My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

3 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Valkyrie Flying Machine Executioner Magic Archer Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Flying Machine Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Flying Machine
Zap
Flying Machine
Barbarian Barrel
Knight Elixir Golem Valkyrie Executioner Magic Archer
The Log
Elixir Golem
Earthquake
Elixir Golem
Arrows
Flying Machine
Royal Delivery
Knight Elixir Golem Valkyrie Flying Machine Executioner Magic Archer
Fireball
Elixir Golem Flying Machine Executioner Magic Archer
Poison
Elixir Golem Flying Machine Executioner Magic Archer
Lightning
Knight Valkyrie Executioner Magic Archer Goblinstein
Rocket
Valkyrie Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Elixir Golem Fireball Valkyrie Flying Machine Magic Archer Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Elixir Golem Fireball Valkyrie

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner Fireball Flying Machine Magic Archer
Elixir Golem
Fireball Flying Machine Executioner Magic Archer
Fireball
Knight Elixir Golem Magic Archer
Valkyrie
Flying Machine Executioner Magic Archer
Flying Machine
Knight Elixir Golem Valkyrie
Executioner
Knight Elixir Golem Valkyrie
Magic Archer
Knight Elixir Golem Fireball Valkyrie
Goblinstein

Defense Synergies 2 6

Knight
Executioner Magic Archer Fireball Flying Machine
Elixir Golem
Fireball
Knight Valkyrie
Valkyrie
Fireball Flying Machine Executioner Magic Archer
Flying Machine
Knight Valkyrie
Executioner
Knight Valkyrie
Magic Archer
Knight Valkyrie
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Valkyrie Flying Machine Executioner Magic Archer
Knight Valkyrie Flying Machine Executioner
Knight Valkyrie Executioner
Knight Valkyrie
Fireball Valkyrie
Fireball Valkyrie Flying Machine Executioner Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball Valkyrie Flying Machine Magic Archer
Knight Valkyrie
Valkyrie Executioner Knight Fireball Flying Machine Magic Archer
Executioner Fireball Flying Machine Magic Archer
Knight Fireball Valkyrie Flying Machine
Fireball Valkyrie Executioner Magic Archer
Knight
Fireball
Knight Fireball Valkyrie Executioner
Fireball Knight Valkyrie Flying Machine Executioner Magic Archer
Valkyrie Executioner Knight Fireball Flying Machine Magic Archer
Valkyrie Knight Fireball Flying Machine Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball
Fireball Knight Valkyrie Flying Machine Executioner Magic Archer
Knight Valkyrie
Valkyrie Knight Fireball
Knight Valkyrie Executioner
Fireball Executioner Flying Machine Magic Archer
Knight Fireball Valkyrie Flying Machine
Knight Valkyrie
Knight Fireball Valkyrie Flying Machine Magic Archer
Knight Valkyrie Flying Machine
Fireball Valkyrie
Knight Fireball Valkyrie Executioner
Fireball Valkyrie Flying Machine Executioner Magic Archer
Knight Fireball Valkyrie Flying Machine Executioner Magic Archer
Valkyrie Executioner Fireball Flying Machine Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Valkyrie Flying Machine
Fireball Flying Machine Executioner Magic Archer
Fireball Flying Machine Magic Archer
Knight Fireball Valkyrie Flying Machine
Fireball Executioner Valkyrie Magic Archer
Fireball Executioner Flying Machine Magic Archer
Flying Machine Executioner Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball Flying Machine
Fireball
Knight Fireball Valkyrie Flying Machine Magic Archer
Fireball Flying Machine Executioner Magic Archer
Flying Machine Knight Fireball Executioner Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Executioner Magic Archer
Magic Archer Fireball Flying Machine Executioner
Fireball
Fireball Flying Machine Executioner Magic Archer
Fireball Valkyrie Flying Machine Magic Archer
Fireball Magic Archer
Fireball
Fireball Flying Machine
Fireball Valkyrie Executioner Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball Flying Machine Magic Archer
Fireball Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball Flying Machine
Fireball
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Flying Machine Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball
Fireball Knight Valkyrie Flying Machine Executioner Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball
Flying Machine Executioner
Fireball Flying Machine Magic Archer
Fireball Flying Machine Executioner Magic Archer
Fireball Flying Machine Executioner Magic Archer

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