My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Firecracker Valkyrie Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Giant Skeleton
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats Firecracker
Barbarian Barrel
Skeletons Firecracker Valkyrie Wizard Giant Skeleton
The Log
Skeletons Firecracker Giant Skeleton
Earthquake
Skeletons Firecracker
Arrows
Skeletons Bats Firecracker
Royal Delivery
Skeletons Bats Firecracker Valkyrie Wizard Giant Skeleton
Fireball
Firecracker Wizard
Poison
Bats Firecracker Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Rage The Log Firecracker Valkyrie Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Bats Rage The Log

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Valkyrie Giant Skeleton Firecracker Rage
Firecracker
Bats Valkyrie Giant Skeleton
Valkyrie
Bats Firecracker Wizard Giant Skeleton
Wizard
Valkyrie Rage Giant Skeleton
Rage
Bats Wizard Giant Skeleton
Giant Skeleton
Bats Firecracker Valkyrie Wizard Rage The Log
The Log
Giant Skeleton

Defense Synergies 2 15

Skeletons
Bats Firecracker Wizard Giant Skeleton The Log
Bats
Skeletons Firecracker Valkyrie Giant Skeleton The Log
Firecracker
Valkyrie The Log Skeletons Bats Giant Skeleton
Valkyrie
Firecracker Bats Wizard The Log
Wizard
Skeletons Valkyrie Giant Skeleton The Log
Rage
Giant Skeleton
Skeletons Bats Firecracker Wizard The Log
The Log
Firecracker Skeletons Bats Valkyrie Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard The Log
Skeletons Bats Firecracker Valkyrie The Log
Skeletons Bats Valkyrie Giant Skeleton
Skeletons Bats Firecracker Valkyrie
Firecracker Valkyrie Giant Skeleton The Log
The Log Skeletons Bats Firecracker Valkyrie
Bats Firecracker Wizard
Valkyrie Giant Skeleton The Log
Skeletons
Skeletons Firecracker Valkyrie Giant Skeleton
Bats Valkyrie Skeletons Firecracker Wizard Giant Skeleton The Log
Bats Firecracker Wizard
Skeletons Bats Valkyrie Wizard Giant Skeleton The Log
Valkyrie Wizard Bats Firecracker The Log
The Log
Wizard Skeletons Bats Firecracker Valkyrie
Valkyrie Bats Firecracker Wizard The Log
Valkyrie Wizard The Log Bats Firecracker Giant Skeleton
Valkyrie Wizard Bats Firecracker Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Giant Skeleton
Firecracker Valkyrie Wizard The Log
Giant Skeleton Skeletons Bats Valkyrie The Log
Valkyrie Giant Skeleton Bats The Log
Giant Skeleton Skeletons Valkyrie
Firecracker Wizard Skeletons Bats
Skeletons Bats Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Skeletons Bats Firecracker Valkyrie The Log
Skeletons
Bats Valkyrie Giant Skeleton
Valkyrie Giant Skeleton The Log
Giant Skeleton Skeletons Valkyrie Wizard
Wizard Firecracker Valkyrie
Skeletons Bats Firecracker Valkyrie Giant Skeleton The Log
Bats Valkyrie Firecracker Wizard Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton The Log
Firecracker The Log
Giant Skeleton The Log
Firecracker Valkyrie Giant Skeleton The Log
Wizard Firecracker Valkyrie The Log
Firecracker Wizard Bats
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Bats
Firecracker Valkyrie Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Bats
Firecracker Wizard The Log
Firecracker Valkyrie Wizard The Log
Giant Skeleton The Log
Wizard
The Log
The Log
Firecracker The Log Valkyrie Wizard
Firecracker The Log Wizard
Wizard The Log
Firecracker The Log
Bats Firecracker Wizard
Bats Firecracker Wizard
Wizard The Log
Firecracker
Giant Skeleton
Firecracker Wizard The Log
Bats
Firecracker Wizard
The Log
Firecracker Valkyrie Wizard
The Log Firecracker Wizard
Giant Skeleton
Firecracker
Bats Firecracker Giant Skeleton The Log
Firecracker Bats
Firecracker Giant Skeleton The Log
Firecracker Wizard

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