My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem
Giant Snowball
Minions Cannon Flying Machine
Zap
Minions Cannon Firecracker Flying Machine
Barbarian Barrel
Cannon Firecracker Elixir Golem Valkyrie
The Log
Cannon Firecracker Elixir Golem
Earthquake
Cannon Firecracker Elixir Golem
Arrows
Minions Firecracker Flying Machine
Royal Delivery
Minions Firecracker Elixir Golem Valkyrie Flying Machine
Fireball
Minions Cannon Firecracker Elixir Golem Flying Machine
Poison
Minions Cannon Firecracker Elixir Golem Flying Machine
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Cannon Firecracker Elixir Golem Valkyrie Flying Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Cannon Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mega Knight
Minions
Mega Knight Firecracker Elixir Golem Valkyrie
Cannon
Firecracker
Elixir Golem Minions Valkyrie Flying Machine Mega Knight
Elixir Golem
Firecracker Arrows Minions Flying Machine
Valkyrie
Minions Firecracker Flying Machine
Flying Machine
Firecracker Elixir Golem Valkyrie Mega Knight
Mega Knight
Minions Arrows Firecracker Flying Machine

Defense Synergies 3 13

Arrows
Mega Knight Cannon Valkyrie
Minions
Valkyrie Cannon Firecracker Flying Machine Mega Knight
Cannon
Arrows Minions Firecracker Valkyrie Flying Machine
Firecracker
Valkyrie Minions Cannon Flying Machine Mega Knight
Elixir Golem
Valkyrie
Minions Firecracker Arrows Cannon Flying Machine
Flying Machine
Minions Cannon Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Minions Firecracker Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Cannon Firecracker Valkyrie Flying Machine
Minions Cannon Firecracker Valkyrie Flying Machine Mega Knight
Cannon Mega Knight Minions Valkyrie
Cannon Minions Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Minions Cannon Firecracker Valkyrie Flying Machine Mega Knight
Minions Arrows Cannon Firecracker Flying Machine
Arrows Cannon Valkyrie Flying Machine Mega Knight
Cannon Minions
Cannon Firecracker Valkyrie Mega Knight
Minions Valkyrie Arrows Cannon Firecracker Flying Machine Mega Knight
Arrows Minions Firecracker Flying Machine
Cannon Mega Knight Minions Valkyrie Flying Machine
Valkyrie Mega Knight Arrows Minions Cannon Firecracker
Cannon Mega Knight
Cannon Mega Knight
Mega Knight Arrows Minions Cannon Firecracker Valkyrie
Arrows Cannon Valkyrie Mega Knight Minions Firecracker Flying Machine
Arrows Valkyrie Minions Cannon Firecracker Flying Machine Mega Knight
Cannon
Valkyrie Mega Knight Arrows Minions Cannon Firecracker Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Arrows Firecracker Valkyrie Flying Machine Mega Knight
Mega Knight Minions Valkyrie
Valkyrie Mega Knight
Cannon Valkyrie Mega Knight
Arrows Firecracker Minions Flying Machine
Minions Valkyrie Flying Machine
Mega Knight Valkyrie
Mega Knight Minions Firecracker Valkyrie Flying Machine
Cannon
Mega Knight Minions Valkyrie Flying Machine
Mega Knight Arrows Valkyrie
Mega Knight Cannon Valkyrie
Cannon Firecracker Valkyrie Flying Machine Mega Knight
Minions Firecracker Valkyrie Flying Machine
Arrows Minions Valkyrie Mega Knight Cannon Firecracker Flying Machine
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Flying Machine
Arrows Firecracker Flying Machine
Arrows Flying Machine
Arrows Firecracker Valkyrie Flying Machine
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Minions Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Minions
Firecracker Arrows Valkyrie Flying Machine
Arrows Firecracker Flying Machine
Flying Machine Firecracker
Arrows Minions Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine
Arrows Firecracker Flying Machine Mega Knight
Arrows
Minions
Arrows Firecracker Flying Machine Mega Knight
Arrows Firecracker Valkyrie Flying Machine Mega Knight
Minions Mega Knight
Arrows
Arrows Flying Machine
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Flying Machine
Arrows Flying Machine Mega Knight
Arrows Firecracker
Arrows Firecracker Flying Machine
Minions Firecracker Flying Machine
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Minions Flying Machine
Arrows Firecracker Flying Machine
Arrows
Firecracker Valkyrie Flying Machine Mega Knight
Arrows Firecracker Flying Machine
Arrows
Firecracker Flying Machine Mega Knight
Minions Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine Mega Knight
Firecracker Mega Knight

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