My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Hog Rider
Giant Snowball
Archers Goblin Gang Hog Rider
Zap
Archers Goblin Gang Firecracker
Barbarian Barrel
Archers Knight Goblin Gang Firecracker Valkyrie
The Log
Archers Goblin Gang Firecracker Hog Rider
Earthquake
Archers Goblin Gang Firecracker Hog Rider
Arrows
Archers Goblin Gang Firecracker
Royal Delivery
Archers Knight Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Archers Goblin Gang Firecracker Hog Rider
Poison
Archers Goblin Gang Firecracker
Lightning
Knight Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Goblin Gang Firecracker Valkyrie Hog Rider Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Goblin Gang Firecracker

Attack Synergies 9 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie Hog Rider Mega Knight
Knight
Archers Goblin Gang Firecracker Hog Rider
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Knight Hog Rider Goblin Gang Valkyrie Mega Knight
Valkyrie
Archers Hog Rider Goblin Gang Firecracker
Hog Rider
Knight Goblin Gang Firecracker Valkyrie Freeze Archers Mega Knight
Freeze
Hog Rider
Mega Knight
Archers Firecracker Hog Rider

Defense Synergies 5 8

Archers
Knight Valkyrie Goblin Gang Firecracker Mega Knight
Knight
Archers Goblin Gang Firecracker
Goblin Gang
Knight Archers Firecracker Valkyrie
Firecracker
Knight Valkyrie Archers Goblin Gang Mega Knight
Valkyrie
Archers Firecracker Goblin Gang Freeze
Hog Rider
Freeze
Valkyrie Mega Knight
Mega Knight
Archers Firecracker Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Archers Knight Valkyrie Freeze
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Goblin Gang Freeze Archers Firecracker Valkyrie Mega Knight
Archers Goblin Gang Firecracker Freeze
Valkyrie Mega Knight
Goblin Gang
Knight Goblin Gang Archers Firecracker Valkyrie Mega Knight
Archers Goblin Gang Valkyrie Knight Firecracker Freeze Mega Knight
Archers Goblin Gang Firecracker
Mega Knight Knight Goblin Gang Valkyrie Freeze
Valkyrie Mega Knight Goblin Gang Firecracker Freeze
Knight Goblin Gang Mega Knight
Goblin Gang Freeze Mega Knight
Mega Knight Knight Goblin Gang Firecracker Valkyrie
Mega Knight Archers Knight Goblin Gang Firecracker Valkyrie
Valkyrie Freeze Archers Knight Firecracker Mega Knight
Goblin Gang Valkyrie Mega Knight Archers Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Mega Knight Archers
Archers Knight Goblin Gang Firecracker Valkyrie Mega Knight
Goblin Gang Mega Knight Knight Valkyrie
Goblin Gang Valkyrie Mega Knight Knight
Knight Goblin Gang Valkyrie Mega Knight
Firecracker Archers Goblin Gang Freeze
Goblin Gang Archers Knight Valkyrie
Mega Knight Knight Valkyrie
Freeze Mega Knight Knight Firecracker Valkyrie
Goblin Gang
Mega Knight Knight Valkyrie
Mega Knight Valkyrie
Mega Knight Knight Goblin Gang Valkyrie
Archers Firecracker Valkyrie Mega Knight
Goblin Gang Archers Knight Firecracker Valkyrie Freeze
Valkyrie Mega Knight Archers Firecracker Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Freeze
Firecracker
Knight Firecracker Valkyrie Freeze
Firecracker Valkyrie Mega Knight
Firecracker Freeze
Archers Firecracker
Firecracker Freeze
Firecracker
Goblin Gang
Firecracker Knight Valkyrie
Archers Firecracker
Knight Firecracker
Firecracker Freeze
Firecracker
Firecracker
Firecracker Mega Knight
Freeze
Archers Firecracker Mega Knight
Firecracker Valkyrie Mega Knight
Mega Knight
Firecracker Freeze Valkyrie Mega Knight
Firecracker
Mega Knight
Firecracker
Archers Firecracker
Firecracker Freeze
Mega Knight
Firecracker Freeze
Mega Knight
Firecracker
Archers Goblin Gang Freeze
Archers Firecracker
Freeze
Knight Goblin Gang Firecracker Valkyrie Mega Knight
Firecracker
Firecracker Mega Knight
Goblin Gang Firecracker Freeze
Firecracker
Firecracker Freeze Mega Knight

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