My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 7 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Furnace Goblin Hut Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Furnace Goblin Hut Three Musketeers Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Three Musketeers Skeleton Army
Giant Snowball
Furnace Goblin Hut Three Musketeers Skeleton Army
Zap
Firecracker Furnace Goblin Hut Three Musketeers Skeleton Army
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Furnace Goblin Hut Three Musketeers Skeleton Army
The Log
Firecracker Elite Barbarians Furnace Goblin Hut Three Musketeers Skeleton Army
Earthquake
Firecracker Furnace Goblin Hut Skeleton Army
Arrows
Firecracker Furnace Goblin Hut Skeleton Army
Royal Delivery
Firecracker Elite Barbarians Valkyrie Goblin Hut Three Musketeers Skeleton Army
Fireball
Firecracker Elite Barbarians Furnace Goblin Hut Three Musketeers Skeleton Army
Poison
Firecracker Furnace Goblin Hut Three Musketeers Skeleton Army
Lightning
Elite Barbarians Valkyrie Furnace Goblin Hut Three Musketeers
Rocket
Elite Barbarians Valkyrie Furnace Goblin Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Furnace Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Valkyrie Furnace Goblin Hut Elite Barbarians Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Valkyrie Furnace

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Valkyrie Goblin Hut Three Musketeers Mega Knight
Elite Barbarians
Valkyrie Firecracker Furnace Three Musketeers Mega Knight
Valkyrie
Elite Barbarians Firecracker Furnace Goblin Hut Three Musketeers
Furnace
Elite Barbarians Valkyrie Goblin Hut
Goblin Hut
Firecracker Valkyrie Furnace Three Musketeers Mega Knight
Three Musketeers
Firecracker Elite Barbarians Valkyrie Goblin Hut
Skeleton Army
Mega Knight
Firecracker Elite Barbarians Goblin Hut

Defense Synergies 2 9

Firecracker
Valkyrie Goblin Hut Skeleton Army Mega Knight
Elite Barbarians
Valkyrie Mega Knight
Valkyrie
Firecracker Elite Barbarians Furnace Goblin Hut
Furnace
Valkyrie Goblin Hut Skeleton Army
Goblin Hut
Firecracker Valkyrie Furnace Skeleton Army
Three Musketeers
Skeleton Army
Firecracker Furnace Goblin Hut
Mega Knight
Firecracker Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Hut
Elite Barbarians Skeleton Army Firecracker Valkyrie Furnace Goblin Hut Three Musketeers Mega Knight
Furnace Goblin Hut Three Musketeers Skeleton Army Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Goblin Hut Three Musketeers Skeleton Army Firecracker Valkyrie Furnace Mega Knight
Firecracker Elite Barbarians Valkyrie Skeleton Army Mega Knight
Skeleton Army Firecracker Valkyrie Furnace Mega Knight
Furnace Three Musketeers Firecracker Goblin Hut
Valkyrie Mega Knight
Three Musketeers Elite Barbarians Furnace Goblin Hut Skeleton Army
Elite Barbarians Skeleton Army Firecracker Valkyrie Mega Knight
Valkyrie Skeleton Army Firecracker Furnace Goblin Hut Mega Knight
Three Musketeers Firecracker Furnace Goblin Hut
Furnace Goblin Hut Skeleton Army Mega Knight Elite Barbarians Valkyrie Three Musketeers
Valkyrie Three Musketeers Skeleton Army Mega Knight Firecracker Furnace Goblin Hut
Elite Barbarians Skeleton Army Furnace Goblin Hut Three Musketeers Mega Knight
Skeleton Army Elite Barbarians Furnace Goblin Hut Three Musketeers Mega Knight
Three Musketeers Mega Knight Firecracker Elite Barbarians Valkyrie Furnace Goblin Hut Skeleton Army
Valkyrie Mega Knight Firecracker Elite Barbarians Furnace Goblin Hut Three Musketeers Skeleton Army
Valkyrie Furnace Firecracker Goblin Hut Mega Knight
Elite Barbarians Goblin Hut Three Musketeers
Valkyrie Skeleton Army Mega Knight Firecracker Elite Barbarians Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Elite Barbarians Furnace Goblin Hut
Firecracker Elite Barbarians Valkyrie Mega Knight
Skeleton Army Mega Knight Elite Barbarians Valkyrie Furnace Goblin Hut
Valkyrie Skeleton Army Mega Knight Elite Barbarians
Elite Barbarians Valkyrie Goblin Hut Three Musketeers Skeleton Army Mega Knight
Firecracker Furnace Goblin Hut Three Musketeers
Skeleton Army Elite Barbarians Valkyrie Furnace Goblin Hut
Mega Knight Elite Barbarians Valkyrie Skeleton Army
Mega Knight Firecracker Elite Barbarians Valkyrie Goblin Hut Skeleton Army
Goblin Hut Three Musketeers Skeleton Army
Mega Knight Elite Barbarians Valkyrie Goblin Hut
Skeleton Army Mega Knight Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Mega Knight Valkyrie Three Musketeers
Firecracker Valkyrie Furnace Three Musketeers Skeleton Army Mega Knight
Elite Barbarians Goblin Hut Skeleton Army Firecracker Valkyrie Furnace Three Musketeers
Valkyrie Mega Knight Firecracker Elite Barbarians Goblin Hut
Furnace Goblin Hut
Mega Knight
Elite Barbarians Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Goblin Hut
Firecracker Valkyrie
Firecracker Valkyrie Furnace Mega Knight
Firecracker Furnace
Firecracker Furnace
Firecracker
Firecracker
Elite Barbarians Three Musketeers
Firecracker Valkyrie
Firecracker
Firecracker Elite Barbarians Goblin Hut Three Musketeers
Firecracker
Firecracker Elite Barbarians Furnace Goblin Hut
Firecracker Furnace Goblin Hut Three Musketeers
Firecracker Furnace Goblin Hut Three Musketeers Mega Knight
Three Musketeers
Firecracker Three Musketeers Mega Knight
Firecracker Valkyrie Mega Knight
Mega Knight
Firecracker Valkyrie Furnace Mega Knight
Firecracker
Mega Knight
Firecracker
Elite Barbarians Firecracker Furnace
Firecracker Goblin Hut
Elite Barbarians
Mega Knight
Firecracker
Mega Knight
Firecracker
Goblin Hut Skeleton Army
Firecracker Three Musketeers
Firecracker Valkyrie Three Musketeers Mega Knight
Firecracker
Firecracker Elite Barbarians Three Musketeers Mega Knight
Firecracker Elite Barbarians
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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