arrows Fireball
Arrows Fireball Barbarian Barrel
Arrows Fireball Valkyrie Furnace Barbarian Barrel
Arrows Fireball Barbarian Barrel
Fireball Arrows
Fireball Arrows Barbarian Barrel
Bats Arrows Fireball Furnace
Bats Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Bats Minions Fireball Barbarian Barrel
Fireball Arrows
Arrows Fireball Barbarian Barrel
Fireball Valkyrie
Arrows Fireball
Arrows Fireball
Bats Minions Fireball
Bats Fireball
Fireball Barbarian Barrel
Fireball

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