My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Zappies Inferno Tower Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Zappies Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Night Witch
Giant Snowball
Dart Goblin Zappies Night Witch
Zap
Royal Giant Dart Goblin Zappies Inferno Tower Night Witch
Barbarian Barrel
Dart Goblin Valkyrie Zappies Inferno Tower Night Witch
The Log
Royal Giant Dart Goblin Zappies
Earthquake
Zappies Inferno Tower
Arrows
Dart Goblin Zappies Night Witch
Royal Delivery
Dart Goblin Valkyrie Zappies Night Witch
Fireball
Dart Goblin Zappies Inferno Tower Night Witch
Poison
Dart Goblin Zappies Inferno Tower Night Witch
Lightning
Valkyrie Inferno Tower Night Witch
Rocket
Valkyrie Inferno Tower Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Rage Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Dart Goblin Fireball Valkyrie Zappies Night Witch Inferno Tower Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Dart Goblin Fireball Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Dart Goblin Fireball Zappies Night Witch
Dart Goblin
Royal Giant Valkyrie
Fireball
Royal Giant
Valkyrie
Dart Goblin Zappies
Zappies
Royal Giant Valkyrie Rage
Inferno Tower
Rage
Zappies Night Witch
Night Witch
Royal Giant Rage

Defense Synergies 0 11

Royal Giant
Dart Goblin
Valkyrie Zappies Inferno Tower Night Witch
Fireball
Valkyrie Zappies Inferno Tower
Valkyrie
Dart Goblin Fireball Zappies Inferno Tower Night Witch
Zappies
Dart Goblin Fireball Valkyrie
Inferno Tower
Dart Goblin Fireball Valkyrie Night Witch
Rage
Night Witch
Dart Goblin Valkyrie Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Valkyrie Zappies Inferno Tower
Inferno Tower Dart Goblin Valkyrie Zappies Night Witch
Inferno Tower Dart Goblin Valkyrie Zappies Night Witch
Inferno Tower Night Witch Dart Goblin Valkyrie Zappies
Fireball Valkyrie
Fireball Dart Goblin Valkyrie Zappies Night Witch
Dart Goblin Inferno Tower Fireball Zappies Night Witch
Dart Goblin Fireball Valkyrie Inferno Tower
Zappies Inferno Tower Night Witch
Dart Goblin Valkyrie Zappies Inferno Tower Night Witch
Dart Goblin Valkyrie Fireball Zappies Night Witch
Inferno Tower Dart Goblin Fireball Zappies Night Witch
Inferno Tower Night Witch Fireball Valkyrie Zappies
Fireball Valkyrie Dart Goblin Zappies Night Witch
Inferno Tower Zappies
Inferno Tower Fireball Zappies
Fireball Valkyrie Zappies Inferno Tower Night Witch
Fireball Valkyrie Dart Goblin Zappies Night Witch
Valkyrie Dart Goblin Fireball Zappies
Dart Goblin Zappies Inferno Tower
Valkyrie Dart Goblin Fireball Zappies Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Zappies Inferno Tower
Fireball Valkyrie
Zappies Valkyrie Inferno Tower
Valkyrie Fireball Zappies Inferno Tower Night Witch
Inferno Tower Valkyrie Zappies Night Witch
Fireball Dart Goblin Zappies
Dart Goblin Fireball Valkyrie Zappies Inferno Tower Night Witch
Inferno Tower Valkyrie Zappies
Fireball Valkyrie Zappies Inferno Tower
Inferno Tower Dart Goblin Zappies
Dart Goblin Valkyrie Zappies Inferno Tower
Fireball Valkyrie
Fireball Valkyrie Zappies Inferno Tower Night Witch
Dart Goblin Fireball Valkyrie Zappies
Zappies Inferno Tower Dart Goblin Fireball Valkyrie Night Witch
Valkyrie Dart Goblin Fireball Zappies Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Valkyrie
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Valkyrie
Fireball Dart Goblin
Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Fireball Night Witch
Dart Goblin Fireball Valkyrie
Fireball Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Night Witch
Dart Goblin Fireball
Dart Goblin Fireball Valkyrie
Fireball Night Witch
Fireball
Fireball
Fireball Valkyrie
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Dart Goblin Fireball Night Witch
Dart Goblin Fireball Zappies
Fireball Night Witch
Dart Goblin Fireball Night Witch
Fireball Zappies
Fireball
Dart Goblin Fireball Zappies Night Witch
Fireball Dart Goblin Zappies
Fireball
Fireball Dart Goblin Valkyrie
Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball Zappies
Dart Goblin Fireball Zappies
Dart Goblin Fireball
Fireball Dart Goblin

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