My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Demolisher Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Dart Goblin Goblin Giant
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie
The Log
Goblin Gang Dart Goblin Goblin Demolisher
Earthquake
Goblin Gang
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Goblin Demolisher Bowler
Fireball
Goblin Gang Dart Goblin Bowler
Poison
Goblin Gang Dart Goblin
Lightning
Valkyrie Bowler
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Goblin Demolisher Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Goblin Demolisher Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Dart Goblin Valkyrie Goblin Demolisher Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Dart Goblin

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Goblin Giant
Goblin Gang
Dart Goblin Valkyrie Bowler Goblin Giant
Dart Goblin
Valkyrie Goblin Gang Bowler Goblin Giant The Log
Valkyrie
Dart Goblin Goblin Gang
Goblin Demolisher
Bowler
Arrows Goblin Gang Dart Goblin The Log
Goblin Giant
Arrows Goblin Gang Dart Goblin The Log
The Log
Dart Goblin Bowler Goblin Giant

Defense Synergies 1 12

Arrows
Valkyrie Bowler
Goblin Gang
Dart Goblin Valkyrie The Log
Dart Goblin
Goblin Gang Valkyrie Bowler Goblin Giant The Log
Valkyrie
Arrows Goblin Gang Dart Goblin Bowler The Log
Goblin Demolisher
Bowler
The Log Arrows Dart Goblin Valkyrie
Goblin Giant
Dart Goblin The Log
The Log
Bowler Goblin Gang Dart Goblin Valkyrie Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Valkyrie Goblin Giant The Log
Goblin Gang Dart Goblin Valkyrie The Log
Goblin Gang Bowler Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie Bowler
Arrows Valkyrie Bowler The Log
Arrows Goblin Gang Bowler The Log Dart Goblin Valkyrie
Dart Goblin Arrows Goblin Gang
Bowler Arrows Dart Goblin Valkyrie Goblin Giant The Log
Goblin Gang
Goblin Gang Dart Goblin Valkyrie Bowler
Goblin Gang Dart Goblin Valkyrie Arrows Bowler Goblin Giant The Log
Arrows Goblin Gang Dart Goblin
Bowler Goblin Gang Valkyrie The Log
Valkyrie Bowler Arrows Goblin Gang Dart Goblin The Log
Goblin Gang
Goblin Gang Bowler The Log
Arrows Goblin Gang Valkyrie Bowler
Arrows Goblin Gang Dart Goblin Valkyrie Bowler The Log
Arrows Valkyrie The Log Dart Goblin Bowler
Dart Goblin
Goblin Gang Valkyrie Bowler Arrows Dart Goblin Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bowler
Arrows Goblin Gang Valkyrie Bowler The Log
Goblin Gang Valkyrie Bowler Goblin Giant The Log
Goblin Gang Valkyrie Bowler Goblin Giant The Log
Goblin Gang Valkyrie Bowler Goblin Giant
Arrows Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Dart Goblin Valkyrie Bowler Goblin Giant
Valkyrie Goblin Giant
Valkyrie The Log
Goblin Gang Dart Goblin Goblin Giant
Dart Goblin Valkyrie Bowler
Arrows Valkyrie Bowler Goblin Giant The Log
Bowler Goblin Gang Valkyrie Goblin Giant
Dart Goblin Valkyrie Bowler
Goblin Gang Dart Goblin Valkyrie Bowler Goblin Giant The Log
Arrows Valkyrie Bowler Dart Goblin The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie The Log
Arrows Dart Goblin Bowler The Log
Arrows Dart Goblin Goblin Giant The Log
Arrows Dart Goblin Valkyrie The Log
Arrows Valkyrie Bowler The Log
Arrows Dart Goblin Goblin Giant
Arrows Dart Goblin Bowler The Log
Arrows The Log Dart Goblin Bowler
Arrows The Log Dart Goblin
Goblin Gang Bowler
Arrows Dart Goblin Valkyrie Bowler The Log
Arrows Dart Goblin
Dart Goblin Bowler The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Bowler The Log
Arrows Dart Goblin Bowler The Log
Arrows
Arrows Dart Goblin Bowler The Log
Arrows Dart Goblin Valkyrie Bowler The Log
Bowler The Log
Arrows
Bowler The Log
Arrows The Log
Arrows The Log Valkyrie Bowler
Arrows The Log Dart Goblin Bowler
Arrows Bowler The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Bowler
Arrows Dart Goblin The Log
Arrows
Arrows Bowler The Log
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows The Log
Goblin Gang Dart Goblin Valkyrie Bowler
Arrows The Log Dart Goblin Bowler
Arrows
Dart Goblin
Goblin Gang Dart Goblin Bowler The Log
Dart Goblin
Dart Goblin Bowler Goblin Giant The Log

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