My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Ram Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Skeleton Army Princess Ram Rider
Zap
Skeleton Army Princess Ram Rider
Barbarian Barrel
Electro Spirit Valkyrie Wizard Skeleton Army Princess
The Log
Electro Spirit Skeleton Army Princess Ram Rider
Earthquake
Skeleton Army
Arrows
Electro Spirit Skeleton Army Princess
Royal Delivery
Electro Spirit Valkyrie Wizard Skeleton Army Princess Ram Rider
Fireball
Wizard Skeleton Army Princess Ram Rider
Poison
Wizard Skeleton Army Princess
Lightning
Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Tornado Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Valkyrie Wizard Tornado Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie Skeleton Army Tornado Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Skeleton Army Tornado Princess Valkyrie Wizard Ram Rider Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Skeleton Army Tornado Princess

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Ram Rider
Valkyrie
Wizard Tornado Ram Rider
Wizard
Tornado Valkyrie Ram Rider
Skeleton Army
Tornado
Wizard Valkyrie Princess Ram Rider
Princess
Tornado
Ram Rider
Electro Spirit Valkyrie Wizard Tornado
Goblin Machine

Defense Synergies 1 7

Electro Spirit
Valkyrie
Wizard Tornado Princess
Wizard
Tornado Valkyrie Skeleton Army
Skeleton Army
Wizard Princess
Tornado
Wizard Valkyrie Princess Ram Rider
Princess
Valkyrie Skeleton Army Tornado
Ram Rider
Tornado
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Ram Rider
Skeleton Army Valkyrie Ram Rider
Skeleton Army Tornado Ram Rider Valkyrie
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Tornado Princess
Skeleton Army Tornado Electro Spirit Valkyrie
Tornado Ram Rider Electro Spirit Wizard Princess
Electro Spirit Valkyrie Ram Rider
Skeleton Army Tornado Princess
Skeleton Army Tornado Valkyrie
Valkyrie Skeleton Army Electro Spirit Wizard Tornado Princess Ram Rider
Wizard Tornado Princess Ram Rider
Skeleton Army Valkyrie Wizard Ram Rider
Valkyrie Wizard Skeleton Army Electro Spirit Tornado Princess
Skeleton Army Ram Rider
Skeleton Army Tornado Ram Rider
Wizard Valkyrie Skeleton Army Tornado
Electro Spirit Valkyrie Wizard Skeleton Army Tornado Ram Rider
Valkyrie Wizard Tornado Electro Spirit Princess Ram Rider
Tornado Ram Rider
Valkyrie Wizard Skeleton Army Electro Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Valkyrie Wizard
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army Tornado Ram Rider
Valkyrie Skeleton Army Ram Rider
Wizard Electro Spirit Tornado Princess Ram Rider
Skeleton Army Valkyrie Ram Rider
Valkyrie Skeleton Army
Electro Spirit Valkyrie Skeleton Army Tornado
Skeleton Army
Valkyrie
Skeleton Army Valkyrie Tornado
Skeleton Army Valkyrie Wizard Ram Rider
Wizard Valkyrie Skeleton Army Princess
Skeleton Army Electro Spirit Valkyrie Tornado
Valkyrie Electro Spirit Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Tornado Princess Ram Rider
Valkyrie
Wizard Valkyrie
Wizard Electro Spirit Tornado Princess Ram Rider
Wizard Tornado Princess
Wizard Tornado Princess Ram Rider
Wizard Tornado Ram Rider
Tornado
Valkyrie Wizard Tornado Princess Ram Rider
Wizard Tornado Princess
Princess
Princess
Princess
Wizard Princess
Wizard Princess
Tornado
Wizard Princess
Valkyrie Wizard Tornado Princess
Wizard Tornado Princess
Tornado
Tornado Electro Spirit Valkyrie Wizard Princess
Wizard Tornado Princess Ram Rider
Wizard Tornado Princess Ram Rider
Tornado
Wizard Tornado Princess
Electro Spirit Wizard
Wizard
Electro Spirit Princess
Wizard Princess
Electro Spirit Skeleton Army Princess
Wizard Tornado Princess Ram Rider
Valkyrie Wizard Princess
Wizard Princess
Tornado
Electro Spirit Tornado Princess
Tornado Princess
Tornado Princess

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