My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Bad
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Clone
Giant Snowball
Clone
Zap
Clone
Barbarian Barrel
Elixir Golem Valkyrie Clone Executioner
The Log
Elixir Golem Clone
Earthquake
Elixir Golem Clone
Arrows
Clone
Royal Delivery
Elixir Golem Valkyrie Battle Healer Clone Executioner
Fireball
Elixir Golem Battle Healer Clone Executioner
Poison
Elixir Golem Battle Healer Clone Executioner
Lightning
Valkyrie Battle Healer Executioner
Rocket
Valkyrie Battle Healer Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Battle Healer Rage Clone Poison Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Elixir Golem Clone Valkyrie Battle Healer Poison Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Arrows Elixir Golem Clone

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Battle Healer
Elixir Golem
Battle Healer Rage Poison Arrows Executioner
Valkyrie
Battle Healer Executioner
Battle Healer
Elixir Golem Rage Executioner Arrows Valkyrie Poison
Rage
Elixir Golem Battle Healer
Clone
Poison
Elixir Golem Battle Healer
Executioner
Battle Healer Elixir Golem Valkyrie

Defense Synergies 0 6

Arrows
Valkyrie Battle Healer
Elixir Golem
Valkyrie
Arrows Battle Healer Executioner
Battle Healer
Arrows Valkyrie Poison Executioner
Rage
Clone
Poison
Battle Healer
Executioner
Valkyrie Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Executioner
Valkyrie Battle Healer Executioner
Valkyrie Executioner
Valkyrie
Arrows Valkyrie Battle Healer Poison
Arrows Valkyrie Executioner
Arrows Poison Executioner
Arrows Valkyrie Battle Healer Poison
Valkyrie Battle Healer
Valkyrie Poison Executioner Arrows
Arrows Executioner Poison
Valkyrie Battle Healer
Valkyrie Executioner Arrows Poison
Arrows Valkyrie Poison Executioner
Arrows Valkyrie Battle Healer Executioner
Arrows Valkyrie Poison Executioner Battle Healer
Valkyrie Arrows Battle Healer Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Battle Healer
Poison Arrows Valkyrie Battle Healer Executioner
Valkyrie Battle Healer
Valkyrie Battle Healer
Valkyrie Battle Healer Executioner
Arrows Poison Executioner
Valkyrie Battle Healer
Valkyrie Battle Healer
Valkyrie Poison
Valkyrie
Arrows Valkyrie Poison
Valkyrie Executioner
Valkyrie Executioner
Valkyrie Battle Healer Poison Executioner
Arrows Valkyrie Poison Executioner Battle Healer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Valkyrie
Arrows Poison Executioner
Arrows Poison
Arrows Valkyrie Poison
Poison Executioner Arrows Valkyrie
Arrows Poison Executioner
Arrows Poison Executioner
Arrows Poison Executioner
Arrows Poison
Poison
Poison Arrows Valkyrie
Poison Arrows Executioner
Poison Executioner
Arrows Poison
Arrows Poison
Arrows Poison Executioner
Arrows Poison Executioner
Arrows Poison
Arrows Poison Executioner
Arrows Valkyrie Poison
Poison
Arrows Poison
Arrows Poison
Arrows Poison Valkyrie Executioner
Arrows Poison Executioner
Arrows Poison
Poison Arrows
Poison Arrows Executioner
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Poison Arrows Executioner
Arrows
Poison Valkyrie Executioner
Arrows Poison Executioner
Arrows Poison
Executioner
Poison
Poison Executioner
Poison Executioner

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