My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Sparky Skeleton King
Giant Snowball
Minions Hog Rider Witch Skeleton King
Zap
Minions Firecracker Witch Sparky Skeleton King
Barbarian Barrel
Firecracker Valkyrie Witch Sparky Skeleton King
The Log
Firecracker Hog Rider Witch Sparky Skeleton King
Earthquake
Firecracker Hog Rider Witch Skeleton King
Arrows
Minions Firecracker Witch Skeleton King
Royal Delivery
Minions Firecracker Valkyrie Hog Rider Witch Sparky Skeleton King
Fireball
Minions Firecracker Hog Rider Witch Sparky Skeleton King
Poison
Minions Firecracker Witch Sparky Skeleton King
Lightning
Valkyrie Witch Sparky Skeleton King
Rocket
Valkyrie Hog Rider Witch Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Firecracker Valkyrie Hog Rider Poison Skeleton King Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Firecracker Valkyrie Hog Rider

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Valkyrie Sparky Skeleton King
Firecracker
Hog Rider Minions Valkyrie Sparky
Valkyrie
Hog Rider Minions Firecracker Witch Sparky
Hog Rider
Minions Firecracker Valkyrie Poison Witch
Poison
Hog Rider
Witch
Valkyrie Hog Rider Skeleton King
Sparky
Minions Firecracker Valkyrie
Skeleton King
Minions Witch

Defense Synergies 2 4

Minions
Valkyrie Firecracker
Firecracker
Valkyrie Minions
Valkyrie
Minions Firecracker Witch Sparky
Hog Rider
Poison
Sparky
Witch
Valkyrie
Sparky
Valkyrie Poison
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Valkyrie Sparky
Sparky Minions Firecracker Valkyrie Witch
Witch Sparky Minions Valkyrie
Witch Sparky Minions Firecracker Valkyrie Skeleton King
Firecracker Valkyrie Poison Sparky
Minions Firecracker Valkyrie
Minions Firecracker Poison Witch
Valkyrie Poison Sparky
Witch Sparky Minions Skeleton King
Firecracker Valkyrie Sparky
Minions Valkyrie Poison Witch Firecracker Skeleton King
Minions Firecracker Poison Witch
Sparky Minions Valkyrie Witch
Valkyrie Sparky Minions Firecracker Poison Witch Skeleton King
Sparky Skeleton King
Sparky
Sparky Minions Firecracker Valkyrie Poison Witch
Minions Firecracker Valkyrie Witch
Valkyrie Poison Witch Minions Firecracker
Sparky
Valkyrie Minions Firecracker Poison Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Sparky
Poison Firecracker Valkyrie
Minions Valkyrie Witch Sparky
Valkyrie Sparky
Valkyrie Witch Sparky
Firecracker Poison Minions Witch
Sparky Minions Valkyrie Witch
Valkyrie Sparky
Minions Firecracker Valkyrie Poison Witch Sparky
Witch Sparky
Minions Valkyrie Witch Sparky
Valkyrie Poison
Valkyrie Witch Sparky Skeleton King
Firecracker Valkyrie Witch Sparky
Witch Sparky Minions Firecracker Valkyrie Poison Skeleton King
Minions Valkyrie Poison Firecracker Witch Sparky Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie Sparky
Firecracker Poison
Poison Sparky
Firecracker Valkyrie Poison Sparky
Poison Firecracker Valkyrie Sparky
Firecracker Poison Minions Witch
Firecracker Poison Witch Sparky
Poison Firecracker
Poison Firecracker
Minions Poison Sparky
Firecracker Poison Valkyrie Sparky
Poison Firecracker
Poison Firecracker Sparky
Minions Firecracker Poison
Firecracker Poison Sparky
Firecracker Poison Witch Sparky
Firecracker Poison Sparky
Poison Sparky
Minions Sparky
Firecracker Poison Sparky
Firecracker Valkyrie Poison Witch
Minions Poison Sparky
Poison
Sparky
Poison
Firecracker Poison Valkyrie Witch Sparky
Witch
Firecracker Poison Witch Sparky
Poison Witch Sparky
Poison Firecracker Sparky
Poison Firecracker Witch Sparky
Minions Firecracker Poison Witch
Sparky
Poison Sparky
Firecracker Poison Sparky
Sparky
Firecracker Poison Sparky
Minions Witch
Poison Firecracker Witch
Poison Firecracker Valkyrie Sparky
Firecracker Poison Skeleton King
Poison Sparky
Firecracker Sparky
Minions Firecracker Poison Witch Sparky Skeleton King
Firecracker Poison Witch
Poison Firecracker Witch Sparky
Sparky
Firecracker Sparky

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